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Jon-Troy Nickel

Jon-Troy Nickel

Gallery « Tiflos – Angel Diaz Kolby Jukes Character Artist Portfolio Sebastien Legrain Character Artist Mr. Portfolio, by Jeremy A Miller Leandro Pavanelli 3Point Studios Game Art Outsourcing Portfolio 3Point Shader 3ptools weapons vehicles Portfolio weapons selwy.com Andrew Weldon | button-masher.net Dan Roarty - Character Artist The Art of Krishnamurti M. Costa | Aaron Garcha - Level Designer - Portfolio - Based in UK Disney’s Tron Legacy (2010) | danielsimon Disney’s Tron Legacy was a fantastic project to be involved with. I was hired as Concept Vehicle Designer under the supervision and inspiration of director Joe Kosinski and production designer Darren Gilford. Between September 2008 and July 2009 I was responsible to create the final look of various Tron vehicles, including the Light Cycle, the Vintage Light Cycle, the Light Runner, the Light Jets, and a few background vehicles. Working hand in hand with Darren Gilford, set designer Joe Hiura and cutting-edge effect house Digital Domain, this project was a team effort. For the most iconic vehicle of the film, the new Light Cycle, I could based my final design on early studies done by fellow designers Ryan Church, Harald Belker, Tim Flattery, and Ed Natividad. Other machines, like the Vintage Light Cycle or the Tank, are modern re-interpretations of their originals from the 1982 film, created back then by master mind Syd Mead. Light Runner in grid mode.

pointpusher Brett Sinclair

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