mycrocosm Immigration: Stories of Yesterday and Today and Ellis Island World War II and the Postwar Period The United States entered World War II in 1942. During the war, immigration decreased. There was fighting in Europe, transportation was interrupted, and the American consulates weren't open. Fewer than 10 percent of the immigration quotas from Europe were used from 1942 to 1945.In many ways, the country was still fearful of the influence of foreign-born people. Also because of the war, the Chinese Exclusion Act was repealed in 1943. I believe that the admission of these persons will add to the strength and energy of the Nation." Learn More
Home - Me-trics Business group chat, file sharing, group decision making: Campfire Current Campfire customers can sign in here. Hello, We launched Campfire back in 2006 so teams could easily collaborate online in real-time. However, since we merged Campfire into Basecamp with the launch of Basecamp 3, we haven’t given the standalone version of Campfire much attention. Existing customers will be able to continue using Campfire as they always have. For those new customers who are interested in Campfire, we highly recommend checking out Basecamp 3. Onwards, Jason Fried, Founder & CEO, Basecamp DAYTUM Meetings.io Plakat o licencjach CC Przedstawiamy Wam specjalny, otwarty plakat Creative Commons Polska o licencjach CC, który w komiksowy sposób tłumaczy jak działa wszystkie sześć licencji. Plakat opracował dla nas grafik i plakacista Piotr Chuchla, a wszystkie części składowe jak i całość plakatu są dostępne w otwartym formacie wektorowym (SVG). Dzięki temu oraz dostępności plakatu na licencji Creative Commons Uznanie Autorstwa mamy nadzieję, że każdy kto zechce nie tylko wydrukuje go sobie i powiesi na ścianie, ale również zremiksuje wg. swojego pomysłu i również udostępni w sieci na licencji CC. Jeśli tak, będziemy wdzięczni za informację o remiksach na adres mailowy cc@creativecommons.pl. Przykładowym zastosowaniem pasków, może być używanie ich w publikacjach drukowanych i PDF jako jasne graficzne wytłumaczenie warunków, na jakich dostępna jest dana publikacja. Plakat do druku (w formacie PDF) w formatach A2 i B1. Zestaw wektorów w formacie SVG plakat, paski licencji i komplet ikon (ZIP).
Critical Gaming Project | Play. Critique. Teach. A game studies collaborative at the University of Washington. by Theresa Horstman and Edmond Chang Thanks to those who joined us for our most recent Gaming Keywords session, CLOSE/DISTANT on April 4, 2013. The games and readings represented multiple interpretations of our fifth keyword for this year, and as usual, the conversation ran the gamut: reading, playing, research methods, intimacy and space. Close playing is to video games what can be interpreted as the equivalent of close reading in literature. As one of the readings defined, “Close playing, like close reading, requires careful and critical attention to how the game is played (or not played), to what kind of game it is, to what the game looks like or sounds like, to what the game world is like, to what choices are offered (or not offered) to the player, to what the goals of the game are, to how the game interacts with and addresses the player, to how the game fits into the real world, and so on. All in all, the session was thoughtful and insightful.