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Javascript D&D 3.5 Character Generator

Javascript D&D 3.5 Character Generator
Javascript D&D 3.5 Character Generator Visit my Fourth Edition Character Generator also. Visit my Pathfinder Character Generator also. This little program is my gift to my fellow-gamers, and my way of saying "thank you" to the hobby's developers. Over a quarter-century, I have enjoyed a cordial relationship with people at TSR/WOTC. In return, I'm glad to help make the process of character creation easier for everyone. This big javascript program runs best on "Netscape" browsers. If you want to save your character's html file to your hard drive, Netscape seems to work better. If this page fails to load completely, click here. Please be sure your browser is javascript-enabled and your java and javascript consoles are current. Random rolls that guarantee certain point-buy values are available. When the height is selected or randomly generated, the initial weight shown is around the actual real-world weight for a lean person of that height and strength. Demihumans: Humanoids: * Dragonlance style

Free Dungeons - Free RPG Adventures PewDiePie Dungeons and Dragons Tools and DM Resources Adventure Hook Generator AD&D DM Program by Torquil Gault Background Generator Campaign Suite from Mortality Chainmail Battle Sheets Chainmail Terrain Chainmail Comprehensive Rulebook (319 Kb ZIP) Chainmail Warband Generator 3a (481 Kb ZIP) Chainmail Warband Generator update 1.4 Chainmail Stat Cards City Generator by Robert Bottorff (ZIP 100 Kb) Combat Tracker ZIP by Eduardo Moranchei (no AV done) Cool Tools by Keith Uher (ZIP 688Kb) Cool Tools 2 Program to help DMs by Keith Usher Critical Hits Table by Orestto Robles (ZIP 103 Kb) Critical Hits Table by ?? (ZIP 39 Kb) Combat Generator (ZIP 160k) needs Java 1.3 Runtime Mak)e sure Java 1.3 is installed. Unzip the file to its own directory. DOS/Windows only: from a DOS prompt, type "setup" (without the quotes). Combat made easy (ZIP 82 Kb) by Paul Barker D&D Helper using D&D Adventure critical and fumble tables.

Heavy Explorer-class Starships This is a conceptual design study for a heavy explorer class of starships. This class is based on ideas proposed by the group and a series of driving assumptions. The resulting craft is a large, capable, mobile research platform with enough personnel and resources to adequately explore a star system. Design Assumptions The assumptions are: No unforseen advances in technology. Crew Habitation area - shielding and artificial gravity.Crew food mass numbers - Primary Drive System Multi-cycle RAIR - This system was the original one I suggested for the Explorer class starship design. Externally Fueled Fusion - This system was the final and current one I suggested for the Explorer class starship design. Overview of all concepts The Externally fueled Fusion rocket concept is a solid baseline design. More important to the assumptions of the LIT group, this drive system is not capable of near relativistic flight. Power Requirements As you probably already gathered. Ships Manifest Crew support manifest

net - Where Legends Come To Life Mind Mapping et jeu de rôle : la création d’un scénario Après un article très commenté sur l’utilisation du Mind Mapping pour la prise de notes en cours de partie, voilà quelques idées pour appliquer cette technique à l’écriture et la création d’un scénario de jeu de rôle. Bien sur, il serait difficile de présenter une technique complète de A à Z en un seul article de blog, mais voici quelques pistes pour aller plus loin et être plus créatif avec le Mind Mapping. Pour ceux qui auraient loupé l’épisode précédent, avec quelques rappels sur le Mind Mapping, vous pourrez le trouver ici. Collecter les idées La première phase de l’écriture d’un scénario ou d’un brouillon, quelque soit la méthode, est une recherche d’idées. Bien garder la structure « Une branche = une idée » permet à la fois de garder un document clair et de stimuler le cerveau pour la suite : bien que l’on ne soit encore au brouillon, les idées ont déjà un début de structure, ce qui facilitera l’organisation du scénario ensuite. Quelques templates pour la recherche d’idées

www.Eternal-Lands.com - The official EL Website! D&D Wiki Strolen's Citadel: 100 Unique Town/City Properties By Redgre I have created this table plus, as a fantasy RPG resource. The idea is to assist in quickly mapping out an area of the adventure and be able to tell something unique about each populated location. Some of the following entries are reliant on location, others are not. – The city is famous for it's baked goods. Pies Cakes Bread & Scones Pastries Cookies & Squares – The city has an ample supply of leather from local ranchers or ranchers from other settlements that have no other location to dump their hides. – This city had discovered an elephant's graveyard in it's backyard (or something similar). - A legendary or almost legendary sword smith had settled in this city many years ago. - This town honors a great hero, long dead, whose favorite weapon was an axe. – This city has a national holiday when a great war was won by them thanks to pike men. – This city is run (or was once run) by a heavy handed warlord. – This city has a master shield smithy who lives here. – This city is in a slump.

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