Evolutionary game theory Evolutionary game theory (EGT) is the application of game theory to evolving populations of lifeforms in biology. EGT is useful in this context by defining a framework of contests, strategies, and analytics into which Darwinian competition can be modelled. EGT originated in 1973 with John Maynard Smith and George R. Price's formalisation of the way in which such contests can be analysed as "strategies" and the mathematical criteria that can be used to predict the resulting prevalence of such competing strategies.[1] Evolutionary game theory differs from classical game theory by focusing more on the dynamics of strategy change as influenced not solely by the quality of the various competing strategies, but by the effect of the frequency with which those various competing strategies are found in the population.[2] Evolutionary game theory has proven itself to be invaluable in helping to explain many complex and challenging aspects of biology. The problem[edit] John Maynard Smith Models[edit]
Chaîne de UCBerkeley Computer Science 61B - Fall 2006 Play all CS 61B: Data Structures - Fall 2006. Fundamental dynamic data structures, including linear lists, queues, trees, and other linked structures; arrays strings, and hash tables. Storage management. Elementary principles of software engineering. Tit for tat In Western business cultures, a handshake when meeting someone is an example of initial cooperation. Tit for tat is an English saying meaning "equivalent retaliation". It is also a highly effective strategy in game theory for the iterated prisoner's dilemma. The strategy was first introduced by Anatol Rapoport in Robert Axelrod's two tournaments,[1] held around 1980. Notably, it was (on both occasions) both the simplest strategy and the most successful.[2] An agent using this strategy will first cooperate, then subsequently replicate an opponent's previous action. Implications[edit] The success of the tit-for-tat (TFT) strategy, which is largely cooperative despite that its name emphasizes an adversarial nature, took many by surprise. Moreover, the TFT strategy has been of beneficial use to social psychologists and sociologists in studying effective techniques to reduce conflict. Problems[edit] "Tit for tat with forgiveness" is sometimes superior. Tit for two tats[edit] Real world use[edit]
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