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RPG Tools: Fantasy Town Name Generator

RPG Tools: Fantasy Town Name Generator
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Chaotic Shiny - RPG-Related Generators Wordorigins.org Place Name Generators Place Name Generators While I’m at it, here are some place name generators. Largely I use the Ever-changing Book of Names , if I can’t come up with something on my own, but this is a handy set of online resources. Nine French Boys has a lot of generators that are pretty decent. The Random Town Name Generator is a very, very funny page full of faux science. Squid.org has a nice mix of non-English place name generators. The USA Place name generator gives you actual locations in the US, complete with map coordinates, pulled from the 1990 census. Dire Press has both character names and place names. Planet Name Generator In addition to names, this also gives you things like Length of Day and type of Gravity. Random Town Name A simple generator for making one faux British town name at a time. Suburban Name Generator Need a housing development?

Mythical Creatures List, Mythical Creatures A-Z City Generator The Domesday Book - Medieval Demographics Made Easy The Domesday Book Penned by Brandon Blackmoor, based on Medieval Demographics Made Easy by S. John Ross Here is subscribed the inquisition of lands as the barons of the king have made inquiry into them... <p>Forsooth, thy browser is truly antiquated! Thou canst not access this web site with a browser such as thine. Land Mass The population density of , due to factors such as climate, geography, and political environment, is persons per km2 . occupies km2 ( hexes, each km across and roughly km2 in area). Population 's population is approximately persons. residents are isolated or itinerant. residents live in villages. residents live in towns. residents live in cities. residents live in big cities. The average distance between villages is km. supports Universities. supports head of livestock: fowl (e.g. chickens, geese, ducks). dairy and meat animals (e.g. cows, goats, pigs, sheep). Large population centers of any scale are the result of traffic. Castles and Fortifications Towns and Cities

Create A Plot Outline In 8 Easy Steps By Glen C. Strathy How would you like to create a plot outline for your novel in less than an hour that is emotionally compelling and dramatically sound? The secret is to incorporate the 8 Basic Plot Elements. Sound intriguing? I'll describe each of the eight elements in turn. On the other hand, if you already have a draft for a novel, that you're looking to revise, then ask yourself, as we go through these elements, whether you have included them in your story. 1. 15K+Save The first element to include in your plot outline is the Story Goal, which we covered in detail in the previous article, The Key to a Solid Plot: Choosing a Story Goal. For instance, let's say we want to write a story about a 38-year-old female executive who has always put off having a family for the sake of her career and now finds herself lonely and regretting her choices. There are many ways we could involve other characters in this goal. ... a mother who wants her to be happier. 2. 3. 4. 6. 7. 8.

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Inspiration Pad Online Storybook - Download List of Latin place names in Asia This list includes Asian countries and regions that were part of the Roman Empire, or that were given Latin place names in historical references. Background[edit] Until the Modern Era, Latin was the common language for scholarship and mapmaking. Caveats and notes[edit] Latin place names are not always exclusive to one place — for example, there were several Roman cities whose names began with Colonia and then a more descriptive term. Early sources for Roman names show numerous variants and spellings of the Latin names. The modern canonical name is listed first. Superscripts indicate: Latinized form of the Greek-derived name.Latinized form of the Asian-derived name via Greek.Altered Latinized form of the Greek-derived name. Cities and towns in Anatolia (Turkey)[edit] Cities and towns in Afghanistan[edit] Cities and towns in Cyprus[edit] Cities and towns in Iran[edit] Cities and towns in Iraq[edit] Cities and towns in Israel[edit] Cities and towns in Lebanon[edit] Cities and towns in Pakistan[edit]

Creating a Story Bible: World Building In the previous edition of Creating a Story Bible, I talked about the journal and a little bit of how and why I use them for my novel projects. Now it is time to take a closer look at Index I, why I have chosen to include the types of information I have, and about my process of choosing what information belongs in the story bible and what doesn’t. Instead of sharing the image of Index I, I am going to type it out in its entirety, in list format: Description – Page Number, Section One: World Overviews – Countries World – Continents – 1, Countries – Azenith – 2, Theocracy – Danar – 3, Monarchy – Kelsh – 4, Monarchy – The Rift – 5, Oligarchy – Clan Lands – 6, Oligarchy – Crimson Isles – 7, Aristocracy – Feralas – 8, Aristocracy – Therna – 9, Junta – Mithrias – 10, Minor Countries – 11-12, Covenant of the Six – 13-14 Section Two: Trade – 15, Trade – Alliances – 16, Trade – Supply and Demand – 17, Trade – The Wanderers – 18 Section Three: Magic Section Four: Divines – General – 23 Section Two

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