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Skin Tones Tutorial, skin, tone, skin tone

Skin Tones Tutorial, skin, tone, skin tone
Why do we use a Pallette? Our eyes can sometimes deveive us. Everyone's eyes see slightly different colors. One person will see a purple color, while another will see a blue. Those that are colorblind cannot distinquish some colors from another. Also, depending on the monitor that you own, you may see a different color than other computers. Also, these color pallettes are used professionally. You can also take colors from the lips, eyes and hair to help with realistic color of those.

50+ Excellent Body Enhancement Photoshop Tutorials Making a photograph of a person look amazing adds an extra dimension of professionalism to your design. These photoshop body enhancement tutorials will help you transform your people pictures to stunning models in next to no time. Most techniques involve similar use of the photoshop tools. Inspiration and Full Makeover Tutorials Digital Cosmetic Surgery This complete transformation is explained in simple steps. Enhacement Examples Video showing virtual make overs on lots of different subjects. Eyes Changing Eye Color Change the color of a the eye something more appealling. Making Seductive Eyes This finishing effect can be used around the eyes once other eye touch ups are complete to make the person look sultry using shadows. Red Eye Removal Shows how to move from normal red eye removal to non distructive red eye removal. Apply Eye Makeup Apply eyeshadow, eyeliner and mascara. Non Destructive Eye Color Changing This technique is flexible using a mask and a hue and saturation adjustment layer. Nose Teeth

10 Very Useful Lightning Effect Photoshop Brush Packs 10 Very Useful Lightning brushes for photoshop These are handy and useful photoshop lightning effect brush packs which contains more then 300 ready to use lightning effect brushes. For a designer, Photo Manipulator these kind of brushes are very helpful and useful to create awesome effects in short period of time. Creating a lightning effect manually from scratch is a pain, for this purpose these brushes will serve you well. Installation : Download the zip/abr file you want by click on download button below the brush of your choice. Lightning brushes by ~vreid Download Lightning Bolt Brushes V1 by ~GhostFight3r Download Lightning Brush Pack by ~Kingskully Download 40 HQ Lightning Bolt brushes by ~GhostFight3r Download Lightning Pack by ~Kida-Ookami Download lightning brushes by altaria by ~altaria1993 Download [Ad1] Lightning Brushes Volume 1 by ~JonasKr Download Lightning brush set by ~gfx-shadows Download Lightning by ~elestrial Download Lightning Brushes by *crazykira-resources Download

zap's mental ray tips Dreamy, Magical and Lighting Effects Photoshop Tutorials About nine years ago, when I started The Photoshop Roadmap, tutorials were all about special effects. In fact, no matter how ugly, any kind of effect was well received, because designers and artists were starting to discover the Web as an invaluable source of inspiration. As time went by, the need for more complex, better looking and usable effects began to prevail. Tutorials writers replied with a new wave of awesome, eye catching well designed tutorials with loads of cool ideas inside them. Some of these new wave of tutorials can be found in previous selections I made, such as The Best 80 Photoshop Text Effects on the Web, 100 Wonderful Photoshop Photo Effects Tutorials, A Complete Guide to Digital Makeover in Photoshop, 70 Horror, Blood and Gore Photoshop Effects and Brushes and Grunge and Dirty Photoshop Tutorials, Brushes and Textures. The titles pretty much explain the content of these articles. Click on each image to read the tutorial

Selective Color Photoshop Tutorial Selective color is a cool post-processing technique that can really make your subject and photo stand out. You might have seen a photo where one thing might be in color and the rest of the photo is all in monotone (black and white or sepia). Today, I’m going to show you how to achieve this effect in Photoshop by using a quick and easy technique. For this photo, I just want the red Union Jack part of the Australian flag to stand out, and the rest I want it to be in black and white. As you can see, there are other red colors present in this photo, so we need to firstly separate the Australian flag. 1.) Use the magnetic lasso tool to select the subject. Once you’re done, right click the selection and select Layer via Copy. Call this layer, Color Layer. 2.) Let’s make everything but the Australian flag black and white. You should end up with something like this: That looks good, but I just want the red Union Jack part to show. In the Edit drop down tab, change Master into Blues. Article by Yi

Six Tuts On Light And Shade, Part I, Sunny Afternoon This tutorial series is intended to be used with mental ray for Autodesk Maya 8.5. “Happiness is like the sun: There must be a little shade if man is to be comfortable.” - Let's start our exercise with this little quote by Otto Ludwig. Welcome to the first of the six-part tutorial series, discussing possibly the most challenging kind of 3D environment: interiors. mental ray (for Maya) users typically get cold feet and sweating fingers when it comes to this “closed combat”; the royal league of environment lighting. It’s for no reason though, as all you need for the battle is a simple field manual (this tutorial), and just a little bit of patience... So what is it all about? As you can see, we have a closed room; you can tell by the porthole and the characteristic door that it is a room inside a ship.

Coffee With Morgan: Cloning, Spot Healing, and Patch Tool Tutorial Morgan sent this tutorial my way and I couldn't wait to post it. Thank you so much Morgan, this is an amazing tutorial! And please go check out Morgan's workshops, they are worth every penny and then some. This has probably been the most requested tutorial, and I have finally done it! Keep reading for the tutorial. First we start with an image that needs quite a bit of cloning, spot healing and patch tool work. You can see that to the right we have Jacky :) safely holding the sling just a few inches above the bean bag. We select an area that we want to stretch and cover what we want to remove. Then you ctrl+j to duplicate just the selected area, then ctrl+t to free transform the area. Stretch it over and down to cover what you want to remove. Then you notice that the bean bag also has to go. Ctrl+j and ctrl+t again to stretch the selection. At this point I flatten my image. Next you want to select your patch tool in CS, or your spot healing tool for PSE Once blended it should look like this:

30 Beautiful Photoshop Text Effect Tutorials You will be Amazed with Designs Photoshop is one of the best graphic designing software. I don’t think that there would be any designers who have not used Photoshop. They are aware of the awesome power of Photoshop. You have to imagine the concept of your design and it can be easily done on Photoshop. Beautiful and creative text effects play a vital role in designing unique type of titles, banners, and even logos. Here, we have listed 30 Beautiful Photoshop Text Effect Tutorials which will assist you to create amazing text effect designs. Photoshop is so much powerful that even an experience designer finds it hard to explain its power. There is no limit what you can design on Photoshop. 1. 3D Effects 2. 3. 4. 5. 6. 7. 8. 9. 10. 3D Textured Text Effect 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30.

You're making me hard. Making sense of hard edges, uvs, normal maps and vertex counts Ok, so first things first. This is a test mesh I created to show off 3Point Shader quality mode. What that means is this mesh was created specifically for a synced normals workflow and to show off the benefits of that workflow, there isn't an excessive amount of uv seams, in fact there are less than I normally would use even with a synced workflow. A: Soft edges for the entire model, "Averaged projection mesh" B: Hard edges at uv seams, "Averaged projection mesh" C: Hard edges at uv seams, "Explicit mesh normals" projection. As you can plainly see, there are absolutely no visual drawbacks to using method B. In fact, if anything B looks the best, as there are extra artifacts, again what I like to call "resolution based smoothing errors" on A in more spots than on B(they have the same issues where the smoothing is the same, of course). Now you may think this is super subtle, and yes it is, but the simple fact is B gives better results than A. Here is the normal map content. UV layout:

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