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I Wish This Was

I Wish This Was
2010New Orleans, LA Interactive public art project that invites residents to share their hopes for vacant buildings. Chang placed boxes of free stickers in businesses around the city and posted thousands of stickers on vacant buildings across New Orleans, so anyone walking by could fill one out. The stickers are vinyl and can be easily removed without damaging property. 2010, New Orleans.

The Stone Cold Facts Photograph by Randal Ford for Fast Company Candy Chang is a Taiwanese American artist who is interested in the relationship between public space and personal well being. Combining urban planning, street art, and design, she sought more contemplative and inclusive ways to reflect and share with the people around her. Her interactive experiments in public space have examined issues from housing costs and the future of vacant buildings to career choices and confessions. She is a TED Senior Fellow and a World Economic Forum Young Global Leader. Candy Chang:TwitterFacebookNewsletterFor speaking inquiries, please contact The Lavin Agency.Email (for any Before I Die related inquiries, please email here.) Before I Die:WebsiteTwitterFacebookNewsletterEmail 2010Ethnographic Terminalia, Du Mois Gallery, New Orleans LAPoster Offensive, GALLEY, Minneapolis MN 2009Global Polis, Center for Architecture, New York NY@, Sci-Arc, Los Angeles CA 2007Conflux Festival, Brooklyn NY 2014AIGA 100 Years of Design

Infographics XXXL Après le projet Hand Lettering Cover, le studio belge Soon a imaginé pour son client « Ablynx » une série d’infographies réalisée à échelle géante. Une idée astucieuse et réalisée avec talent qui permet de proposer des histogrammes et autres infographies à taille XXXL. Plus d’images dans la suite. Beta As I delivered my nominations for the 2012 European Prize for Public Space, and as the classic thinker of the corresponding sphere was suddenly raging, I felt the urge to go back to a book that reassesses, if not indeed upturns, the fashion in which architects and planners regard urban space and its public dimensions. It’s only in appearance that the recently published Urban Maps is about establishing a cartography of the city. Unless, of course, one considers that the practice of mapping the city is nowadays becoming itself highly performative. The investigation’s subtitle is eventually more enlightening: Instruments of Narrative and Interpretation in the City. Even so, the academic overtones hide the fact that this exciting read is all about grafitti and street art, film and underground flâneurs, pixadores and new modes of psychogeography – as practices that should now be taken as referentials to occupying architecture. As my own endorsment prints in the back cover: Tags: public space

Beta Three days and three nights to design public space: 72HUA directors Halbrecht and Karjevsky discuss the first real-time architectural competition via Domus Network, Author Joshua Simon Imagine a team of 120 architects and designers descending on an average street with residential buildings, public and commercial programs, schools, services and light industry—this is not “Extreme Makeover—Home Edition” the neighborhood version, but rather a social and architectural projects that aims at mending urban fabrics—it is called 72 Hour Urban Action, and its two directors, Kerem Halbrecht and Gilly Karjevsky from Tel Aviv-Jaffa, are about to bring it to the world. After analyzing the site, mapping movement patterns, current uses, physical qualities and urban context ten sites are chosen along the street with the most potential for intervention. Tags: Gilly Karjevsky, Kerem Halbrecht, public space, real-time architecture

Compétences | Reperage Urbain - Sociologie, urbanisme, territoires Nos méthodes sociologiques d'enquête, d'étude de terrain, de diagnostic territorial (voir plus bas) débouche fréquemment (voire : généralement) sur la conception, souvent collective, d'un "projet ", ou du moins d'un schéma, d'un plan guide, d'une série de préconisations ou de 'fiches action'. L'essentiel de notre démarche dans ces domaines peut se résumer à : En effet, au-delà de l'échelle du "pâté de maison" (ou "îlot"), un "projet urbain" devient forcément un objet "instable" : Il tente de cadrer une réalité nécessairement évolutive, impliquant des multitudes d'acteurs de façon assez complexe (habitants ou riverains inclus), avec de nombreux facteurs de décisions et d'évolutions variables dans le temps et en grande partie imprévisibles (exemples : le marché immobilier, les normes écologiques réglementaires, l'âge et le profil de la population…).

Beta The future of city-making is human-centric. With failed topdown schemes of Le Corbusier, Cornelis van Eesteren and others, we witnessed downsides of the state-driven urbanism. With vastgoedfraude, we witnessed downsides of the market-driven urbanism. *For the clarity of term game, by World of Citycraft, we do not refer to video games such as ‘Simcity’, or not to city simulation games such as ‘Specefighter’ or not to board games such as ‘Settlers of Catan’. How are games the right medium for city-making? 1. 2. 3. 4. 5. 6. Wat wil je bereiken? World of Citycraft will bring an informal quality to the public domain in a time where the formal, image-driven quality cannot be sustained anymore. Wie is je doelgroep? Everybody involved in urban generation. Wat maakt je nieuwe project innovatief? The idea of applying such a direct, open and interactive tool as World of Citycraft into official policy making processes is the innovative dimension of this project. via Mediamatic

Oscar Lhermitte The Urban Stargazing project focuses on bringing back the stars in the city sky by recreating existing constellations and adding new ones, narrating old and contemporary myths about their respective geolocations. Over time, society has developed a complex rhythm that demands we live in an environment artificially lit twenty-four hours a day preventing us from experiencing the natural lights coming from billions of light years away, shining and twinkling as soon as the Sun sets to the west. During the summer of 2011, twelve groups of stars were installed at different locations in the city of London, and could only be observed by the naked eye at night time. Along with the installations, an astronomical map of the reclaimed sky was given to the public, detailing each constellation with its latitude/longitude coordinates. The map showing their location along with their meanings can be found here.

Sennse - Communication et Enjeux urbains

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