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Parable of the Polygons - a playable post on the shape of society

This is a story of how harmless choices can make a harmful world. These little cuties are 50% Triangles, 50% Squares, and 100% slightly shapist. But only slightly! In fact, every polygon prefers being in a diverse crowd: You can only move them if they're unhappy with their immediate neighborhood. Once they're OK where they are, you can't move them until they're unhappy with their neighbors again. “I wanna move if less than 1/3 of my neighbors are like me.” Harmless, right? drag & drop unhappy polygons until nobody is unhappy: (just move them to random empty spots. don't think too much about it.) And... our shape society becomes super segregated. Sometimes a neighborhood just becomes square, and it's not their fault if no triangles wanna stick around. In this next bit, unhappy shapes automatically move to random empty spots. run this simulation a few times. what happens? What's up with that? Small individual bias can lead to large collective bias. Equality is an unstable equilibrium. Woah. Related:  Citoyenneté, Eco citoyenneté, vie scolaire ...SOCIAL STUDIES - American HistorySocial Justice

EUROMED GAME - Ready to play How to play? You first have to downmoad the EM Game from this page, the link is on the right column. The EM GAME is provided in two formats: for PC and for MAC. Choose the best for you! Before playing... The EM GAME and Youth in Action & EuroMed Youth programmes The aim of the EM GAME is to improve the knowledge among young people and youth workers on the cultural and socio-political settings of the Euro-Med countries and on youth projecting by recreating the steps of the implementation of a project (fund raising, partnership building, getting the project approved...) or by quick quiz rounds. Objective, target group(s) The EM GAME intends to be a useful educational tool with exhaustive multimedia material - in the hands of young people, youth workers, youth trainers, evs volunteers, teachers - in order to enrich the various activities in youth work. Which Activities? Which geographical area? The EM GAME Topics The main topics of the questions are: and also Help manual Play it... and enjoy!

The Undocumented Press Release - Investment-based crowdfunding needs EU-wide common approach | Esma The European Securities and Markets Authority (ESMA) has published an Opinion along with an Advice on Investment-based crowdfunding. The Opinion clarifies the EU rules applicable to crowdfunding, while the Advice highlights issues for consideration by the EU institutions to achieve greater regulatory and supervisory convergence within the EU. The Opinion is addressed to the national competent authorities (NCA) and provides clarity on how crowdfunding business models fit within the existing EU regulatory framework. It outlines how existing EU rules are likely to apply to crowdfunding platforms, depending on the precise business model used. It also provides guidance to NCAs who may be considering how to regulate platforms operating outside the scope of the harmonised EU rules on the key risks inherent to crowdfunding and the key components of a regulatory regime to address them. Steven Maijoor, ESMA Chair, said: Opinion to National Competent Authorities ESMA’s Advice to the EU Institutions

Personal Decision-Making for Community and Equity Resource Guide by Kathy Adamonis Introduction This resource guide includes video, literature guides, activities, and lessons that may be used in order or selectively. The two themes: building a classroom community even though you are not together raising awareness of social justice and our role as citizens of a diverse country Part I: Community Awareness Classrooms are communities. Share daily hellos through video and creative platforms (use Flipgrid, Seesaw, Google Classroom, and Screencastify). Part II: Envision a Better Place Bitmoji Classroom This Bitmoji LINKED in Google Docs may be used to guide learners through a visioning activity (also described below), and it serves as a model for learners to make their own Bitmoji classroom. Begin with a Book Read and discuss the book Through the Cracks by Carolyn Sollman and envision together an ideal remote classroom that meets learners' needs and styles. Learners use "Think, Pair, Share" or Flipgrid to share their responses. Blue Sky Directions

Save the City : Coopération vs discrimination Vous pouvez désormais commander le jeu "Save the City". Le jeu n'est en lui-même que l'aboutissement d'une démarche collective, éducative et citoyenne.Le projet fut mis en place par la Ligue de l’Enseignement du Val d’Oise, La Case et Atout Jeux. Depuis 2008, ces trois associations accompagnent un groupe d’une douzaine de jeunes de Montmagny (Val d’Oise) dans la création d’un jeu original visant à participer à l’éducation à la lutte contre les discriminations. L’expérimentation du jeu a pu être faite grâce au soutien du Conseil régional d’Ile-de-France.Après près de 3 ans de travail, de rencontres, d’échanges, de tests voici que parait "Save the City". "Save the City" est un jeu de coopération pour 2 à 5 joueurs à partir de 8/10 ans dans lequel vous devrez lutter en équipe contre les discriminations qui compliquent, voire rendent impossible, un dialogue serein et pourtant nécessaire. Vous pouvez commander le jeu (25€ hors frais de port) en cliquant ici.

The Persistence of Myth: The Causes of the Civil War | Teaching Tolerance - Diversity, Equity and Justice Although there is little controversy among historians about the centrality of slavery in causing the Civil War, the myth of a “debate” persists. And with President Trump’s recent, historically inaccurate comments about the Civil War, this issue has once again been dragged into the spotlight, galling historians and history teachers. The notion that there is any controversy only serves to advance the ideology of white nationalists and so-called Lost Causers. In promoting this “alternative” view, these groups seek to undermine the role of slavery in secession, in the development of American capitalism and even in the creation of the United States. As historian James W. The issue is critically important for teachers to see clearly. Comments or narratives that do not place slavery at the center of the Civil War not only diminish the experiences of those who were enslaved and present-day African Americans, but they also undermine the enterprise of studying history.

Look At Me es una aplicación que intenta acercar a los niños autistas a sus familiares Las grandes tecnológicas empiezan a arrimar el hombro en la búsqueda de ideas para intentar solucionar o al menos mejorar la situación de personas que realmente lo necesitan. Un ejemplo de ello es la iniciativa del gigante surcoreano Samsung, quien ha decidido apoyar a los niños que padecen autismo, un trastorno caracterizado por un profundo déficit de desarrollo que afecta a más de 60 millones de personas del mundo. Después de observar un cierto interés de los pacientes autistas en la interacción con los dispositivos inteligentes, Samsung decidió iniciar una colaboración con los médicos y profesores de la Universidad Nacional de Seúl y la Universidad Yonsei para realizar un ensayo clínico con 20 niños que sufren de este trastorno durante ocho semanas. El objetivo de las pruebas era recoger los datos médicos necesarios que ayudaran en el desarrollo de una aplicación móvil enfocada a mejorar la capacidad comunicativa de los niños y de estrechar las relaciones de estos con los demás.

8 Engaging Ways Teachers Can Expose Students to Social Justice – LiveTiles This website uses cookies We use cookies to personalise content and ads, to provide social media features and to analyse our traffic. We also share information about your use of our site with our social media, advertising and analytics partners who may combine it with other information that you’ve provided to them or that they’ve collected from your use of their services. Necessary cookies only Allow selected cookie types Accept all Show details Cookie declaration About cookies Necessary (25)Preferences (7)Statistics (16)Marketing (85)Unclassified (4) Necessary cookies help make a website usable by enabling basic functions like page navigation and access to secure areas of the website. Preference cookies enable a website to remember information that changes the way the website behaves or looks, like your preferred language or the region that you are in. Marketing cookies are used to track visitors across websites. Cookie declaration last updated on 5/25/2021 by Cookiebot 1. 2. 3. 4. 5. 6.

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