3D graphics - Andrei Cristea
Game Art of Justin Kenneally
Dan Roarty - Character Artist
concept robots
Adam Bromell | Videogame Environment Artist
Cameron Kerby : 3D Artist : Portfolio
Cameron Kerby Copyright 2013
Jeff Feligno's Character Art Portfolio
Alien concept. Trying to mix some hard surface elements. Zbrush and Modo used here. Rendered in Marmoset Toolbag 2Digital Art, Game Design2014 InGame model and 3D print. Character Design, Computer Animation, Game Design2014 Zbrush demon WIP. 6.5" Seated Female Figure StudySculpting, Character Design, Fine Arts2011
War Productions Miguel Ortega Creature FX
Clément Melendez - Level Designer - Portfolio
Role: Pre-production: I prototyped gameplay mechanics and missions for a few months, then was put in charge of the Vertical Slice level. Production: I designed the 6th level in the game, York (labelled PAX ROMANA), from beginning to end. This involved the usual: documentation, block-out, asset placement, AI scripting, scripted events, mark-up, bug-fixing, optimization, balancing, etc. I was also the owner of the LD scripting tools (creation of modules, requests for tools, maintenance of the editor). Description: The game tells the story of Marius Titus who witnesses the murder of his family at the hands of barbarians. Challenges: Many factors made this project challenging: new IP, launch title for a new console, new team, new genre for the company... More than anything, I learnt how to balance communication, level-design tasks, documentation, and associated tasks such as maintaining the editor tools, training newcomers, reproducing bugs, creating test-maps for programmers, etc.
Gallery | Tom Parker
Tom Parker Character artist Gallery Older work 2D Artwork (really old) Like this: Like Loading... Create a free website or blog at WordPress.com. | The Chunk Theme. Follow Get every new post delivered to your Inbox. Join 35 other followers Build a website with WordPress.com %d bloggers like this:
EzMeow
EzMeow 3D Artist Portfolio Galeries Station Balnéaire futuriste - 2012.(Maya - 3D Studio Max - Zbrush - Photoshop - Cry ENGINE 3) Retour en Haut © Phong-Thai LEO / Ez
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