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Mobile Learning Publications

Mobile Learning Publications
UNESCO Mobile Learning Publications Today there are over six billion mobile phone subscriptions worldwide, and for every one person who accesses the internet from a computer two do so from a mobile device. Given the ubiquity and rapidly expanding functionality of mobile technologies, UNESCO is enthusiastic about their potential to improve and facilitate learning, particularly in communities where educational opportunities are scarce. This Working Paper Series scans the globe to illuminate the ways in which mobile technologies can be used to support the United Nations Education for All Goals; respond to the challenges of particular educational contexts; supplement and enrich formal schooling; and make learning more accessible, equitable, personalized and flexible for students everywhere. UNESCO Policy Guidelines for Mobile Learning Illustrative Initiatives and Policy Implications Exploring the Potential of Mobile Technologies to Support Teachers and Improve Practice Mobile Reading Back to top Related:  UNESCO Mobile learning

ITEA's Technology for All Americans Project Technological Literacy Standards Briefings "Promoting Technological Literacy for All" ITEA has prepared a new set of ten videos that do a great job of explaining the ITEEA Standards for Technological Literacy (STL). Advancing Excellence in Technological Literacy (AETL), the four Addenda publications to STL and AETL, and other topics relevant to the standards. These are called the Technological Standards Briefings. Click here for the Technological Literacy Standards Briefings videos. Attention: Most of the links on this page lead directly to files in PDF format. Technological Literacy Standards (Two Publications) Addenda to the Standards (Four Publications) Developed during Phase III of the , the Addenda to the technological literacy standards* were written in response to needs indicated to ITEA by states. Wiggins, G., & McTighe, J. (1998). Association for Supervision and Curriculum Development. Rationale and Structure for the Study of Technology ITEA-TfAAP Gallup Polls Full Glossary

Have your say: guidelines for writers and contributors | Global Development Professionals Network | Guardian Professional It is not wrong to assume that most development professionals are passionate about their work. Many are also good writers. But for those who need a little help to communicate their passion clearly in writing, this guide may be helpful. Practically, our content is usually about 800 words long. How to develop your story First, decide what you want to write about (eg: aid flows from the US). You may have a rough idea (American aid isn't having the impact it should have – why?). Try to put that in one line (why US aid is not reaching the people who need it most). Then, put down the points that you want to discuss or highlight (historical bias, corrupt leaders in country, bureaucracy, lack of supervision and follow up, poorly targeted interventions etc). Next, back up those points with links to evidence – numbers, statistics, past evidence or history, case studies or opinions – your own opinion, other opinions, those of your peers or people related to the topic. Keep it simple 1. 2. 3. 4. 5. 6.

Top 148 Free iPad Apps Top 148 Free iPad Apps for April 14, 2014 The following are the overall top 148 free iPad apps in all categories in the iTunes App Store based on downloads by all iPad users in the United States. An RSS feed will be available soon. ) :: Trials Frontier + Universal App - Designed for iPhone and iPad Released: 2014-04-10 06:54:35 in the category Explore a vast world on your motorcycle. +1) :: Microsoft Word for iPad iPad Only App - Designed for the iPad Released: 2014-03-27 09:38:37 in the category ** Read Word documents for free. -1) :: Family Guy: The Quest for Stuff + Universal App - Designed for iPhone and iPad Released: 2014-04-10 07:50:49 in the category After another epic battle with the giant chicken, Peter Griffin has accidentally destroyed Quahog! ) :: Flappy Smash - The End + Universal App - Designed for iPhone and iPad Released: 2014-03-29 07:24:26 in the category Check out this paraody of the all time legendary game! ) :: Microsoft Excel for iPad ** View Excel spreadsheets for free.

Del eLearning al mLearning: Una academia en cada iPhone Palabras clave: e-Learning, m-Learning, Comunicación móvil, Enseñanza, Aprendizaje, Nuevas Tecnologías de la Información y la Comunicación (NTIC). Abstract: The technological advances made in communications throughout history have always been applied, at some point, to the field of education and professional training. The application of mobile communications is the next stage. Keywords: e-Learning, m-Learning, Mobile communications, Teaching, Learning, New Information and Communication Technologies (NICT) Desde que la Universidad Estatal de Pennsylvania retransmitiera en el año 1922 sus primeros cursos a través de la radio hasta nuestros días, la educación y la formación mediadas por tecnologías han experimentado numerosas y profundas transformaciones. La educación mediada por tecnologías El concepto de 1.0 alude al e-Learning basado en cursos on line concebidos para el autoestudio. El gran salto en la popularización de las plataformas de e-Learning: el código abierto

Technology and Young Children Key Messages When used intentionally and appropriately, technology and interactive media are effective tools to support learning and development. Intentional use requires early childhood teachers and administrators to have information and resources regarding the nature of these tools and the implications of their use with children. Limitations on the use of technology and media are important. Special considerations must be given to the use of technology with infants and toddlers. Attention to digital citizenship and equitable access is essential. View Key Messages Summary (PDF) Examples of Effective Practice View Examples of Effective Practice (PDF) Technology That Supports Early Learning Pre-recorded Webcast: Technology and Interactive Media as Tools in Early Childhood Programs This prerecorded 21-minute webcast addresses key messages in the position statement. View the webcast

Begin programming: build your first mobile game — University of Reading Learn the basics of Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet. Programming is everywhere: in dishwashers, cars and even space shuttles. This course will help you to understand how programs work and guide you through creating your own computer program – a mobile game. Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. The course will combine video introductions, on-screen examples, downloadable guides, articles and discussions to help you understand the principles behind computer programs and the building blocks that are used to create them. At the end of the course you’ll have a complete game that can be played on an Android phone or tablet, or even your computer. This course teaches the basics of programming and you don’t need any knowledge of coding to take part.

Designing #mlearning Book Review – Chapter 2 As I mentioned in a previous blog post, I intend to provide a brief synopsis of each chapter of ‘Designing mlearning‘, but more importantly I intend to answer the questions that Clark poses at the end of each chapter and then pose those same questions back to you ‘Dear Reader‘ Chapter 2 – The Details In this chapter Clark shares a small exercise he undertakes when speaking on the subject of mobile devices, in which he allows people to acknowledge that cell phones, PDAs, iPods are ‘mobile learning devices’. I have to say that I’m surprised that there is anybody left on the surface of the planet that wouldn’t recognise those devices as mobile learning devices and wonder whether that is an exercise that may have lost its impact since the publishing of the book? Some blisteringly high figures are shown as to how many hours a day the average American spend accessing the mobile web (and let’s not forget that these figures are 2-3 years old!!) “we can’t provide mobile devices”

m-learning o mobile learning ¡Con e-doceo la formación pasa a ser móvil! ¡Con e-doceo,la formación pasa a ser móvil! La app de e-doceoy su modo offline A través del modo offline, la app móvil permite descargar módulos de formación para seguirlos cuando no estamos conectados a Internet. Esta funcionalidad ofrece una gran flexibilidad a los usuarios ya que les permite seguir la formación donde quieran, incluso en lugares sin conexión a Internet (wifi, 3G, 4G, EDGE, etc.) como en el avión, en los desplazamientos, en el extranjero, etc. Conectado o desconectado,¡su formación e-learning disponible en todo momento! Ya sea en el ordenador o en el móvil, con la app de e-doceo sus alumnos siguen sus formaciones incluso aunque no dispongan de conexión a Internet. HTML 5 / Flash Con e-doceo, usted dispondrá de una solución global capaz de exportar sus cursos de formación a distancia a cualquier tipo de equipo móvil: Ipad, Iphone, Android, etc. El mobile learning pasa a formar parte de los rich media La pedagogíaen el núcleo central de sus cursos de formación "mobile learning"

National Education Technology Plan About the National Educational Technology Plan The U.S. Department of Education released the 2024 National Educational Technology Plan (NETP): A Call to Action for Closing the Digital Access, Design and Use Divides. First released in fulfillment of Improving America’s Schools Act of 1994, NETP has been updated multiple times since its original release, most recently in 2016. The Digital Use Divide, addressing opportunities to improve how students use technology to enhance their learning, including dynamic applications of technology to explore, create, and engage in critical analysis of academic content and knowledge; The Digital Design Divide, addressing opportunities for educators to expand their professional learning and build the capacities necessary to design learning experiences enabled by technology; and

Bringing education to young mothers through mobiles | Global Development Professionals Network | Guardian Professional As we celebrate the International day of the girl today, we should take time to remember that young mothers are still girls, too. We need to do what we can to support them in their educational endeavours — even in means considered to be non-traditional. Mobile learning might be one way we can support young mothers when school interruptions occur due to early pregnancy. Here are some of my thoughts which draw upon the Kenyan context. Schooling and early pregnancy in Kenya With a high rate of early pregnancies among women in Kenya, female children in both primary and secondary school are increasingly being affected. Recently, speaking on education reform, cabinet secretary for education, science and technology in Kenya Jacob Kaimenyi drew attention to the difficulties that girls face when they want to return to school after having a baby. Inappropriate use of mobile devices is a common issue around the world among youth. This content is brought to you by Guardian Professional.

Understanding Mobility and its Impact on Learning Mobile Learning | Viewpoint Understanding Mobility and its Impact on Learning Online learning has been around long enough now for educators to understand its benefits and challenges in relation to traditional course delivery. What is Mobile Technology and What Does it Do? Otherwise known as "m-education" or "m-learning," mobile technology is having an effect on instruction. While the immediacy of the technology is understood and embraced for various administrative and communicative purposes, instructors still struggle with the actual benefit to instruction.

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