: CC Modeling Systems : Student Work : Featured Student Work : To view student presentations, click the desired project number and click play. Mouse-over the video to access controls to pause/play, adjust the volume, and advanced through the presentation with the slider. You can also download the project documents (report, handout, diagram and presentation slides) by clicking on any project documents link. The students featured on this page presented their models in a parallel session at the International System Dynamics Conference held in Albuquerque, New Mexico in July 2009. Students whose ages range from 14 to 18 are capable of understanding a great deal about the complexity inherent in many of the serious problems that face the leaders of our country.
Create your Flip Book for Free | Flip Book Online Creating Caring Schools:Moral Teachers, Moral Students There is value in these solutions. Students surely benefit from performing community service, being reminded of important virtues, and practicing good habits. But we have been wringing our hands and trying these solutions for decades, in some cases for two centuries, without fundamentally changing students' moral prospects. The moral development of students does not depend primarily on explicit character education efforts but on the maturity and ethical capacities of the adults with whom they interact—especially parents, but also teachers, coaches, and other community adults. Guiding Students' Moral and Emotional Growth During the past decade, I have spent much time in schools and talked to many students. In these relationships, moral qualities are shaped. Should I tell my teacher when I know another student is lying to her? Fair, generous, caring, and empathetic educators model these qualities and can effectively guide students in sorting out these questions. Complex Interactions
Nitro Chimp: el videojuego colombiano que superó las 600 mil descargas en la App Store - Gente: Últimas Noticias de Famosos Colombianos e Internacionales Esta aplicación es el resultado de un grupo de jóvenes colombianos que han logrado posicionarse en el mercado de los videojuegos para dispositivos móviles. El juego, diseñado para iPhone y iPad, logró superar en abril las 600 mil descargas en la App Store de Apple. En ‘Nitro Chimp’, el objetivo del jugador es ayudar a un chimpancé para que sea el simio acróbata de motocicleta más rápido del mundo. El puntaje depende de la distancia que se recorra y del estilo con el que se manipule al personaje. Pero lo más llamativo de esta aplicación no es su éxito en descargas, sino el hecho de ser el producto estrella de un grupo de emprendedores que han incursionado en un campo que aún es poco conocido en los centros de educación en Colombia, pero que poco a poco ha ido cogiendo más fuerza en ciudades como Medellín, que le han apostado a la tecnología y la innovación como herramientas vitales para el desarrollo. ¿Cómo surgió la idea de 'Nitro Chimp'? ¿Quiénes están detrás de este proyecto?
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