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Teaching Ethics and Narrative . . . With Violent Video Games? More and more teachers today are experimenting with video games in a bid to keep their classes relevant and their students engaged. It's not uncommon to read about schools using titles like Portal 2, Minecraft, and SimCity to teach anything from high school physics to civic responsibility. These "clean," classroom-friendly games are devoid of the graphic violence whose effects on children and adolescents have caused so much consternation and debate. Conventional wisdom dictates that violent games have no place in schools, but this notion has been challenged by Tobias Staaby, a Norwegian high school literature and religious studies teacher who incorporates ostensibly violent games like The Walking Dead, The Last of Us and Skyrim into his practice.
Thanksgiving as a kid VS Thanksgiving as an adult All artwork and content on this site is Copyright © 2014 Matthew Inman. Please don't steal. TheOatmeal.com was lovingly built using CakePHP All artwork and content on this site is Copyright © 2014 Matthew Inman. Please don't steal. LAN Party Guide - Shaders Guide Zelda This demonstration video takes advantage of Mudlord's shaders (Bloom and HDR SM2), and Federelli's Hi-Res texture pack. Download and install Project64 1.6 Download RiceVideoSetup Run RiceVideoSetup, and point it to "C:\Program Files\Project64 1.6" Navigate to "C:\Program Files\Project64 1.6\Plugin" and rename "RiceVideo6.1.3DX9.dll" to "RiceVideo6.1.3DX9.OLD" Download this modified RiceVideo6.1.3DX9.dll file Copy the modified file into "C:\Program Files\Project64 1.6\Plugin". Download d4rk.dll Paste d4rk.dll into "C:\Program Files\Project64 1.6" Download this pack of shaders and unzip the file to wherever you like. Look thru the unzipped folders to find one you would like to try. Copy the "fakehdr.fx" file into "C:\Program Files\Project64 1.6" Now run Project64, and go to options > settings In the Video (graphics) plugin, select "Mudlord's Rice Video Build 6.1.3 - DX9.
Old PC Games - homepage Skaldet svensk Minecraft-nørd er den første spiludvikler med kultstatus Da Markus Persson var barn, legede han med lego i ét væk og brugte klodserne til at opføre stadig mere indviklede konstruktioner. Det ændrede sig, da hans far en dag kom hjem med en Commodore 128-computer. Inden længe begyndte den syvårige Persson at klage over mavepine, så han kunne blive hjemme fra skole og spille computerspil som Boulder Dash. Han begyndte også at programmere sine egne spil med cowboys og indianere. Senere i livet kombinerede Persson disse to erfaringer fra barndommen, da han designede spillet Minecraft, et lidt uoverskueligt, ikke på forhånd tilrettelagt computerspil, en slags virtuelt lego med uanede udviklingsmuligheder, som blev en kæmpesucces. Spillet indbragte ham i sidste uge 14,4 milliarder kroner, da han solgte det til Microsoft. »Det er ikke nogen overdrivelse, at han blev inspireret til spillet allerede i sin tidlige barndom«, siger Linus Larsson, der har skrevet en bog om spillet.
My stomach could support 1 great big fat tapeworm! - What about you? The World's Biggest PAC-MAN Gaming rhetoric: The Stanley Parable in the classroom This post has been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. I teach a freshman-level composition course at a state university in Georgia as part of fulfilling my graduate assistantship. The focus of this course is primarily rhetoric. There was a day on the syllabus calendar this semester I intentionally left blank because it was the day one of my students' term papers was due. Bøger om dystopier, zombier og postapokalyptiske Dystopiske fortællinger med zombier, vampyrer og alskens udskud er uhyre populært i disse år. På film med tv-serien Walking dead om en fremtid befolket af zombier og på bøger bl.a. i fortællingerne Vejen, Metro 2033 og Orwells dystre mesterværk 1984. Her er samlet det bedste indenfor de genrer, der beskæftiger sig med dystopiske samfund, altså forestillinger om hvordan de værste samfund vi kan tænke os kommer til at se ud i fremtiden, hvad enten det, som skrevet, er blodtørstige zombier, overlevende efter en atomkrig eller folk der er totalt fremmedgjorte i forhold til deres omgivelser. Her finder du både bøger, film og en lille håndfuld spil, bl.a. det berømte spil Walking Dead der bygger bro mellem litteraturen og computerspillets udtryk. Udarbejdet af Ricki Elsga