ADRIFT: Create your own Interactive Fiction 10 PowerPoint Games – tekhnologic There are several benefits to using PowerPoint games in the classroom. They provide an opportunity to model an activity or a game (especially with large classes), they can be fun to play, they are easy to create or edit and they don’t require an internet connection. Since tekhnologic started over two years ago, I have shared several PowerPoint games that I have created. Now, as 2016 draws to a close, I wanted to put together a bumper pack of PowerPoint games to thank everyone who has been following this blog. You’ll find a few some new games as well as some old favorites. I hope you will enjoy playing them. Game Number 1: Tic-Tac-Toe Download the tic-tac-toe PowerPoint I wrote about playing tic-tac-toe to set discussion goals back in April 2015, but I originally designed the template in Excel. When you open the template, you will see nine numbered squares. Divide your students into two teams. Circles go first. Click on the square once to reveal a circle. Then it’s the crosses turn. Pair Up
Ice-Breaker Games For Children Coping with a large group of children who you don't know can be intimidating for an adult - and it can be very scary for the children, too. We have listed below some good ice-breaker games which will help the kids to get to know each other (and you to get to know them, too). Explore below... Great for pairing up children at the beginning of a party, and for breaking the ice when kids don't know each other well as everyone has an excuse to approach other people and start talking. This is an excellent game to play when you have a group of children who don't know each other well. Although not a game as such, I decided to include this here as it is such a good "getting to know you" activity for a group or class of children. This is a game that shows children that they are unique but also allows them to see things that they have in common. This is a good game for younger or shyer children who may find it difficult to talk confidently to a group.
Quickly Create Online Quizzes For Free Gamification, 10 buoni esempi di aziende che giocano Fabio Viola«I giochi a oggi sono il miglior strumento mai inventato per motivare le persone e incollarle a uno schermo: ecco perché le aziende utilizzano sempre più spesso la gamification per aumentare l’engament con i propri utenti/clienti, rafforzare la loyalty al brand, migliorare processi e rendere meno noiosi alcuni compiti». A parlare è Fabio Viola, esperto di gamification, game designer, autore del blog gameifications.com, coordinatore didattico del master in Engagement & Gamification dello IED Milano e membro del comitato scientifico del master in Gamification dell’Università Tor Vergata a Roma. Un guru della materia, insomma, che ci tiene a sgombrare subito il campo dalle definizioni non corrette del termine gamification. A Fabio Viola, che è stato anche ospite di EconomyUpTv (GUARDA LA VIDEOINTERVISTA), abbiamo chiesto di raccontarci dieci casi in cui le aziende hanno utilizzato la gamification con efficacia. Ecco la sua lista. Zombies, Run! English Attack! quant’altro.
Hot Potatoes Home Page 25 awesome apps for teachers, recommended by teachers What are the best apps for teachers? We asked TED-Ed Innovative Educators and the TED-Ed community. Below, 25 awesome apps recommended for teachers, by teachers. For teaching students how to present, create and code TED-Ed More than 250,000 teachers use TED education tools to spark student curiosity and explore presentation literacy skills. Haikudeck Students can create beautiful presentations with this app. Duolingo If the benefits of a bilingual brain motivate your students, try this app. Draw and Tell This app can increase creative confidence in kids of all ages. Animoto Students can easily create and share their own beautiful videos with Animoto. iMovie This popular app is another teacher-recommended choice for student video creation. Instructables From science experiments to merit badges, this app offers instructions for more than 100,000 DIY projects. Hopscotch Students can learn computer science fundamentals — via game design — using this app. For everyday classroom needs
20 Serious Games For School This content has been archived. It may no longer be relevant Rather than being designed for entertainment, serious games are made with a specific objective in mind. In education, this includes games designed to teach students a specific set of skills or an important concept. Instead of simply placing users in a fantasy world, they are provided with real-life experiences and scenarios, making the learning that takes place within the game extremely relevant. Social Studies/History Past/Present is an interactive history game designed for students in grades five through eight. English/Language Arts Math/Business Science Health/Physical Education GoVenture Health takes the form of an interactive textbook, allowing students to interact with parts of the body as they learn.Zamzee measures students’ physical activity in a way that encourages them to get up and get moving. For more articles like this, download Teaching The AvatarGeneration on iTunes.
Kids Games - Educational Computer Games Online | TurtleDiary ESL Games and Game Board The ESL game boards found on this page are in the form of Microsoft Word documents. It may take a few second to open. Just click, print, and photocopy. Word Skills: Review synonyms, antonyms, beginning sounds, ending sounds, middle sounds, and rhymes. Guess What: Practise the word skill of saying what things are using relative clauses such as a person who, a place where, a time when, and a thing that. Super Quiz Games: Jeaopardy-style quiz games that teachers can customize with a click! Elementary School Science: Comprehension and vocabulary questions for grade 2-4 elementary school science. What Do You Want to Do: Teach concepts vocabulary about things that kids typically want like to do such as playing a game or doing a puzzle. Content Questions: Kids answer content questions like What do seeds need to grow? Opposites: A great vocabulary review for about 60 common opposite pairs. Categories Intermediate: Students name 3 examples of a category. Phonics Board Games: Say and Spell It
Educational Technology and Mobile Learning: 5 Powerful Tools To Create Educational Whiteboard Animation Videos June 8, 2017 You probably have seen them before, whiteboard style animations are everywhere online. They are used by profit and non-profit entities to advertise, educate or to simply communicate effectively. Two popular educational YouTube channels that use this animation style are TED Ed and RSA Animate. In short, whiteboard animation (also called video scribing or animated doodling) is a video clip in which the recorder records the process of drawing on a whiteboard while using audio comment. The final result is a beautiful synchronization of the drawings and the audio feedback. 1- GoAnimate Go Animate allows you to produce your own professional whiteboard animation-style video using your mouse and your favorite internet browser on GoAnimate! 2- Video Scribe VideoScribe empowers you to create your own whiteboard-style animated videos without any design or technical know-how. 3-Animaker Animaker is an excellent animation video maker that allows you to create engaging video content.
Here Is A Great Tool for Creating Educational Video Games to Use in Class February 10, 2016Pixel Press is an excellent application that enables you to draw your own video games. Teachers can create educational video games to use in class without the need for any coding skills. The process is very simple: use pen and paper to draw your game, take a picture of it via your iPad’s camera and Pixel Press does the rest and bring your game to life. There is also a section in Pixel Press that provides free downloadable lesson plans for teachers.
The Guide to Digital Games and Learning | MindShift | KQED News | KQED Public Media for Northern CA MindShift Guide to Digital Games and Learning How can games unlock a rich world of learning? This is the big question at the heart of the growing games and learning movement that’s gaining momentum in education. The MindShift Guide to Digital Games and Learning [PDF] explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use. The MindShift Guide to Digital Games and Learning started as a series of blog posts written by Jordan Shapiro with support from the Joan Ganz Cooney Center at Sesame Workshop and the Games and Learning Publishing Council. Here's a preview of the table of contents: Introduction: Getting in the Game (Page 4) An overview of games in the classroom from Katie Salen Tekinbaş, executive director of the Institute of Play. What the Research Says About Gaming and Screen Time (Page 6) Much of the research around digital games and screen time is evolving.