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Where the Magic Happens: library maker programs

Where the Magic Happens: library maker programs
Students at Monticello High School in Charlottesville, VA, built a“Frankenwii” from three broken Wiis soldered together to be functional.Photo courtesy of Monticello High School Library Last fall, high school librarian IdaMae Craddock got an unusual call from someone at Randolph College in Lynchburg, VA. The college was piecing together a human skeleton that had been found in the dorms during summer cleaning. Reportedly missing from the science department since the 1970s, the skeleton was being used as a mascot by a secret society on campus. The Lynchburg official asked Craddock if her students would help them out by creating 3-D scans of the teeth, a task that built on some of the things they’d done in their school maker space the previous year. “This year, [they did] some real work with it,” says Craddock, who works at Monticello High School in Charlottesville, VA. Call it the second wave of making. No space required Where can kids explore these deeper learning opportunities? Related:  Libraries, Research and AdvocacyMaker

Home | Learning Team Australia | Building Influence in School Libraries: Delivering on your Ideas What Exactly Is the Maker Movement? While born of an age-old concept, the "maker movement" officially turns 10 this year. But that doesn't mean you should feel bad if you're still not exactly sure what it entails. Luckily, to commemorate this decade anniversary, Harry McCracken, the technology editor for Fast Company, has written a comprehensive primer on the movement, detailing it's origin, founder, and what the heck it really is. As McCracken explains, technology writer Dale Dougherty wrote the inaugural issue of Make magazine, which was "aimed at the sort of hands-on technologists who might hitch a disposable Kodak film camera to a kite," in February 2005. Dougherty coined the term maker to describe the homegrown innovators using their hands to create, build, and tinker. (Interestingly, Dougherty also apparently coined the now ubiquitous term "Web 2.0.") It's not so different from the educational "movement" of sorts to turn STEM, or science, technology, engineering, and math, into STEAM, by adding arts.

The Public Library as an Incubator for the Arts | MindShift Arguably, those who believe a public library is simply a repository of print books haven’t been to a public library lately. Here at MindShift, we’ve been covering the ways in which the library is evolving to change the demands of digital technologies and of its patrons: libraries are becoming learning labs, innovation centers, and makerspaces. Of course, the public library has always been a community center as much as a place to go to check out books to read, so the new extensions of the library’s service may not be so far afield from the institution’s mission to provide access to information. Even so, much of the emphasis has been on literacy — reading and writing, digital and analog — and not on other forms of creativity. But three graduate students at the University of Wisconsin-Madison School of Library and Information Studies have launched a project that points to another important way in which libraries play a key role in their communities. Q. creative work. Q. Q. Q.

Maker Faire Founder Dale Dougherty On The Past, Present, And Online Future Of The Maker Movement "More than mere consumers of technology, we are makers, adapting technology to our needs and integrating it into our lives. Some of us are born makers and others, like me, become makers almost without realizing it." With those words, technology writer Dale Dougherty opened his column in the premiere issue of Make magazine, dated February 2005. As its contents indicated, the new publication was aimed at the sort of hands-on technologists who might hitch a disposable Kodak film camera to a kite. Or crack open an iPAQ PDA to replace its battery. In his column, Dougherty was articulating his publication's mission, as the editor of every new magazine does. In short, Dougherty's 2005 vision proved to be, well, visionary. That wasn't exactly Dougherty's plan. Still, without Dougherty's rallying cry, there might not have been any obvious overarching notion linking topics as disparate as robotics, 3-D photography, and leathercraft. "Martha Stewart For Geeks" New Digs, New Dreams

Down the library path Bernadette Bennett, Kerry Gittens, and Lynette Barker When you are working with like-minded people sometimes the planets align and between you clarity can be achieved. The Hunter region has always had a strong professional body of Teacher Librarians (TL), gathering in small groups by region, education sector, and at the annual MANTLE conference. In 2006, the Hunter's TLs at the local Diocesan schools formed a group to create a Diocesan Information Skills strategy and accompanying programming guide that would provide consistency across the Diocese. The NSW Department of Education and Training's Information Skills Process (ISP) was used as the basis for creating the guide. As time progressed, changes occurred that started a few of us thinking about the model: There was increasing discussion about Guided Inquiry and Inquiry models, with a focus on Inquiry in the incoming National Curriculum. Connect and Wonder What do I already know? Discover and Learn Where can I find this information? 1. 2.

Maker Monsters - Tell Friends and Build Creativity The IB Library 5 steps for creating a custom makerspace By Laura Fleming April 14th, 2015 Start your makerspace on the right foot with these steps A couple of years ago, my son won an award in preschool for being “Eager to Learn.” It was about this time that I began my job as media specialist at New Milford High School, and my own worries about my son, combined with New Milford’s desire to reinvigorate their school library, made me more passionate than ever about forging schools that work for kids. I believe that every child has the right to invent, tinker, create, innovate, make, and do. Physical makerspaces have allowed us the opportunity to pull some of this excitement of the maker movement into our schools. Next page: The 5 steps revealed

Library Media Resources Here's a slideshow that reviews an information problem-solving model that young children kids can understand and use. Just click the RIGHT ARROW BUTTON to advance through this slideshow and see this lesson. Here are some great links to online resources that cover a variety of important aspects of effective library media programs and information & technology literacy. 100 Picture Books Everyone Should Know. [Library Lessons Home] [Your Library Today] [My Lesson Plans] [Parts of a Book] [Book & Library Rules] [Curriculum] [Dewey for Kids] [Finger Plays, Rhymes & Songs] [Library Media Resources] [Kindergarten Links] [First Grade Links] [Second Grade Links] [Downloadable, Printable Lesson Plans & Resources] [Top] Kindergarten - Second Grade Handbook of Assessment Tools.

Makers, Hackers & Educators: from them and for them! About ETR Community EdTechReview (ETR) is a community of and for everyone involved in education technology to connect and collaborate both online and offline to discover, learn, utilize and share about the best ways technology can improve learning, teaching, and leading in the 21st century. EdTechReview spreads awareness on education technology and its role in 21st century education through best research and practices of using technology in education, and by facilitating events, training, professional development, and consultation in its adoption and implementation.

RDA new cataloguing rules Why new rules, and what has it got to do with me? Resource Description and Access (RDA) is the cataloguing standard being introduced to replace Anglo-American Cataloguing Rules, second edition (AACR2). National Library of Australia has announced that it will implement RDA in early 2013 (Australian Committee on Cataloguing n.d.). RDA will initially impact on cataloguers, and in the longer term will shape how end users of catalogues and discovery systems find the information they require. Cataloguing standards Catalogues have been a core part of a library’s activity for centuries, assisting individuals to locate information to suit their needs. AACR2 is the current standard for creating bibliographic descriptions and added entries. Need for change Along came computers, keyword searching and innovative and interactive ways to display search. Putting the user first RDA has been developed with a clear focus on helping users find, identify, select and obtain the information required. What now?

Can the Maker Movement Infiltrate Mainstream Classrooms? At the White House Maker Faire recently, where President Obama invited “makers” of all ages to display their creations, the President investigated a robotic giraffe, a red weather balloon and shot a marshmallow cannon made by a student. With so much fanfare and media attention on the event, some educators are hopeful that the idea of tinkering as a way of learning might finally have made it back to the mainstream. But will the same philosophy of discovery and hands-on learning make it into classrooms? “Most of the people that I know who got into science and technology benefited from a set of informal experiences before they had much formal training,” said Dale Dougherty, editor of Make Magazine and founder of Maker Faire on KQED’s Forum program. That spirit of play and discovery of knowledge is missing from much of formal education, Dougherty said. Dougherty often watches kids as they interact with hands-on experiments or materials at Maker Faire events.

Building World Knowledge: Motivating Children to Read and Enjoy Informational Text Click the "References" link above to hide these references. Chall, J., Jacobs, V., & Baldwin, L. (1990). The reading crisis: Why poor children fall behind. Cambridge, MA: Harvard University Press. Cooperative Children's Book Center (2006). Children's books by and about people of color. Duke, N., & Bennett-Armistead, V. Kagan, S. (2009). Marinak, B. & Mazzoni, S. (2009). McGinley, W. & Denner, P. (1987). Mohr, K. (2006). National Assessment of Education Progress. Pappas, C. (1993). Pearson, P.D. (2003). Schwartz, S. & Bone, M. (1995) Retelling, Relating, Reflecting: Beyond the 3R's. Snow, C., Burns, S., & Griffin, P. (1998).

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