Locus | Location Based Interface on the Behance Network - Multiple widget desktops designed around a location or activity ie Kitchen, Office, Car- Automatically switches between desktops with GPS and wi-fi mapping- Simplified Collections menu allows browsing via function rather than application The behind the the Documents Explore app, is that the documents are laid out on a table (this could be a 'work table' or a 'home accounts table') and you simply zoom in on a page (or single finger double tap) and the page will align, with the editing tools fading in for that specific app. Notes: All rights for the icons used in this interface belong to their respectful owners. Please contact me if you have designed any of the icons so I can credit you appropriately. This project has no association with Microsoft. The project was originally intended for the Microsoft Next Gen Computer competition in 2008.
Kiran Owal: Award-winning London-based lifestyle and advertising photographer TEENAGE MUTANT NINJA NOSES - Page 1 of 24 The mission of this blog was always simple: shine a spotlight on God’s noses. Noses are an issue that affects 99% of us. And while I won’t say that the 1% without noses are categorically evil, they are. Or Godless at the very least. To every 16 year-old begging their rich parents for a nose job…stop. I’d like to thank the following people: In closing, Steve Jobs is gone, which thankfully proved once and for all that genius is fleeting. Thanks for the memories, Realizzazione Siti Web Milano Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium The core of the Kodu project is the programming user interface. The Kodu language is designed specifically for game development and provides specialized primitives derived from gaming scenarios. Key Features Kodu provides an end-to-end creative environment for designing, building, and playing your own new games. High-level language incorporates real-world primitives: collision, color, visionUses Xbox 360 Game Controller for input — no keyboard requiredRuns on XBox 360 and PCInteractive terrain editorBridge and path builderTerrain editor - create worlds of arbitrary shape and size20 different characters with different abilities
WE LOVE AD | World Creative Advertising Database and Network Hole-In-Space, 1980 HOLE-IN-SPACE was a Public Communication Sculpture. On a November evening in 1980 the unsuspecting public walking past the Lincoln Center for the Performing Arts in New York City, and "The Broadway" department store located in the open air Shopping Center in Century City (LA), had a surprising counter with each other. Suddenly head-to-toe, life-sized, television images of the people on the opposite coast appeared. They could now see, hear, and speak with each other as if encountering each other on the same sidewalk. No signs, sponsor logos, or credits were posted -- no explanation at all was offered. No self-view video monitors to distract from the phenomena of this life-size encounter. If you have ever had the opportunity to see what the award winning video documentation captured then you would have laughed and cried at the amazing human drama and events that were played out over the evolution of the three evenings. Created and produced by Kit Galloway and Sherrie Rabinowitz.
Ludivine Lechat | Digital Emotions Digital Emotions The new CD cover design for The Ballroomquartet . At this moment we're developing a Processing application that will visualize their music performances in real-time. A screenshot from the Processing application:
iPad Mags Need A New Blueprint Ever since the iPad came out, print media companies have been feeling their way in this new medium, but so far they’ve just been stumbling over themselves. They are latching onto the iPad as a new walled garden where people will somehow magically pay for articles they can get for free in their browsers. But if they want people to pay, the experience has to be better than on the Web, and usually it’s not. This sorry state of affairs is true for both magazines and newspapers. Despite the poor reviews and uninspiring number of downloads, media companies sold millions of dollars worth of advertising last year for their iPad apps because advertisers want to be associated with anything shiny and new. However, I am not holding my breath. At the very least, Apple should fix the subscription problem in iTunes. But making these media apps social and realtime is the key. If I were creating an iPad mag it wouldn’t look like a magazine at all.
1940s Vintage Posters Lately I’ve been looking at vintage and contemporary posters, illustrations and advertisements for inspiration, in particular at the bold, complementary color palettes used during that period. I even based my new blog, www.behoff.com’s, color palette and typography from a few vintage posters I came across. The complimentary colors palettes, hand drawn typography, one-dimensional graphics, and the beautiful illustrations are quite intriguing to draw inspiration from so I’d thought I’d share a few that I’ve collected in recent months. Below are 40+ vintage (or vintage-inspired) prints, illustrations and advertisements for your color and design inspiration:
Easing pain for burns victims using virtual reality 31 January 2011Last updated at 09:10 Patients who played the game while having treatment experienced less pain Burn patients in the US are being helped to escape the pain of burn injuries by immersing them in the virtual reality of a computer game during treatment. Agony from severe burns can be one of the most intense and prolonged types of pain you can experience. Continue reading the main story I was engulfed in flames for probably two minutes. End QuoteCaleb SpringerBurns victim Caleb Springer, aged 23, from Valdez in Alaska suffered second and third degree burns when he was set on fire in a motorbike accident. Petrol spilled out of his scooter and a stray cigarette spark ignited it. "I was engulfed in flames for probably two minutes. His burns were so bad he was airlifted from Alaska to a specialist centre in Seattle where his rehabilitation has been helped by pioneering treatment using a virtual reality computer game. Escape from pain Another world It is a fairly simple computer game.
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