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Medieval Demographics Made Easy

Medieval Demographics Made Easy
Fantasy worlds come in many varieties, from the "hard core" medieval-simulation school to the more fanciful realms of high fantasy, with alabaster castles and jeweled gardens in the place of the more traditional muddy squalor. Despite their differences, these share a vital common element: ordinary people. Most realms of fantasy, no matter how baroque or magical, can not get by without a supply of ordinary farmers, merchants, quarreling princes and palace guards. Clustered into villages and crowding the cities, they provide the human backdrop for adventure. Of course, doing the research necessary to find out how common a large city should be, or how many shoemakers can be found in a town, can take up time not all GMs have available. To the end of more satisfying world design, I've prepared this article. This article is a distillation of broad possibilities drawn from a variety of historical reference points, focusing more on results than on the details that create them. Population Spread

ProFantasy Software - map making for fantasy, modern and sci-fi games and for historical cartographers Dungeon Crawl Classics Dungeon Crawl Classics Role Playing Game (OGL) Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Rules Set: DCC RPG, an OGL system that cross-breeds Appendix N with a streamlined version of 3E. Support: Goodman Games will support the DCC RPG with an extensive line of adventure modules and select other materials. Resources: Check out these resources for more information on DCC RPG! Interviews:Suvudu: May 20 interview with Joseph Goodman regarding DCC RPG and more. Reviews: Spellburn: “Welcome to Spellburn, a new podcast about the Dungeon Crawl Classics Role Playing Game.

The Domesday Book - Medieval Demographics Made Easy The Domesday Book Penned by Brandon Blackmoor, based on Medieval Demographics Made Easy by S. John Ross Here is subscribed the inquisition of lands as the barons of the king have made inquiry into them... <p>Forsooth, thy browser is truly antiquated! Land Mass The population density of , due to factors such as climate, geography, and political environment, is persons per km2 . occupies km2 ( hexes, each km across and roughly km2 in area). Population 's population is approximately persons. residents are isolated or itinerant. residents live in villages. residents live in towns. residents live in cities. residents live in big cities. The average distance between villages is km. supports Universities. supports head of livestock: fowl (e.g. chickens, geese, ducks). dairy and meat animals (e.g. cows, goats, pigs, sheep). Large population centers of any scale are the result of traffic. Castles and Fortifications The inhabitants of have been building castles for the last years. Towns and Cities

5-Steps to a Great Story - RPG RPG Revolution Home > Tutorials > RPG Maker XP > 5-Steps to a Great Story The game is revolved around a story. Without one a game cannot function. You can have a game with great graphics but a crappy story, and this game would suck. Why do you keep playing? What's going on? are questions that are asked often. Story-writting can be very hard at times but very easy at other times. NOTE: Story-writing takes time and you cannot write one within a period of ten minutes, usually it takes weeks to months in order to write a great story. 1. 2. 3. 4. 5.

untitled Name: Update!! After many years of inactivity, I finally got around to fixing this up! It is now set to save your town. Welcome to Justin Dunmyre's Town Generator! You need not provide input for races representing less than 1% of the Demographic. The DMG recommends: Isolated Community: Mixed Community: Integrated Community: Credits Inkwell Ideas » Free City Maps: Random Fantasy City Map Generator Updated The number of city section layouts has expanded by one (a new west section that has a circular street layout) and there is also a new large-ish circular tower randomly added in the southern city section. Link: Random City Map Generator If you haven’t seen it before, the random city is divided into 3 sections, which are roughly east (about 90 degrees of a circle), west (about 110 degrees) and south (about 160 degrees.) The west main section has 3 possible layouts while the east and south sections have two. However, each layout is randomly determined to be low, medium, or high density or not to exist. Each section also may have an optional outer section with one layout each, but it that outer section of each may be low, medium or high density. Then the sections may or may not be connected. Finally some other odds and ends.

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