Teach with Portals Web 2.0 Resources for BYOT Programs | A Teacher's Coda As my school district prepares to implement BYOT in the 2012-2013 school, I have collected Web 2.0 tools that students and faculty (grades 7-12) could use. Because of the sheer number of apps for mobile devices, I have not included any apps. Recommendations would be greatly appreciated! Leave a comment with your recommendations! Agriculture: “10 Best Mobile Agriculture Apps For 2012″ Art: Audio: Audacity (Audio editor and recorder)Cepstral Text to SpeechVocaroo (Online voice recording) Blogging: Business: Cloud Storage: Collaboration Tools: Collections of Resources: Communications: Cel.ly (Many uses communications, polling…) NEWCreateDebateGoSaopBoxGroupMe (Send one text message to a group)Make Beliefs Comic (Create a comic strip)Remind 101 (Send mass text messages to students)SkypeTodaysMeet (Create a temporary site to promote discussion)Voki (Create speaking Avatars) Flash Cards: Foreign Language: General Information on Education and Educational Technology: TED-Ed Lessons Google, Google Apps & Docs:
Does the Apple fall far from the tree? – Sharing one iPad among many users 2012 K-12 Horizon Report The 2012 Horizon Report identifies mobile devices and tablet computing as technologies expected to enter mainstream use in education within one year or less. The mobility of these devices, their almost instant accessibility, the ease with which the touch screens promote interaction and the huge range of educational apps available for very reasonable prices appeal to both teachers and students. Research has found that the use of iPads and other mobile devices in the classroom improves engagement, supports multiple ways to access the curriculum and enhances assessment practices (Government of Alberta, 3 October 2011). The flexibility of mobile devices is undeniable. cc licensed ( BY ) flickr photo shared by flickingerbrad This scenario, of having one iPad shared among multiple users is likely to be far more common that the 1-1 scenario in most schools, as the technology is still relatively new, and education budgets grow increasingly tight. Logging in: Deployment:
Excellent Resources on BYOD for Teachers Mobile technology is making explosive growth into our schools and classrooms.There is now a growing trend towards taking advantage of mobile devices to inspire learning and promote students engagement, but the problem is that school districts can not cover the costs of these devices and to provide every student with a gadget would be out of their affordability particularly with the shrinking budgets being allocated for high tech materials.However, several initiatives have been taken to counter this financial block facing the implementation of mobile technology in classroom and one of these initiatives is called BYOD ( Bring Your Own Device). BYOD is all about students bringing their Mobile gadgets from home ( like smartphones, tablets. laptops etc ) and use them for educational purposes inside the classroom. In this way students will be learning using the technology they are already familiar with and the shortage of mobile technology will be covered. 1- Getting Started with BYOD
The Epic BYOD Toolchest (51 Tools You Can Use Now) PowerSchool Learning: (Previously Haiku Learning.) This is a full learning management system (LMS) that I’m trying to get our school to adopt. It’s multiplatform and robust, which makes it a great fit for our BYOD environment. It also works on top of Google Classroom, so I have all those features too, plus my grade book. Google Classroom: Teachers are moving in droves to Google Classroom. While it doesn’t have all the features of a full-scale LMS, teachers are giving students assignments and so much more with this awesome tool. There are many other content-sharing platforms, like Moodle, Canvas, and CourseSites. Screencasting and Capturing What Happens in Class If you’re going to share and interact with your students in the electronic and physical spaces (as you should), you must learn how to screencast. In some exciting news, Apple has announced that iOS 11 (out later this year) will include screen recording capabilities and new screenshot features. Cloud Syncing Expression Blogging
Secrets of Lost Empires | Medieval Siege | Destroy the Castle by Dennis Gaffney The trebuchet was one of the most devastating weapons of the Middle Ages. During medieval sieges, this destruction machine crushed castle walls. Using trial and error, medieval engineers adjusted the trebuchet to make sure its missile hit the castle wall—and destroyed it. NOVA's science game, "Destroy the Castle," is very much like the real thing. There are five elements you can adjust in your trebuchet: stone ball weight sling length counterweight design distance from the castle whether to add wheels Build it right, and you will crush the wall. Build it wrong, though, and you may have to face some painful consequences. Special thanks to Jim and Fran Sammons for their help in designing "Destroy the Castle." Medieval Arms Race | NOVA Builds a Trebuchet | Life in a Castle Destroy the Castle | Resources | Transcript Medieval Siege | Pharaoh's Obelisk | Easter Island | Roman Bath | China Bridge | Site Map
BYOT? Bring it on | An international forum for all schools seeking to make the best use of BYOT. 20 BYOD Resources For The 21st Century Schools by Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach. Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Recently we explained that “digital natives or not, technology dropped into the laps of students in schools isn’t always as accessible as it might be. Below is a list of 20 resources to help you get started with BYOD in your school or classroom. Articles about BYOD 1. 2. 3. 4. 7 Tips for Establishing a Successful BYOD Policy – 5. 6. 7. 8. 10 Reasons To Consider BYOD In Education – This TeachThought article looks at 10 of the most common benefits of BYOD. 9. 10. 11. 10 Reasons BYOD is Impossible To Ignore – What is there to gain–or fear–from BYOD? 12. 13. 10 Components Of A Successful BYOD Implementation – Adapted from an article from Eric Sheninger 14. 15. 16. Schools That Have BYOD Programs 17. 18. 19. 20.
Code Kingdoms Forbidden Desert Game description from the publisher: Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert! In Forbidden Desert, a thematic sequel to Forbidden Island, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city.
Pandemic In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand. The game board depicts several major population centers on Earth. Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. The 2013 edition of Pandemic includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game. Pandemic is the first game in the Pandemic series.
Betrayal at House on the Hill From the press release: Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.