the language of Hollywood About the Course This history course explores how fundamental changes in film technology affected popular Hollywood storytelling. We will consider the transition to sound, and the introduction of color. Each change in technology brought new opportunities and challenges, but the filmmaker's basic task remained the emotional engagement of the viewer through visual means. We will survey major directors and genres from the studio era and point forward to contemporary American cinema. Our aim is to illuminate popular cinema as the intersection of business, technology, and art. Subtitles for all video lectures available: Turkish (provided by Koc University), English Course Syllabus Here is a week-by week description of the course and the films discussed. Week One: INTRODUCTION Lecture One: Form, Technology, and the Art of Cinema Lecture Two: The Power of Silence: Cinema as a Visual Art. Lecture Three: Street Angel: Borzage's Visual Opera Lecture Four: von Sternberg's World Week Two: Week Three:
Introduction to Sociology About the Course We live in a world that is changing very quickly. Sociology gives us the tools to understand our own lives and those quite remote from us. The premise of this class is that in order to benefit from the sociological perspective, we need to learn how to ask certain basic questions. We need to know how to seek answers through methods that strive to be systematic and generalizable.We will begin with some of the essential questions: How are the things that we take to be natural socially constructed? How do we live today? We will strive to understand how interaction in micro-level contexts affects larger social processes and how such macro-level processes influence our day to day lives. Course Syllabus Week 1: The Sociological Imagination Week 2: Three Sociological Questions Week 3: Methods of Sociological Research Week 4: Us and Them Week 5: Isolation, Groups, and Networks Week 6: Cities Week 7: Social Interaction and Everyday Life Recommended Background None; all are welcome.
How To Build A Startup When does the course begin? This class is self paced. You can begin whenever you like and then follow your own pace. It’s a good idea to set goals for yourself to make sure you stick with the course. How long will the course be available? This class will always be available! How do I know if this course is for me? Take a look at the “Class Summary,” “What Should I Know,” and “What Will I Learn” sections above. Can I skip individual videos? Yes! What are the rules on collaboration? Collaboration is a great way to learn. Why are there so many questions? Udacity classes are a little different from traditional courses. What should I do while I’m watching the videos? Learn actively!
Intro programming for digital artists About the Course The course, lecture, and examples build on each other to teach the fundamentals of programming in general (logic, loops, functions, objects, classes) and also deals with advanced topics including multi-threading, events and signals. Throughout the course, students create meaningful and rewarding expressive digital “instruments” that make sound and music in direct response to program logic. Course Syllabus WEEK 1: Basics: Sound, Waves, and ChucK Programming WEEK 2: Libraries and Arrays WEEK 3: Sound File Manipulation WEEK 4: Functions WEEK 5: Unit Generators and Physical Models WEEK 6: Multi-Threading and Concurrency WEEK 7: Objects and Classes WEEK 8: Live Control: Keyboard, Mouse & MIDI Recommended Background This course was designed to teach a novice programmer (or an artist new to programming) how to code, but will be useful for more experienced programmers. Suggested Readings Course Format Will I get a Statement of Accomplishment after completing this class? Yes.
General Game Playing General game players are computer systems able to play strategy games based solely on formal game descriptions supplied at "runtime". (In other words, they don't know the rules until the game starts.) Unlike specialized game players, such as Deep Blue, general game players cannot rely on algorithms designed in advance for specific games; they must discover such algorithms themselves. General game playing expertise depends on intelligence on the part of the game player and not just intelligence of the programmer of the game player. GGP is an interesting application in its own right. This course is an introduction to General Game Playing (GGP). Students should be familiar with Symbolic Logic and should be able to read and understand program fragments written in a modern programming language. As a student enrolled in this course, you will have free access to selected chapters and content for the duration of the course.
Starting a Business: Advice from the Trenches If you’re like thousands of other designers, programmers and other creative professionals out there, at one point in time you’ve considered starting your own business. Unlike most, you’ve gone against common sense and decided to open shop for yourself. And not just freelance full-time, mind you, but file for the company name, get some stationery, and wade through the legal mumbo-jumbo. This article offers real-world advice from the trenches of a small start-up, and is applicable to designers, web developers, copywriters, usability experts and all manner of service providers. Write a Business Plan#section1 The most important thing you can do to prepare for starting and operating your own business. Beyond the mental exercises, a good business plan will give you a much better chance of getting a small business loan from a bank than walking in and saying, “I like Photoshop and maybe a can do some websites or something. Take a few weeks and develop a strong and thought-out plan. Good:
Listening to World Music About the Course With the click of a mouse, now more than ever we are able to access sounds made by people from all around the world. And yet, most of us don't listen to the wide diversity of music available to us, probably because it sounds so strange. Course Syllabus Week One: Introductions with an overview of recording technology history and ties to world music and cultures; vocabulary for talking about world music and global cultural encounters, and a case study of “Chant,” the 1990s Gregorian chant recording that crossed over into the popular music market.Week Two: Graceland, Paul Simon's "collaborative" album. Recommended Background Though it may be useful, you are not required to have any music theoretical knowledge to take the class. In-course Textbooks As a student enrolled in this course, you will have free access to selected chapters and content for the duration of the course. Suggested Readings Course Format Will I get a Statement of Accomplishment after completing this class?
Lynda.com - Java Essential Training (2011) Lynda.com - Java Essential Training (2011) Type: Video > Other Files: Size: 600.99 MiB (630182009 Bytes) Spoken language(s): English Texted language(s): Tag(s): lynda lynda.com java essential Uploaded: By: sophiscorp Seeders: Leechers: Comments Info Hash: (Problems with magnets links are fixed by upgrading your torrent client!) Lynda.com Java Essential Training ================================== Good luck and have fun!
5 Questions to Ask Yourself When Putting Together a Business Plan by Deborah Sweeney, CEO of MyCorporation | Featured Contributor It’s easy to get scattered whenever you start writing up a business plan outline. Maybe this is your first crack at it and you aren’t sure which way to begin so you start writing about your business and everything you have to offer. If you’re doing just that so far, then that’s good! Keep that part up! Not a whole lot of people will tell a business plan writer that either, to babble on and on about what their business is and does and aspires to do. The expectation here is that your business from the get-go should be neat and ordered, even in the earliest stages of planning, but going by the book, exactly by the book, can leave some much needed questions unanswered. 1. Keep calm and carry on, kiddos. 1) Executive Summary – typically this is placed at the end and is a quick summary of the plan as a whole. 3) Market Analysis – who your target audience is and what they need. 2) Do you know why you’re writing this?
comic books and graphic novels About the Course The comic book pamphlet developed as an independent literary form in the 1930s and early 1940s and has been a favorite of adolescent enthusiasts and cult devotees ever since. Recently, it has entered into a process of transformation, moving from a species of pulp fiction on the margins of children’s literature to an autonomous genre, one Will Eisner labeled the graphic novel. This transformation has been noted in such literary venues as the New York Times and the New Yorker, as well as in an increasing number of university classrooms and bookstore shelves. “Comic Books and Graphic Novels” presents a survey of the history of American comics and a review of major graphic novels circulating in the U. S. today. Get started by enrolling in an upcoming session, then print out the official course playset and get started! Course Syllabus SyllabusComic Books and Graphic NovelsProfessor William KuskinUniversity of Colorado Boulder This is the final schedule. Video 4: What is a Comic?
Lynda.com - Object-Oriented Programming with PHP Lynda.com - Object-Oriented Programming with PHP Type: Video > Other Files: Size: 323.96 MiB (339695889 Bytes) Tag(s): Lynda.com Object Oriented Programming PHP Uploaded: By: vctrt Seeders: Leechers: Comments Info Hash: (Problems with magnets links are fixed by upgrading your torrent client!) Whether you're enhancing or optimizing existing code or just starting from scratch, there's never a better time to start integrating object-oriented design techniques.