Education & Nonprofits Language ▿ Login Destination Guide > Education Categories Destination Guide FAQ Suggest a Destination Join Now Education Change Your maturity settings: Learning in a virtual world? Universities View all TejanoTech - UTSA Virtual Campus TejanoTech, established in 2009, is the virtual campus of the University of Texas at San Antonio.... North Carolina State University Visit NC State University and see how educators are using Second Life technology to support and... Infolit iSchool Part of the University of Sheffield's Department of Information Studies in the UK, this island... More like Universities: Groups | Events | Shopping Museums MEROE Museum - Home of Black culture MEROE Museum, is the Home of Black and Aboriginal cultures in Second Life. Eatonville Living History Museum Welcome to Eatonville, a living, interactive museum paying homage to the strength and beauty of the... Holocaust Memorial Museum "Witnessing History: Kristallnacht, the 1938 Pogroms" is an unforgettable virtual exhibit created...
Gamestar Mechanic Second Life Education/Resources From Second Life Wiki Second Life Wiki > Second Life Education > Second Life Education/Resources The Education Community is Among the Most Vibrant and Active in Second Life The education community is the fastest growing and among the most vibrant, active, and dynamic in Second Life. The email lists and groups are free to join and are places where you can listen to the conversations or join in. When you ask a question to the group, you are drawing on a deep well of experience and good will, where people generously share best practices, common mistakes, quick tips, and make connections. Second Life Education Forum General Learning Resources Language Learning Cypris Chat Places to Learn Second Life Skills SL Education Blogs Videos Showcasing Educators in SL Learning Tools Interesting Virtual Campuses (Direct SLurls) Museums Science and Health Resources
Second Life Un article de Wikipédia, l'encyclopédie libre. Pour les articles homonymes, voir SL. Second Life (SL) est un métavers (ou univers virtuel) en 3D sorti en 2003. Linden Lab édite le programme informatique open-source gérant la connexion et le rendu graphique de l'univers virtuel, et assure la maintenance du matériel requis pour l'hébergement des données. Second Life est à la fois un jeu et un réseau social. Principe[modifier | modifier le code] Second Life est une simulation de vie un peu comme les "Sims" qui lui est un jeux vidéo. Les utilisateurs peuvent modifier leur apparence autant qu'ils le désirent et créer des objets, des vêtements, des bâtiments, des sculptures, des véhicules de toutes sortes, des plantes, des animaux, des gadgets, etc. Il est possible d'importer dans le monde virtuel des images, des sons, de la modélisation Blender et des animations au format BVH, qui peuvent ensuite être partagés avec les autres utilisateurs qui pourront en faire usage.
Educators in Second Life: Capella University published 06.Sep.11 by Carol Pfeifer/Tayzia Abattoir Wm. H.’Bill’ Burkett, Ph.D. of Capella University explains how they are creatively using Second Life as an educational platform. Capella University Capella University’s School of Undergraduate Studies Information Technology Department is proud to be an innovator in using Second Life. Student learning at Capella in Second Life We have upwards of 75 Learners at any one time in the course. In the course, we emphasize the theory of programming (pseudo code and flowcharts included) as well as the planning and actual coding and debugging of their scripts. In addition to someone being available during the day, instructors also conduct webinars three nights a week in Second Life using the parcel, an Adobe Connect room, a conference call system and Skype. > Visit Capella University in Second Life Interested in Virtual Worlds space of your own?