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Paper.js — The Swiss Army Knife of Vector Graphics Scripting. Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface. Paper.js is based on and largely compatible with Scriptographer, a scripting environment for Adobe Illustrator with an active community of scripters and more than 10 years of development. Paper.js is easy to learn for beginners and has lots to master for intermediate and advanced users. Paper.js is developed by Jürg Lehni & Jonathan Puckey, and distributed under the permissive MIT License. Getting Started First of all, take a look at some of our examples.Download Paper.js or check out the latest version from our Github Repository.Want to learn Paper.js? Overview Browser Support

dotjs — hack the web README.markdown ..................... dotjs ........................ dotjs is a Google Chrome extension that executes JavaScript files in ~/.js based on their filename. If you navigate to dotjs will execute ~/.js/google.com.js. This makes it super easy to spruce up your favorite pages using JavaScript. On subdomains such as dotjs will try to load ~/.js/gist.github.com.js as well as ~/.js/github.com.js and ~/.js/com.js. Bonus: files in ~/.js have jQuery 1.9 loaded, regardless of whether the site you're hacking uses jQuery. Double bonus: ~/.js/default.js is loaded on every request, meaning you can stick plugins or helper functions in it. GreaseMonkey user scripts are great, but you need to publish them somewhere and re-publish after making modifications. Example How It Works Chrome extensions can't access the local filesystem, so dotjs runs a tiny web server on port 3131 that serves files out of ~/.js. Requires Install it Uninstall it

arbor.js yepnope.js | A Conditional Loader For Your Polyfills! Orbit APIs To Use In Your Movie Movie Controls Stop and play a movie movie.play(); movie.stop(); movie.pause(); Control movie timeline movie.goto(2); // Goto frame 2 movie.goto('10s'); // Goto 10 seconds after start Stage Set background color stage.setBackgroundColor('red'); Set Framerate of the movie (frames per second) stage.setFramerate(30); Freeze and unfreeze the movie stage.freeze(); stage.unfreeze(); Draw a Path Create a new shape with a specified path. shape = new Path(); shape.moveTo(0, 0).lineTo(100, 0); shape.addTo(stage); Use SVG-like paths to create the same shape. Draw a rectangle Overview new Rect(x, y, width, height, cornerRadius) Draw a rectangle, at 0x0 of size 100x100 (still invisible) new Rect(0, 0, 100, 100).addTo(stage); Rectangle, with rounded corners of radius 5px (still invisible) new Rect(0, 0, 100, 100, 5).addTo(stage); Red rectangle with green border, 10px wide (visible) Rectangle with 1px borders of color 0xFFAABB, no fill color Half opaque rectangle of color rgba(100,100,255,0.5) Bitmap

BoxJS - A simple package management service HTML5 Game Dev Tutorials iOS 7.1 - minimal-ui is anything but minimal for HTML5 game developers Posted 15:16PM on March 20 2014 by Pascal Rettig This is a guest post from Odobo CTO Peter Mareš. As the developer program for real-money gaming, we assess the impact that any new software update is likely to have on our developer community. The positive news with iOS 7.1 is that this version presents a great opportunity for all HTML5 game developers and full screen app producers. The most exciting addition is a modification to how Safari handles web apps: it makes development easier, improves the look of games and enhances the player experience. In this article, we cover some iOS 7.0 history, prior solutions, and the future ahead with 7.1. iOS 7.0 Safari: a brief history In iOS 7.0, Mobile Safari hid the address bar and changed the behaviour of both full-screen browsing and full-screen mode. iOS 7.0 Safari: a temporary solution This provided a solution; however, it was a messy hack. Safari - full-screen ahead About Odobo

Essential JavaScript Design Patterns For Beginners Design patterns are reusable solutions to commonly occurring problems in software design. They are both exciting and a fascinating topic to explore in any programming language. One reason for this is that they help us build upon the combined experience of many developers that came before us and ensure we structure our code in an optimized way, meeting the needs of problems we're attempting to solve. Design patterns also provide us a common vocabulary to describe solutions. In this book we will explore applying both classical and modern design patterns to the JavaScript programming language. Target Audience This book is targeted at professional developers wishing to improve their knowledge of design patterns and how they can be applied to the JavaScript programming language. Some of the concepts covered (closures, prototypal inheritance) will assume a level of basic prior knowledge and understanding. Acknowledgments Credits Reading Patterns are not an exact solution. Creational Design Patterns

10 cool HTML5 games and how to create your own Thanks to Apple dropping support for Flash on iOS, HTML5 has gained a lot of traction and is getting very popular. For games, HTML5 (understand canvas and a lot of javascript) is slowly replacing Flash on online gaming websites and mobile games. I have done in this post a selection of cool and popular HTML5 games, maybe it will give you some motivation to create your own. 10 cool HTML games A list of pretty cool games, make sure to check out the source to understand how they work. 1. Control two characters at the same time and try to let them meet. 2. Defend your planet against incoming meteorites. 3. Addicting simple game where you race with a stick figure in levels designed by other users. 4. Your hero has fallen into a sinkhole and has a broken arm. 5. Not exactly a game, but a game emulator that gives you access to old games that you’ve probably missed. 6. A shoot-em-up with cool isometric 3D graphics. 7. A game created by Kevin Roast. 8. 9. A pretty entertaining tower defence game.

defunkt/jquery-pjax - GitHub Category: Design Diversity, communication, and Animal Crossing: New Leaf by Christian Nutt [04.02.14] Aya Kyogoku, co-director, and Katsuya Eguchi, producer, sit down and discuss the development of Animal Crossing: New Leaf, and how fostering a diverse, communicative team leads to the best results. Design, Production, Console/PC, Social/Online What's next for Puzzle & Dragons and GungHo? Giant Sparrow — Santa Monica, California, United States [04.22.14] Game Designer Blizzard Entertainment — Irvine, California, United States [04.22.14] Starcraft II - FX Artist Blizzard Entertainment is looking for an exceptionally skilled 3D FX artist to work on our StarCraft and Heroes of the Storm universes. Blizzard Entertainment — Irvine, California, United States [04.22.14] World of Warcraft - VFX Artist The World of Warcraft team is looking for an animation centric FX artist.

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