Joining a smartphone ecosystem: application developers’ motivations and decision criteria. Abstract Context The ecosystems surrounding current smartphones operating systems, especially the application markets, provide significant value for customers and therefore possibilities for provider differentiation.
Why do independent application developers and innovators join these ecosystems, and which factors influence their choice between different platform options? Objective This paper evaluates why innovators publish applications for smartphone operating systems, and which factors influence their choice between the two most common platforms, Android and Apple iOS, and leading them to join this respective ecosystem. Method A quantitative questionnaire containing questions related to demographics, motivational factors, factors impacting choice of platform and application publishing history. 113 application developers from all over the world responded, relatively evenly split between the two operating systems. Results Conclusion Keywords Copyright © 2014 Elsevier B.V. Evolving an App - Platform Ecosystems - Chapter 11. People don't know what they want until you show it to them.
Steve Jobs Abstract This chapter describes how app developers can evolve apps in platform markets. It begins with an overview of the dynamics of platform markets from an app developer’s perspective, and describes how an app can be designed and then evolved through a careful combination of app microarchitecture within the constraints of a platform’s governance. We first describe how apps can be evolved in the short term to be resilient, scalable, and composable. Keywords Eureka moment; app resilience; synergy tradeoffs; growing stickiness; horizontal envelopment; app survival; app durability; app mutation; business ecosystems In This Chapter Dynamics of apps in platform markets The Eureka moment and the origin of apps.
Latest publication: Distimo Publication - Asia: The Leading App Market in the World. Distimo Publication - How the Most Successful Apps Monetize Globally Distimo provides insights on download and revenue volumes, analyzing the metric Average Revenue per Download (ARPD).
This publication includes ARPD analyses by country, business models, and device type. In addition, ARPD values will be compared to average CPI (Cost per Install) values from Chartboost, identifying the markets with most revenue potential for mobile game developers. Published February 2014 | download Distimo Publication - Asia: The Leading App Market in the World This month’s publication takes a granular look at Asia and its countries. Published January 2014 | download Distimo Publication - 2013 Year in Review Distimo provides insights in terms of download and revenue volumes on app and country level and highlights what mattered most in the app stores during 2013.
Published December 2013 | download Global Brands in the Mobile Landscape Published October 2013 | download Published September 2013 | download. Mobile application market: A developer’s perspective. Volume 28, Issue 1, February 2011, Pages 22–31 Mobile Service Architecture and Middleware Edited By Pieter Ballon, Anders Henten and Reza Tadayoni Abstract Major software companies, such as Apple and Google, are disturbing the relatively safe and established actors of the mobile application business.
These newcomers have caused significant structural changes in the market by imposing and enforcing their own rules for the future of mobile application developments. Keywords. Developer Economics Q1 2014. Xplore Full-Text PDF: 7,000 app developers in 127 countries say e-commerce is now the best mobile monetization strategy. What's next in mobile?
Find out at MobileBeat, VentureBeat's 7th annual event on the future of mobile, on July 8-9 in San Francisco. Register now and save $400! It’s not pay-for-download. Not advertising. Not freemium. Clearly, someone forgot to tell Clash of Clans. That’s just one of the insights from what might be the largest-ever mobile developer survey, conducted by VisionMobile.
That’s a lot of gems. But the survey was not about market leaders and app outliers. “The median revenues of organizations involved in e-commerce are $2,750 per app/month, by far the highest among all app revenue models that we track,” VisionMobile says in the survey. That contrasts sharply with the median revenue per app on iOS in general, at between $500 and $1,000 per app per month, and catastrophically with the median revenue per app on Google Play, which is just $100-200 per app per month. Popular, I suppose, but hardly lucrative. A key driver of the shift?
Changes In The Development Process Of Mobile Phone Applications Bring Oppor...: EBSCOhost. Changes In The Development Process Of Mobile Phone Applications Bring Oppor...: EBSCOhost. Consumer usage of applications. Blackberry (ex-RIM) Microsoft Windows Phone. Amazon Appstore (for android) Apple App Store. Android.