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Game Programming Wiki

Game Programming Wiki

TweakGuides.com Opinion: Indie Game Design Do-s and Don't-s: A Manifesto [Veteran indie game creator Edmund McMillen, known for his work on 2005 IGF Grand Prize winner Gish, Time Fcuk, and Super Meat Boy for WiiWare, shares his opinions and manifesto on making indie games, with 24 clear do-s and don't-s to make your art thrive.] One of the most common questions I'm asked in interviews is, "Do you have any advice for independent game developers who are new to the scene, or tips for developers in general?" Well, I actually answered it this time: I came up with this list of indie do-s and don't-s. Now, I'm going to make clear that I'm not perfect and I'm sure as the years go by this list will change. But from where I stand right now, having made independent art/games for a living for the past 10 years, the advice below is crucial to all indie game designers, and all artists for that matter. Also note that when I refer to a "designer" or "artist," I include programmers. The creative is visible in the work as a whole rather than in the specifics. 1. 2. 3. 4. 5. 6.

TypeRacer www.programemos.com Rules of play: game design fundamentals Ships The idea to use Google map data for a game came almost 2 years ago. The "Ships" concept was initially written in Scratch Since the release of the Google Earth plugin and it's versatile programmers interface it became feasible to write a comprehensive application using Google Map data. "Ships" is a case study / Technology show piece that demonstrates what can be achieved with Google Earth. While map data has a tremendous value for practical purposes, it can also be used as a backdrop for a range of games. Special thanks go to Frank Taylor. Of course we are always looking for new projects or contracts that involve simulation or anything related to Google Maps. In the mean time we will pursue a range of interesting Google Earth projects with the simple desire to get even better and learn more. If you wish to talk about your application needs then feel free to contact us

The TrooBloo Database Indie-Resource.com

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