Authentic Assessment Toolbox Home Page to the Authentic Assessment Toolbox, a how-to text on creating authentic tasks, rubrics, and standards for measuring and improving student learning. Inside, you will find chapters on A good place to start -- In this chapter I identify the characteristics, strengths and limitations of authentic assessment; compare and contrast it with traditional (test-based) assessment.
Four Skills to Teach Students In the First Five Days of School Jane Mount/MindShift The first few days of school are a vital time to set the right tone for the rest of the year. Many teachers focus on important things like getting to know their students, building relationships and making sure students know what the classroom procedures will be. While those things are important, Alan November, a former teacher-turned-author and lecturer says the most important ideas to hammer home will help students learn on their own for the rest of the year. Apps That Rise to the Top: Tested and Approved By Teachers Michelle Luhtala/Edshelf With the thousands of educational apps vying for the attention of busy teachers, it can be hard to sift for the gold. Michelle Luhtala, a savvy librarian from New Canaan High School in Connecticut has crowd-sourced the best, most extensive list of apps voted on by educators around the country.
Temple Assessment Allen, Mary J., Assessing Academic Programs in Higher Education, Anker Publishing Company, Inc., 2004 Allen, Mary J., Assessing General Education Programs, Anker Publishing Company, Inc., 2006 Anderson, Lorin W. and Krathwohl, David R. (Eds.) with Airasian, Peter W., Cruikshank, Kathleen A., Mayer, Richard E., Pintrich, Paul R., Raths, James, and Wittrock, Merlin C., A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom’s Taxonomy of Educational Objectives, Addison Wesley Longman, Inc. 2001. Bain, Ken, What the Best College Teachers Do, Harvard University Press, 2004 Banta, Trudy W., Lund, Jon P., Black, Karen E. and Oblander, Frances W., Assessment in Practice: putting principles to work on college campuses by Jossey-Bass, 1996
Age of Distraction: Why It’s Crucial for Students to Learn to Focus Digital classroom tools like computers, tablets and smartphones offer exciting opportunities to deepen learning through creativity, collaboration and connection, but those very devices can also be distracting to students. Similarly, parents complain that when students are required to complete homework assignments online, it’s a challenge for students to remain on task. The ubiquity of digital technology in all realms of life isn’t going away, but if students don’t learn how to concentrate and shut out distractions, research shows they’ll have a much harder time succeeding in almost every area.
Explain Everything Reviews Explain Everything is an easy-to-use design tool that lets you annotate, animate, and narrate explanations and presentations. You can create dynamic interactive lessons, activities, assessments, and tutorials using Explain Everything's flexible and integrated design. Use Explain Everything as an interactive whiteboard using the iPad video display (via Airplay/cable).
6 Things the Most Productive People Do Every Day Ever feel like you’re just not getting enough done? Know how many days per week you’re actually productive? About 3: People work an average of 45 hours a week; they consider about 17 of those hours to be unproductive (U.S.: 45 hours a week; 16 hours are considered unproductive). Daqri's 4D Cubes Use Augmented Reality To Teach Kids The Periodic Table Of Elements The worst part of high school? Most kids might say having to read The Scarlet Letter, or puberty. (I enjoyed both, thank you very much.) But arguably the most boring aspect was memorizing the periodic table--and all its damn elements, symbols, and atomic numbers. Now one Los Angeles company plans to spice up the periodic table, Hollywood-style. Today augmented-reality startup Daqri unveiled Elements 4D, a set of interactive blocks that aims to help students learn the properties of hydrogen and oxygen in a more visual, educational, and entertaining way.
Role-Playing Game Upends College Lecture and Ignites Fire in Students Carsten Tolkmit/Flickr The excerpt below is from the book “Minds on Fire: How Role-Immersion Games Transform College,” by Barnard University professor Mark C. Carnes. Everyone responds to a role- immersion game in a different way. Some are stimulated by the competition, others by the imaginative reach, and others by the absurdity of it all. Gilberto G.