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Video game

Video game
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device,[1] but it now implies any type of display device that can produce two- or three-dimensional images. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. Video games typically use additional means of providing interactivity and information to the player. History Early games used interactive electronic devices with various display formats. Inspired by radar display tech, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.[4] Other early examples include: Overview Platforms Genres Classifications Casual games Main article: Casual game Serious games Educational games Cheating

Television program A television program (television programme in the United Kingdom), also called television series, is a segment of content intended for broadcast on television. It may be a one-time production or part of a periodically recurring series. A one-time broadcast may be called a "special", or particularly in the UK a "special episode". A television film ("made-for-TV movie" or television movie), is a film that is initially broadcast on television rather than released in theaters or direct-to-video, although many successful TV movies are later released on DVD. A program can be either recorded, as on video tape or other various electronic media forms, or considered live television. Formats[edit] Television programming may be fictional (as in comedies and dramas), or non-fictional (as in documentary, news, and reality television). A drama program usually features a set of actors in a somewhat familiar setting. Genres[edit] Scripted entertainment[edit] Unscripted entertainment[edit] Informational[edit]

Assassin's Creed III "On this land, I am torn. Part of me wants to fight and repel all outsiders. The other part of me is the outsider. In the name of liberty, I will fight the enemy regardless of their allegiance. ―Ratonhnhaké:ton, Assassin's Creed III Gameplay Trailer. Developer(s) Ubisoft Montreal US release 30 October 2012 (360, PS3)18 November 2012 (Wii U)20 November 2012 (PC) EU release 31 October 2012 (360, PS3)23 November 2012 (PC)30 November 2012 (Wii U) Genre: Historic Action-Adventure Game modes: Single-player, Multiplayer Platform(s): Xbox 360, PS3, PC, Wii U Media: DVD, Blu-ray Disc, Digital Download Assassin's Creed III is a 2012 sandbox style action-adventure video game that is developed by Ubisoft Montreal and published by Ubisoft. On 28 February 2013, Ubisoft announced the game's sequel, titled Assassin's Creed IV: Black Flag. Development In this vein, during winter, thick snow causes people to move slower and stumble about in the drifts. Art direction Gameplay Combat Memories Other Season Pass Synopsis Plot

Super Mario (series) The Super Mario series is part of the greater Mario franchise, which includes other video game genres as well as media such as film, television, printed media and merchandise. Over 262 million copies of games in the Super Mario series have been sold worldwide, making it the best-selling video game franchise.[1] The first Super Mario game's gameplay involved jumping on enemies and moving to the right as the screen scrolled. The object is to progress through levels by defeating enemies, collecting items, and solving puzzles without dying. In the 2D Super Mario games, the player character (usually Mario) jumps on platforms and enemies while avoiding their attacks and moving to the right of the scrolling screen. 2D Super Mario game levels have single-exit objectives, which must be reached within a time limit and lead to the next sequential level. Super Mario 64 was the first 3D game in the series. Mario has been known for his jumping abilities since his early platform games.

The Pros and Cons of Technology Implementation in Schools - ZamboTimes It is hard to deny the impact of modern technology in our lives. Technology has made things happen which we would have thought to be not possible decades ago. Technology has made life far more convenient for many of us. These days majority of the people and businesses are largely dependent on computers and unable to function effectively without it. Probably one of the most well known benefit of technology at school is that it provides a great wealth of knowledge to the students. Computers help students to learn through exploration. But the presence of modern technology in our educational system is not without its disadvantages. Social economic status may also prevent some students to enjoy the benefits of technology that is offered at school. So the implementation of technology in the educational system has its ups and downs. Published At: Isnare.com Free Articles Directory - Link:

World of Warcraft Massively multiplayer online role-playing video game by Blizzard Entertainment World of Warcraft was the world's most popular MMORPG by player count of nearly 10 million in 2009.[5][6] The game had a total of over a hundred million registered accounts by 2014.[7] By 2017, the game had grossed over $9.23 billion in revenue, making it one of the highest-grossing video game franchises of all time. At BlizzCon 2017, a vanilla version of the game titled World of Warcraft Classic was announced, which planned to provide a way to experience the base game before any of its expansions launched. It released in August 2019.[8][9] Gameplay Starting a character or play session To enter the game, the player must select a server, referred to in-game as a realm. Before the introduction of World of Warcraft's seventh expansion "Battle for Azeroth", both "Normal" and "RP" servers were each divided into two separate categories; PvE and PvP servers. Ongoing gameplay Setting Subscription Parental controls Plot Music

Call of Duty: Black Ops II Call of Duty: Black Ops II is a 2012 first-person shooter video game, developed by Treyarch and published by Activision (Square Enix for Japan). It was released on November 13, 2012 for PlayStation 3, Xbox 360, and Microsoft Windows and on November 18, 2012 in North America, November 30, 2012 in Europe and Australia for the Wii U.[5][6][7] Square Enix released the game for the Japanese market on November 22, 2012 as a subbed version. A Japanese voice-dubbed version was released separately on December 20, 2012. The Japanese release of the Wii U port is only the dubbed version since the console was not available in Japan in November.[9] Black Ops II is the ninth game in the Call of Duty franchise of video games and a sequel to the 2010 game Call of Duty: Black Ops. The game was launched at 16,000 stores worldwide at midnight on November 13, 2012.[10] The game is the first in the series to feature significant elements of nonlinear gameplay, most notably multiple endings.[16] Synopsis[edit]

Civilization V Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012 in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.[10] A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations and eight additional wonders. It was released on July 9, 2013 in North America and on July 12, 2013 in the rest of the world. Gameplay[edit] Starting location with one city and one warrior unit showing. Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. As in previous versions, cities remain the central pillar of Civilization gameplay. City warfare has been revamped.

Why is Technology So Important Today? Have you asked yourself why technology is so important today? Just look around and you'll know why. Literally, at every instant of time, you are surrounded by technology. Whether you are working or resting, you are always using technology. It is used everywhere and all the time. Places far away have come closer, thanks to technology. Why is Technology Important? The World Lit Up! The discovery of electricity drove all the darkness away and the world lit up. Basic Needs... How would our basic needs be met so easily if not for technology? ...and More How does water reach homes? Businesses Grew Businesses, small and big, need technology to thrive. Communicating Became Easier! Technology has changed the way people communicate. Satellite and radio communication have changed the entertainment industry. Learning Became Interesting The role of computers and Internet in education cannot be ignored. Technology Boosted Scientific Research! Technological development has never stopped.

Homeland (TV series) The series stars Claire Danes as Carrie Mathison, a Central Intelligence Agency officer with bipolar disorder, and Damian Lewis as Nicholas Brody, a United States Marine Corps Scout Sniper. Mathison has come to believe that Brody, who was held captive by al-Qaeda as a prisoner of war, was "turned" by the enemy and now threatens the United States. The series has received critical acclaim, and has won several awards, including the 2012 Primetime Emmy Award for Outstanding Drama Series, and the 2011 and 2012 Golden Globe Award for Best Television Series – Drama, as well as the Primetime Emmy Award for Outstanding Lead Actor in a Drama Series and Lead Actress in a Drama Series for Damian Lewis and Claire Danes, respectively. Carrie's job grows complicated when her boss, Director of the Counterterrorism Center David Estes, calls Carrie and her colleagues in for an emergency briefing. Promotional poster of season 1 of the series. The series is filmed in and around Charlotte, North Carolina.

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