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METHODCARDS2010pagenumbers.pptx

METHODCARDS2010pagenumbers.pptx

Teaching strategies If you have dropped into this Course Design Tutorial from somewhere else, you might wish to start at the introduction, overview, or table of contents. If you are working through the tutorial, you should have completed Part 2.1 before beginning this section. At this stage of the tutorial, you have set overarching goals, organized content, and developed a course plan with ideas for how to give students the practice that will make it possible for them to achieve the course goals. In this section of the tutorial, you will make choices about what you will have students do in order to learn the course content and practice the goals. Before presenting a smorgasbord of teaching strategies, this section of the tutorial will explore briefly what is known about how people learn. Start by downloading the worksheet (Microsoft Word 22kB Jun16 05) that goes with this part, and use it as you work through the sections below. Student Learning Research shows clearly that a person must be engaged to learn.

One mile on a bike is a $.42 economic gain to society, one mile driving is a $.20 loss Photo by Mikael Colville-Andersen. Copenhagen, the bicycle-friendliest place on the planet, publishes a biannual Bicycle Account, and buried in its pages is a rather astonishing fact, reports Andy Clarke, president of the league of American Bicyclists: “When all these factors are added together the net social gain is DKK 1.22 per cycled kilometer. For purposes of comparison there is a net social loss of DKK 0.69 per kilometer driven by car.” 1.22 Danish crowns is about 25 cents and a kilometer is 6/10 of a mile, so we are talking about a net economic gain to society of 42 cents for every bicycle mile traveled. That’s a good number to have in your back pocket. And what are all the “social gains” that bicycling grants the city of Copenhagen? A number of factors are included in the equation such as transport costs, security, comfort, branding/tourism, transport times and health.

Knowledge Sharing Tools and Methods Toolkit - home LinkedIn's Answer to Facebook's Open Graph Professional social network LinkedIn has opened up access to a new developer platform today that should bring LinkedIn content, buttons, Twitter-esque "profile summaries" and more to websites throughout the Web. The platform, though, isn't just for developers. LinkedIn is offering an entire suite of plugins to bring all of this content to your website. "With this release, we're including a powerful set of new plugins; to further help bring professional identity & insights into your application," writes the company on its blog. On top of buttons for sharing websites and recommending products, LinkedIn is offering a set of plugins to display profile summaries, full profiles, company profiles and "company insider." The ease with which these features can be implemented will likely be the most exciting point for many non-developers.

ParagogicalPraxisPaper - Paragogy.net Paragogical Praxis Joseph Corneli December 31, 2011 To appear in E-Learning and Digital Media (ISSN 2042-7530), Volume 9, Number 3, 2012. Abstract: This paper considers the problem of peer producing rich online learning environments, a task that appears techno-socially feasible, but is not without challenge. Peer produced education would take the idea of the participatory creation of educational and informational resources (like Wikipedia) and expand them with support for the experiential aspects of learning. The paper discusses this problem with the following major ideas in mind: Language is the primary observable phenomenon on the internet. Our basic thesis is that online technology has reached the point where building rich online learning environments is indeed becoming feasible. More broadly, is peer production of peer learning environments compatible with contemporary society, educational or otherwise? Utopia, for its part, would have nothing to do with the concept of alienation. 1.

#Instagram CEO says the site will surpass #Facebook one day. @FastCompany Instagram, the popular photo-sharing app, hit 100 million users earlier this year, triple its user base since Facebook acquired the startup for $1 billion in 2012. With such unprecedented growth, will Instagram become bigger than Facebook? "By definition, if it keeps growing at this rate, yes, it will be bigger," Instagram cofounder and CEO Kevin Systrom told Fast Company. "It will be the biggest thing in the world." Systrom shared the revealing comments on our recent trip to Instagram's office, as part of Fast Company's feature on the company's first year at Facebook. Perhaps it's irrelevant whether Instagram passes Facebook in popularity. Inside the company, as we outlined in our feature on the two companies, the cross-pollination between Instagram and Facebook indicates the two are taking a rising-tide-lifts-all-boats approach to product. [Image: Flickr user Michael Cory]

Computer-supported cooperative work The term computer-supported cooperative work (CSCW) was first coined by Irene Greif and Paul M. Cashman in 1984, at a workshop attended by individuals interested in using technology to support people in their work.[1] At about this same time, in 1987 Dr. Charles Findley presented the concept of Collaborative Learning-Work.[2] According to Carstensen and Schmidt,[3] CSCW addresses "how collaborative activities and their coordination can be supported by means of computer systems." CSCW [is] a generic term, which combines the understanding of the way people work in groups with the enabling technologies of computer networking, and associated hardware, software, services and techniques. Central concerns of CSCW[edit] CSCW is a design-oriented academic field that is interdisciplinary in nature and brings together economists, organizational theorists, educators, social psychologists, sociologists, anthropologists and computer scientists, among others. CSCW Matrix[edit] Same time/same place[edit]

The Collaborative Economy Enables Resiliency for Corporations Above Image: Bamboo is resilient by being both rigid in maintaining its structure, while also being flexible enough to bend during a variety of weather patterns. Most of the coverage of the collaborative economy has focused on what it means for consumers (Airbnb, Lyft, Uber) but what does it mean to corporations? This post will answer that question. Companies that tap into the crowd for instant workers (oDesk or Taskrabbit for business), or to unlock their idle inventory to it into cash (Liquidspace, Shardesk), or to tap into the crowd for new services (Crowdspring, Uservoice), can benefit significantly from reduced costs, unlocking new business potential. Over the past few months, I’ve been focused on the Collaborative Economy, the next phase of social business that involves the sharing of goods and services. Here are five examples of how companies can tap the crowd in many business functions: Four Impacts to Corporations as they join the Collaborative Economy Related Resources

Paragogy.net Intra.NET Reloaded - From Broadcasting to Collaboration From the 17th to the 18th of April 2012, we.CONECT invited Managing Directors and leading Managers to the annual Intra.NET Reloaded conference in Berlin. "A very interesting opportunity to share, network and learn!" Michael Weichert, Fujitsu Technologies More than 150 attendees used the INTRA.NET Reloaded 2012 conference to discuss about current challenges, brand new approaches and future trends in the field of Intranet. The Intra.NET Reloaded therefore is the leading conference for strategic approaches and challenges to the management of complex intranets & employee portals. Review 2012 "Thanks for letting me be part of a great conference. Icebreaker Session ‒ First get-together before the conference The eve before the first day of the conference, the Icebreaker Session allowed the participants to get to know each other and network in a relaxed and beautiful atmosphere at the nhow Hotel, Berlin. More than 20 speeches and presentations (PDF agenda Intra.NET Reloaded 2012)

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