College of Liberal Arts & Sciences
Good reading is about asking questions of your sources. Keep the following in mind when reading primary sources. Even if you believe you can't arrive at the answers, imagining possible answers will aid your comprehension.
The 10 political games everyone should play
My Gamesblog column in this week's Technology section deals with the simmering genre of political games. Usually distributed via the internet or virally through emails, these typically short, sharp titles present real-world situations in interactive form, providing users with a unique means of engaging with contemporary issues. Some of them are pretty good fun, too.
Making of America
aking of America (MoA) is a digital library of primary sources in American social history from the antebellum period through reconstruction. The collection is particularly strong in the subject areas of education, psychology, American history, sociology, religion, and science and technology. The collection currently contains approximately 10,000 books and 50,000 journal articles with 19th century imprints.
Martin Luther King’s Ideas Reverberate In Egypt
Today we’re hearing about the influence of Martin Luther King. But did you know, it stretches from the streets of Montgomery, Alabama to Cairo, Egypt? All through a comic book. At the height of the protests in Tahrir Square last year, 29-year-old human rights activist Dalia Ziada handed out an Arabic version of the 1950′s comic book, “Martin Luther King and the Montgomery Story,” which told the story of the famed bus boycott.
Historical Adventures: Newcomer Teacher Invents Educational Role-Playing Game
Taylor Nix may be a newcomer to teaching—he introduced himself as a n00b in my interview with him—but his approach of using gaming in the classroom is something many veteran teachers trying to reach apathetic students should take note of. Nix has taught for one year in the low-income area of Poplar, Montana on the Fort Peck Indian Reservation. On his blog, Nix wrote of a sophomore world history class he taught that was “plagued with utter apathy.” An experienced gamer in his spare time, he decided to liven up the class by inventing an adventure role-playing game. “It worked a lot like a combination of D&D and Magic: The Gathering,” Nix said. Students would create their own characters, pick their names and class (think mage, warrior, healer, etc.) and even write their own backgrounds for their characters in fantastical lore.
Leadership - EdTech
Module Summary Examples of leadership surface daily in virtually every social group. We see leaders in our schools, in our community, in our government and in our society. In this module students will explore what it takes to be a leader and how leaders influence people to accomplish tasks and goals.
Internet History Sourcebooks
Internet Ancient History Sourcebook: Full Texts See Main Page for a guide to all contents of all sections. Links to full texts of books available at this and other sites will be listed here. The texts are also integrated within the overall structure of the Sourcebook. This listing is to aid compilers of web guides to online books, etc.
The American Revolution Reborn: New Perspectives for the 21st Century
Conference Overview The conference aims to identify new directions and new trends in scholarship on the American Revolution. The conference organizers expect that it will be the first in a series of conferences exploring important themes on the era of the American Revolution. The four themes that will guide the first conference are Global Perspectives, Power, Violence, and Civil War. The format of the conference will differ from most academic conferences.
World History for Us All: Key Theme
Home > The Three Essential Questions The Seven Key Themes The Three Essential Questions World History for Us All introduces three overarching thematic questions as guides for organizing classroom activities and discussions: