Xj3D Java-based X3D Toolkit & Browser Xj3D is an open source (LGPL) project of the Web3D Consortium Source Working Group focused on creating a toolkit for VRML97 and X3D content written completely in Java. It serves a dual purpose of being an experimental codebase for trying out new areas of the X3D specification and as a library that we encourage application developers to use within their own application to support X3D technology. Xj3D is highly componetized so it is easy to use only the components you need for developing your own X3D-based project. More information about Xj3D, Conformance information, Developer Documentation and Bug Tracking are available at www.xj3d.org. Download the current release: 1.0 (16 April 2006) This release features installers for Windows, Linux, Solaris and Mac OS X platforms. WindowsMac OS X PPCXj3D Installer for Mac OS X (PPC) (10 MB .jar) Java 1.4.2 or greater must already be installed. Xj3D Developer Documentation
SkiVR La réalité virtuelle DIS-Java-VRML Working Group Contents Project Overview The area of interest of this working group is the nexus of DIS, Java and VRML. The IEEE Distributed Interactive Simulation (DIS) Protocol is used to communicate state information (such as position, orientation, velocities and accelerations) among multiple entities participating in a shared network environment. The DIS-Java-VRML Working Group is developing a free software library, written in Java and interoperable with both DIS and VRML. In the past, virtual world applications using DIS were deployed on expensive hardware and with custom software implementations. The International Standards Organization (ISO)-approved VRML 97 specification includes the rules for incorporating Java inside a VRML scene. DIS, Java and VRML can provide all of the pertinent capabilities needed to implement large-scale virtual environments (LSVEs). As specified in our working group charter, the objectives of the DIS-Java-VRML working group are: What's a Working Group? Sponsors
TroisSixZero Plugins KRPano Java Media Framework API (JMF) Oracle Technology Network > Java Software Downloads View All Downloads Top Downloads New Downloads What's New Java in the Cloud: Rapidly develop and deploy Java business applications in the cloud. Essential Links Developer Spotlight Java EE—the Most Lightweight Enterprise Framework? Blogs Technologies Contact Us About Oracle Cloud Events Top Actions News Key Topics Oracle Integrated Cloud Applications & Platform Services
L’hyperfocale Bienvenue sur Apprendre la Photo !Si vous êtes nouveau ici, vous voudrez sans doute lire mon guide qui répond aux 5 problèmes courants des débutants : Cliquez ici pour télécharger le guide gratuitement !Merci de votre visite, et à bientôt sur Apprendre la Photo ! 🙂 On a pas mal parlé de profondeur de champ précédemment, et comment jouer avec pour obtenir un flou d’arrière-plan ou même un flou d’avant-plan. (Je vous conseille de lire et de comprendre les articles que je donne en lien ci-dessus avant de vous attaquer à celui-ci, ce sera plus logique et plus simple 😉 ) Oui, encore un nom barbare 😀 Rassurez-vous, on va y aller doucement, ça ne fera même pas mal 😛 Et le jeu en vaut la chandelle, car en connaissant et en utilisant l’hyperfocale, vous pourrez obtenir la plus grande zone de netteté possible. En photo de paysage par exemple, il est assez important d’intégrer un avant-plan à l’image pour lui donner de la profondeur et d’augmenter son impact. Par quoi est-elle influencée ?
Canon lens database for 360° panoramic photography CANON lenses Canon lenses commonly used for panoramic photography. Recommended lenses Widely used panoramic photography lenses Canon EF 8-15mm f/4 L USM fisheye zoom This is the first Canon fisheye zoom lens. Field of view (FOV): Full-frame @ 8mm, HFOV = VFOV = DFOV: 180° - circular image Number of pictures required for a 360° panorama: Minimum (full-frame): N, 3 images every 120° at 0° pitch (+10° recommended) Minimum (1.3x,1.6x): N, 3 images every 120° using Agnos MrotatorC Standard (1.3x,1.6x): N, 4 images every 90° at +10° pitch, no zenith image required Recommended (1.6x): N, 5 images every 72° at +10° pitch, no zenith image required Description by Canon. Canon EF-S 10-22mm f/3.5-4.5 Field of view (FOV) - horizontal, vertical, diagonal: 1.6x = 16-35mm, HFOV: 97° - 54° | VFOV: 74° - 38° | DFOV: 107° - 63° EF-S lens - not compatible with full-frame Canon cameras Canon EF 14mm f/2.8L Canon EF 15mm f/2.8 Fisheye Canon EF 16-35mm f/2.8L Canon EF 17-40mm f/4L Canon EF-S 17-85mm f/4-5.6 IS
Kolor Forum In total there are 75 users online :: 7 registered, 1 hidden and 67 guests (based on users active over the past 5 minutes)Most users ever online was 204 on Sun Aug 06, 2017 5:49 am Registered users: benm42, cherylfaye, dweingarten, grasshopper, JX, solarisx, wideweb Legend: Administrators, Global moderators Documentation - XML The scene elements are technically something like 'inline-xml' files. They can be used to define the content of a full krpano xml file again inside the current xml file. It is like a external xml, but just inlined / embedded into the current xml. The content of the scene element will not be parsed or used in any way, until loadscene() with the name of the scene will be called. The typical usage would be to define several panos from a tour inside just one xml file. When loading a new external xml file with the loadpano() action, then all currently defined scene elements will be removed. It is possible to store any custom attributes at the <scene> element - the viewer itself will ignore them, but they can be used for custom actions. <scene name="..." onstart=""> ...