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Velocity.js

Velocity.js
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The Next Generation of 3D Tiles Nearly two years ago, we announced the 3D Tiles initiative for streaming massive heterogeneous 3D geospatial datasets. It is amazing and humbling to see how much of it has come to fruition and how a vibrant community has formed around 3D Tiles. With this initial success, we now have the foundation for modern 3D geospatial: Cesium as the canvas, 3D Tiles as the conduit, and the seemingly endless stream of geospatial data as the supply. The data acquisition trends are clear: we are collecting more data, more frequently, at a higher resolution and lower cost than ever before, and the data is inherently 3D, driven by heterogeneous sources such as photogrammetry and LIDAR. The challenge now is to realize the full value of these data. With your help, of course! We are looking for input on the next generation of 3D Tiles: 3D Tiles Next. Our vision includes A truly 3D vector tile for heterogeneous classification Business corridors vector tileset clamped to a city photogrammetry tileset.

Zoom sur l'effet parallaxe Après avoir abordé les arrière-plans extensibles (full background) nous allons continuer avec l'effet parallaxe. Cet effet graphique étant facile à comprendre et à mettre en place, vous allez pouvoir créer rapidement un site original. Ce tutoriel va utiliser jQuery ainsi que le plug-in jQuery-Parallax. Qu'est-ce que l'effet parallaxe ? Il s'agit d'un terme générique correspondant au déplacement de plusieurs éléments sur des couches et à des vitesses différentes. Au scroll (défilement de la vue) ou en fonction des coordonnées de la souris, les positions des différents fonds (ou éléments à animer) vont changer, ce qui va générer un effet de profondeur. Des exemples Utilisant le positionnement de la souris digitalhands.net bikingboss.com Utilisant le niveau du scroll nikebetterworld.com ok-studios.de driver-club Principe et théorie Grâce à l'utilisation de JavaScript, il est possible de déplacer les éléments par rapport à la position de la souris ou du niveau de défilement (scroll). En pratique

Lottie In the past, building complex animations for Android, iOS, and React Native apps was a difficult and lengthy process. You either had to add bulky image files for each screen size or write a thousand lines of brittle, hard-to-maintain code. Because of this, most apps weren’t using animation — despite it being a powerful tool for communicating ideas and creating compelling user experiences. Today, we’re happy to introduce our solution. Lottie allows engineers to build richer animations without the painstaking overhead of re-writing them. Our goal is to support as many After Effects features as we possibly can, to allow for a lot more than simple icon animations. We’ve already started shipping our own Lottie animations on several screens, including in-app notifications, full-frame animated illustrations, and in our review flow. Flexible and efficient solution Lottie also has several features built into its API to make it more versatile and efficient. Building community

CSS3 Animate It - Animate Elements on Scroll Sequencing If you want to have a set of animations start one after the other then you can set a sequence time in ms using "data-sequence" then define the order with "data-id". <div class='animatedParent' data-sequence='500'><h2 class='animated bounceInDown' data-id='1'>It Works! Offset This will make the make the CSS animation either start before or after it has entered the viewport by the specified ammount. <div class='animatedParent'data-appear-top-offset='-300'><h2 class='animated bounceInDown'>It Works! Animate Once Adding this will make sure the item only animates once and will not reset when it leaves the viewport. <div class='animatedParent animateOnce'><h2 class='animated bounceInDown'>It Works! Animation Speed Currently you can define 4 speeds, the default which requires nothing then slow, slower and slowest. <div class='animatedParent'><h2 class='animated bounceInDown slowest'>It Works! Delay (New) <div class='animatedParent'><h2 class='animated bounceInDown delay-250'>It Works! IE Fix

Polymaps airbnb/javascript: JavaScript Style Guide drcmda/react-spring: ✌️ A spring physics based React animation library mpalpha/animate-scroll Synchronized Multimedia Integration Language (SMIL 3.0) This version: Latest SMIL 3 version: Latest SMIL Recommendation: Previous version: Editors: Dick Bulterman, CWI - Jack Jansen, CWI - Pablo Cesar, CWI - Sjoerd Mullender, CWI - Eric Hyche, RealNetworks - Marisa DeMeglio, DAISY Consortium - Julien Quint, DAISY Consortium - Hiroshi Kawamura, NRCD - Daniel Weck, NRCD - Xabiel García Pañeda, Universidad de Oviedo - David Melendi, Universidad de Oviedo - Samuel Cruz-Lara, INRIA - Marcin Hanclik ACCESS Co., Ltd - Daniel F. Please refer to the errata for this document, which may include some normative corrections. This document is also available in a non-normative format: single HTML file. See also translations. Copyright © 2008 W3C® (MIT, ERCIM, Keio), All Rights Reserved. This document specifies the third version of the Synchronized Multimedia Integration Language (SMIL, pronounced "smile").

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