Intimate, Painterly Photographs of London Bus Passengers On Their Nighttime Commute Photographer Nick Turpin‘s series Through a Glass Darkly takes a different approach to candid street photography than we typically see. Turpin captures London bus commuters on their way home after a long day, and his photographs are at once artistically compelling and potentially controversial. Is this voyeurism? » Twine Resources PORPENTINE Twine is a simple but powerful game creation tool focused on hypertext. Anyone who can use a text editor can use Twine. When a game is finished, it generates an HTML file that can be played by anyone with a browser. Twine has been used to create text adventures, interactive poems, strategy games, educational tools, real time games, and much more. Download it here (latest version: 1.4!)
The People's Republic of Interactive Fiction - Apollo 18+20 The IF Tribute Album Honoring the 1992 album by They Might be Giants Cover image by Ryan Veeder So, a bunch of us made some interactive fiction games, one game per track on the album Apollo 18 by They Might Be Giants. The regular tracks are generally short games. The Fingertips tracks are one-move games (however the authors interpreted that). 13 Useful Math Cheat Sheets Posted by Antonio Cangiano in Applied Math, Math Education, Software, Tutorial on September 20th, 2008 | 38 responses Cheat sheets can be very useful and make for great posters around your room. The following is a collection of 13 cheat sheets for several mathematical topics and programs: And since most of us like to show our math pride off when out and about as well, Amazon sells this awesome Math Cheat Sheet T-shirt with formulas on both sides (Also available for Science and Engineering). How awesome is this?
MiniLD #58 Ludum Dare 32 April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC) 21 Days, 06:47:55 The Photography Show and Magnum Photos Present "30 under 30" Magnum Photos and The Photography Show are inviting IdeasTap members to enter an exciting competition to identify 30 of the best emerging documentary photographers aged 18-30 internationally. This competition will recognise and provide exposure for new photographic talent. The competition prizes will have an emphasis on career development, networking with industry contacts and maximizing on opportunities.
Tutorial on 9845 Game Design Why and How As long as automated data processing exists, implementing games on computer systems had been one of the most deeply settled desires of any computer programmer. One reason of course is the challenge. Games always had been the killer applications for each computer generation, especially within the personal computer domain.
40 Movies about photography every photographer should watch Film making and photography go hand-in-hand. In film making, the art of cinematography is lost with photography. The skill to present moving images in such postcard-like material is in itself a direct descendant of the art of still-photography. If a photographer truly wants to improve his or her craft, they need to study how filmmakers and cinematographers captures moving images on the screen. Scalable Game Design wiki Frogger is a good first game design activity for students with no programming background. Journey is designed to present several computational thinking patterns in an incremental fashion. Sokoban is a good second game design activity for students who have already completed the Frogger tutorials. PacMan is a good first game design activity for high school students with no programming background.
6 ideas from creative thinkers to shake up your work routine Every seven years, designer Stefan Sagmeister (TED Talk: The power of time off) closes his New York design studio for a year-long sabbatical. During each sabbatical, he pursues “little experiments, things that are always difficult to accomplish during the regular working year.” The effect on Sagmeister’s studio has been profound. “Basically everything we’ve done in the seven years following the first sabbatical came out of the thinking of that one single year,” he says. Don’t think you can take a year-long sabbatical? Below, 6 easier ways to recharge the creative spirit.
The Big List Of Game Design Book Recommendations: Game Design Books: Articles about Gameplay Mechanics Discussions Rules For Games: Do & Don’t Platformer Design 31 Photographs That Will Show You The Future of Photography How does a photographer get ahead in a world of images? More specifically, how do young photographers “make it” amid all the chaos? One way is through Foam, an important center of photography in Amsterdam that has been giving out annual awards for young talent over the past seven years.
The Worst Game Feature Ever » Level 99 Games We play games–all kinds of games from sports to board games to video games–in order to do. When you play a game, your choices will hopefully determine your ultimate success or failure. Those who make the best choices or perform most successfully will have an advantage to win the game (if not guaranteed victory, in games that do not utilize randomness as a mechanic). So what is the worst feature you can pack into a game? It is the antithesis of what games are about: Inaction–either enforced or encouraged. A game plagued by inaction suffers from it in one of these ways: The World’s Most Famous DJ’s in London Photography Exhibition Goldie The culmination of an incredible two-year photographic project, Jessica van der Weert presents Flipside showcasing some of the world’s biggest DJs and producers out from behind the decks and reveals them as you’ve never seen them before. Featuring subjects including Carl Cox, Fatboy Slim, Goldie, Paul Oakenfold, Annie Mac, Zane Lowe, Judge Jules, Example, Orbital, Shy FX, Jaguar Skills, Boy George, DJ Fresh and many more, this unique body of work is the vision of renowned photographer Jessica van der Weert. Norman Cook In conjunction with art agents Beautiful Crime and Eddie Lock, Jessica van der Weert unveils this celebration of the world of dance music at London’s Hoxton Gallery.