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The Blobz Guide to Electric Circuits

The Blobz Guide to Electric Circuits

http://www.andythelwell.com/blobz/guide.html

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Paper Circuits Book - Makerspaces.com The 2nd Edition is now filled with 250+ MakerEd & Makerspace Resources Download the ebook here This latest edition is a collection of over 250+ resources to help you with your makerspace and maker education program. This ebook will be revised quarterly in order to add the latest resources available and to make sure all links are active. Staff Picks: Sports Science Staff Picks: Sports Science Staff Picks: Sports Science Collisions on Ice What happens when two hockey players collide?

Go with the Flow! Go with the Flow! Relax and go with the flow, Dude. "Go with the flow" means "Relax! Let the current of life's river carry you along." But, in life, that is not always the best way to get where you want to go. In this game, you "Go with the Flow" only after you have fixed the currents to take you where you want to go. ‘Makerspaces’ for science instruction also proving helpful for English learners Credit: PAT MAIO / EDSOURCE TODAY Fourth-grade students at Wilson Elementary School in Sanger, Calif., participate in a makerspace activity, which many education experts say helps these English Language learners build their language skills. Educators are finding that the new “makerspace” movement – a strategy to teach K-12 students science, math and technology through hands-on activities – is providing the added benefit of helping English learners become more proficient in the language. In makerspaces, students gather a few times a week in a separate classroom, library or museum for a group project using such technologies and materials as 3D printing, robotics, microprocessors, textiles, wood and wires to construct robots and other electronic gadgets. But now experts are also seeing makerspaces as a valuable tool for helping improve English, as children talk through their work in teams and keep journals to record their progress. “This is our first full year of having a makerspace here.

The Science Behind Foldit Foldit is a revolutionary new computer game enabling you to contribute to important scientific research. This page describes the science behind Foldit and how your playing can help. What is a protein? Proteins are the workhorses in every cell of every living thing. Your body is made up of trillions of cells, of all different kinds: muscle cells, brain cells, blood cells, and more. Inside those cells, proteins are allowing your body to do what it does: break down food to power your muscles, send signals through your brain that control the body, and transport nutrients through your blood.

The Challenges of Designing Things that Save Lives: An Interview with Design that Matters, Part 1 As a designer, have you ever had a "What the fuck" moment? Tim Prestero experienced his while working with a group of Special Forces operatives. A former Peace Corps volunteer and then-PhD-candidate at MIT, Prestero's original life plan had been "to fix the world as an environmental scientist," he explains. "Instead, I wound up working on shallow water mine countermeasures" due to funding circumstances. "It's the middle of the night, I'm 40 miles off the coast of New Jersey with a team of Navy SEALs launching our robot that looked like a torpedo.

NASA eClips™ NASA eClips™ are short, relevant educational video segments. These videos inspire and engage students, helping them see real world connections. Full Site Located: Grades K‑5 The Our World program supplements existing elementary learning objectives not only in science, technology, engineering and mathematics, but also in reading, writing, and visual and performing arts. Grades 6‑8 Partners, Pitfalls, Stolen Equipment and False Spies: An Interview with Design that Matters, Part 2 Here in Part Two of our interview with Design that Matters, Tim Prestero and Malory Johnson sound off on the pitfalls of designing for social impact, how to assess user feedback, what it's like working with design newbies, the future of their current project, and what young designers seeking long careers should consider. Tim Prestero and Malory Johnson If you missed Part One of our interview, it's here. Core77: Let's talk about the importance of partnerships. Tim: When an organization talks about what they're doing, is there rigor? One of the ways in which we see a lack of rigor is organizations that talk about different, better, and good as though they're synonymous.

Moonbase Alpha on Steam About This Game NASA has once again landed on the lunar surface with the goal of colonization, research, and further exploration. Shortly after the return to the Moon, NASA has established a small outpost on the south pole of the moon called Moonbase Alpha. Utilizing solar energy and regolith processing, the moonbase has become self-sufficient and plans for further expansion are underway. In Moonbase Alpha, you assume the exciting role of an astronaut working to further human expansion and research. Returning from a research expedition, you witness a meteorite impact that cripples the life support capability of the settlement.

A most magical Hour of Code with littleBits Join millions of people worldwide who will spend an Hour of Code learning how to program, a partnership between Computer Science Education Week and Code.org. We’ve curated a collection of learning activities so you can participate at home, in school, or at your makerspace. All of these inventions guide you through each step so you can easily adapt them for your learning space. You can start with the beginner challenge from maker librarian Colleen Graves, then move on to the Nerdy Teacher’s more advanced challenge, the In or Out Sign. Discover the world's most endangered species Wildscreen's Arkive project was launched in 2003 and grew to become the world's biggest encyclopaedia of life on Earth. With the help of over 7,000 of the world’s best wildlife filmmakers and photographers, conservationists and scientists, Arkive.org featured multi-media fact-files for more than 16,000 endangered species. Freely accessible to everyone, over half a million people every month, from over 200 countries, used Arkive to learn and discover the wonders of the natural world. Since 2013 Wildscreen was unable to raise sufficient funds from trusts, foundations, corporates and individual donors to support the year-round costs of keeping Arkive online.

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