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DP0 (Design Project Zero) is a 90-minute (including debrief) fast-paced project though a full design cycle. Students pair up to interview each other, create a point-of-view, ideate, and make a new solution that is “useful and meaningful” to their partner. Two versions of DP0 are “The Wallet Project” and “The Gift-Giving Project”. They have the similar format, only the topic is different. The original DP0 The Wallet Project was created for the d.school’s very first course in 2004 and the project starts with students looking at the content of their partner’s wallet or purse (and goes on to ask every student to design something for their partner). Another DP0 topic is The Gift-Giving Project where students are asked to redesign how their partner gives gifts. Get the materials to facilitate the activity for a group yourself here. Or play the Crash Course (video facilitation that leads the group) here. Related:  CreativeIndustries

50 User Interface Design Tools A Web Designer Must Have The success of web applications and websites depends in how well designed the User Interface is. Designing a good user interface however is a very challenging process. A designer’s concepts and design decisions always affect the end users of the web site, application or generally any user interface or service he has designed. That is why, the dream of every designer is to deliver high quality, enjoyable and valuable experiences for the users. There is a variety of User Interface resources that allows you as designer to access, redefine, and create a well crafted User Interface. Let us explore these things and further our own craft. Advertisement 1. ForeUI is an easy-to-use UI prototyping tool, designed to create mockup / wireframe / prototypes for any application or website you have in mind. 2. LivePipe UI is a suite of high quality widgets and controls for web 2.0 applications built using the Prototype JavaScript Framework. 3. 4. 5. iPhone Mockup 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16.

45 Design Thinking Resources For Educators 45 Design Thinking Resources For Educators Imagine a world where digital learning platforms help adult learners succeed through college completion; where a network of schools offers international-quality education, affordable tuition, and serves hundreds of thousands of children in economically disadvantaged countries; where we engage parents in understanding national trends and topics in education; where a comprehensive learning environment seamlessly connects the classroom with the opportunities of the digital world for young students; and where system-level solutions help more students gain access to college. Educators across the world have been using design thinking to create such a world. Design thinking consists of four key elements: Defining the Problem, Creating and Considering Multiple Options, Refining Selected Directions, and Executing the Best Plan of Action. An early example of design thinking would have been Edison’s invention of the light bulb.

Service Design Mention service design to your UX colleagues and you may find yourself unwittingly engaged in a game of Buzzword Bingo. Whether you call it “service design,” “holistic design,” “multi-channel experience design” or “cross-channel design,” chances are you’re all talking about the same thing. And your next challenge is defining exactly what you mean when you say “service design.” The field of service design is still young and evolving. Isn’t It Just Good Marketing? As someone with experience in both marketing and experience design, I’m intrigued by the ways in which the fields of marketing and service design overlap and complement one another. Here are a few things to consider when we compare marketing and service design: Traditional marketing has focused on the 4 P’s: product, price, promotion and place. In the end, it doesn’t really matter whether service design is just one facet of marketing or vice versa. What a Production! Deal with Reality Setting the Stage for Excellent Service

GeoFlow Takes Data for a 3-D Drive In November, during the SharePoint Conference 2012, attendees received a Public Preview of project codename “GeoFlow” for Excel, the latest business-intelligence (BI) functionality to be integrated with Microsoft Excel 2013 later this year. As an Excel add-in, GeoFlow provides interactive, 3-D geospatial and temporal data visualizations. It enables information workers to discover and share new insights from data through rich, 3-D data on a globe and fluid, cinematic guided tours—virtual cinematography moving through data. With dynamic data exploration that turns rows and columns of spatiotemporal data into rich 3-D maps, the term “add-in” really doesn’t do justice to the technology behind GeoFlow, a preview of which is available for download. Take a look under the hood, and you’ll see stars. But even while Curtis Wong, principal researcher at Microsoft Research Redmond, was busy giving talks about WWT, he had further ambitions in mind for the technology.

30 Websites to follow if you’re into Web Development I’ve made it a goal to learn at least one useful thing each day so that I can stay sharp and well-versed on the topic of web development and design. To that end, here’s some of the websites I keep track of to find new techniques, resources, and news about building websites. Most of these sites are updated frequently, so there’s never a lack of new content that fills up my Google Reader. Because the role of the web developer is ever-expanding, I’ve also included a variety of sites that covers fields relating to web development – such information architecture, user interaction, and web/graphics design. NETTUTS is a recently launched blog/tutorial site that provides "spoonfed web skills". 2. woork Woork is a blog by Antonio Lupetti, a developer from Italy. 3. 4. I won’t say much about Smashing Magazine since most of us have probably heard of it, but if you haven’t, Smashing Magazine is an excellent resource for web designers and developers looking to be inspired. 5. 6. 7. 8. Signal vs. 9.

Ariadne | Web Magazine for Information Professionals Thomas Fisher: The Rigor of Creativity Watch the TEDTalk that inspired this post. We have so mystified, romanticized, and idealized creativity, so convinced ourselves that it remains primarily the purview of artists or "geniuses," that far too many people believe that they are not creative. In fact, they have not been allowed, or allowed themselves, to use the creativity that they and just about everyone else is born with. When we learn about some object, for instance, we store that knowledge in different parts of our brain. Our educational system largely tests this recombinant ability. Creativity involves the intentional, systematic, and rigorous miscombination of what we know in order to generate something new. Janet Echelman reveals this creative process at work. Echelman held most other qualities of nets -- their material, color, and fabrication method -- constant, and then began the hard work and constant practice that constitutes much of the creative process. Ideas are not set in stone. More in Imagination Innovation

Take Meeting Minutes Take meeting minutes more efficiently using your computer. Digitally record the exact words of the participants Review and share recordings quickly and easily Type notes during meeting to highlight important points Enter agenda items and predefined notes with one click Set up meeting agenda and predefined notes before meeting Save agenda items in an agenda template for future use SoniClear digital recording software delivers the latest digital technology in a package that is easy to use, affordable, and runs on any Windows computer. Meeting Recorder 9 can be used to replace cassette and handheld recorders with state-of-the-art digital recording. Recordings can be saved on any computer, shared on a network drive or copied onto CDROM. Meeting participants can easily access any point in a meeting with a few clicks, providing accurate recall of the details discussed.

10 Usability Tips Based on Research Studies We hear plenty usability tips and techniques from an incalculable number of sources. Many of the ones we take seriously have sound logic, but it’s even more validating when we find actual data and reports to back up their theories and conjectures. This article discusses usability findings of research results such as eye-tracking studies, reports, analytics, and usability surveys pertaining to website usability and improvements. You’ll discover that many of these usability tips will be common sense but are further supported with numbers; however, some might surprise you and change your outlook on your current design processes. 1. Forget the "Three-Click Rule" The idea that users will get frustrated if they have to click more than three times to find a piece of content on your website has been around for ages. Logically, it makes sense. But why the arbitrary three-click limit? In fact, most users won’t give up just because they’ve hit some magical number. Source: User Interface Engineering

Leonardo Electronic Almanac – L.A. Re.Play Volume 21 No 1 L.A. Re.Play: Mobile Network Culture in Placemaking, Leonardo Electronic Almanac, Volume 21 Issue 1 ISBN: 978-1-906897-36-9 ISSN: 1071-4391 Date of Publication: January 15, 2016 Number of Pages: 244 Special Issue Editors: Lanfranco Aceti, Hana Iverson and Mimi Sheller Editorial Manager: Caglar Cetin The print issue of LEA Volume 21 Issue 1 L.A. Re.Play: Mobile Network Culture in Placemaking is available on Amazon. Current location technologies have become tools used by contemporary artists, theorists, designers and scientists to reformulate our understanding of social engagement within an enlarged concept of place. The Leonardo Electronic Almanac is a collaborative effort supported by New York University, Steinhardt School of Culture, Education and Human Development; OCR, Operational and Curatorial Research; Leonardo; Boston University and Goldsmiths, University of London. Meanderings and Reflections on Locative Art Introduction by Lanfranco Aceti Click here for full article. L.A.

Measuring Usefulness The Technology Acceptance Model (TAM) Jeff Sauro • November 1, 2011 Is it easy to use? As important as that question is, there's one that's more important: Is it useful? First and foremost, a product, website or application should solve a problem, fill a need or offer something people find useful. In fact, people are willing to put up with poor usability if a product delivers something of great perceived value. Conversely, it doesn't matter how easy to use a product is if people don't find it useful. Predicting Usage A good first step in predicting how much people will use a new product is to predict how how much they are using an existing product. He developed what's come to be known as the Technology Acceptance Model (TAM) and a standardized questionnaire[pdf] that measures technology acceptance. Participants are asked to provide their level of agreement on a 7 point scale (1=strongly disagree and 7 = strongly agree). Usefulness is 1.5 times more important than Ease of Use Caution

Epicenter – Forio Develop with Easy-to-Use, Extendable APIs Develop your own interface and call our RESTful APIs to build out your desired interactions. Epicenter provides simple calls for creating user sessions, viewing and updating model variables, and calling any methods or calculations exposed by your model. Plus you can extend the Epicenter APIs and add new capabilities using server-side scripting and templating. Build your Applications Collaboratively It takes a diverse set of skills to produce a professional analytics application or training simulation. Connect your Application to your Data An application built on Epicenter doesn’t need to be isolated.

Useful Free Web UI Elements PSD Packs chethstudios Design Magazine Everyone Likes Freebies, and when those freebies saves you a lot of time they surely become priceless and worth a mention, and we are here with a neat and useful roundup of all the web UI Elements every designer/web developer must download. Nothing more useful than saving some time which you were going to spend designing these. Need more? check out other GUI and PSD freebies. Related Posts:Roundup of Best Free Smart Phones GUI PSD Packs80+ Free PSD Web UI Elements For Download80+ Free Editable PSD Website Templates Massive Web UI, Button Set WEB UI Treasure Chest v 1.0 Webdesigner Toolkit Free PSD: Checkbox Replacement Free Web UI Wireframe Kit Wireframe Symbols Sketching & Wireframing kit Facebook GUI free PSD resource Facebook Applications Flex Darkskin PSD UI Scalable calendar Free Web UI Element Pack Flex 3 Stencil Modern Web UI Set Our incredible deals of 000-966 exam and free 1Y0-A16 tutorials make your success certain for the final mcsa certification exam and you can get mcp dumps & 642-982.

Bridging the gap between art and code "KNBC" by UCLA professor of digital media arts Casey Reas is an audio and visual distortion of television signals broadcast during December 2015. The signals were captured and archived at the artist's studio in Los Angeles. Turn up the sound as you watch this video that captures a few minutes of a continuous, generative collage. To UCLA visual artist Casey Reas, writing computer code and programming are not so much technical skills as “thinking” skills that he has managed to apply to artistic expression to great effect. “It’s a very interesting and powerful way of thinking that doesn’t have a specific domain,” Reas explained. Courtesy of Casey Reas "KNBC" by Casey Reas Reas, a professor of design media arts, initially became engaged in computer programming in 1997 when he found it difficult to represent his subjects through drawing and other traditional artistic methods.

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