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Creating Makerspaces in Schools

Creating Makerspaces in Schools
Two weekends ago, I attended EdCamp NYC at The School at Columbia, an independent school on Manhattan's Upper West Side. One of the things I love about attending edcamps is that the day is always unpredictable because you don't know what will be discussed or who will be leading conversations until that morning. What ensued was an inspiring day focused on tinkering, exploration and innovation. A Day of Play and Exploration The day began with a discussion led by Don Buckley, The School's Director of Technology and Innovation, focused on design thinking in schools. Buckley used projects completed at The School to illustrate the various stages of design thinking, which include defining a problem, researching and creating a solution and a prototype, and implementing the solution. The day ended with a session on 3D printing run by Don Buckley and Jaymes Dec. Design thinking, tinkering and exploring, designing and creating . . . Why Makerspaces? Bringing Makerspaces into Schools More on Makerspaces

Designing a School Makerspace Makerspaces, STEAM labs and fab labs are popping up in schools across the country. Makerspaces provide hands-on, creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering and tinkering. A makerspace is not solely a science lab, woodshop, computer lab or art room, but it may contain elements found in all of these familiar spaces. Therefore, it must be designed to accommodate a wide range of activities, tools and materials. Cardboard construction Prototyping Woodworking Electronics Robotics Digital fabrication Building bicycles and kinetic machines Textiles and sewing Designing a space to accommodate such a wide range of activities is a challenging process. Some schools have chosen to incorporate makerspaces within multiple classroom spaces. Ask the Right Questions Because of the constantly evolving activities that a makerspace accommodates, a flexible design is critical from the outset. WHICH tools are most needed? Resources:

A Librarian's Guide to Makerspaces: 16 Resources "There were more than 135 million adult makers, more than half of the total adult population in America, in 2015." What is a makerspace? You’ve no doubt been hearing that word more than a few times over the past several years. Makerspaces, also called hackerspaces, hackspaces, and fablabs, are collaborative spaces where people gather to get creative with DIY projects, invent new ones, and share ideas. Since the first official makerspace convened six years ago in a library in upstate New York, libraries have remained an ideal setting for makerspace events across the country. Many offer community resources like 3D printers, software, electronics, craft and hardware supplies, and more. There were more than 135 million adult makers, more than half of the total adult population in America, in 2015. Articles & Blog Posts on Makerspaces 1.) 2.) 3.) 4.) 5.) 6.) 7.) 8.) 9.) 12.) Maker Faire Makerspaces Directories 1.) 2.) 3.) 4.) Revitalizing Community Spaces

Artisan's Asylum ITS ART - Your CG source of inspiration and learning Making a Makerspace: Peek Inside My Plans | attempts at using tech effectively in our classrooms On October 1st I started on my efforts toward creating a set of Makerspaces in our school district. I immediately jumped into visiting the d.school at Stanford, collecting every book I could on the topic, and applied to attend the FabLearn conference. A Makerspace has been my goal since the first day I started as STEM Coordinator last year, so when I was recently given the flexibility and permission to move forward, I jumped on the opportunity immediately. Now, what I’m going to lay out here is my vision, supported by numerous individuals, conference sessions, and books. First of all, the vision and mission of the Makerspace Collaborative: Vision All sites will have access to a Makerspace where students can work together in developing STEM familiarity and competency through after-school 2-week Introductory (Level 1) courses and 2-4 week Advanced (Level 2+) courses, along with lunchtime clubs meeting once or twice a week. How do I plan to get there? RMC Pins Any thoughts? Like this:

Make Your Own Makerspace - Ideas & Inspiration from Demco Carson Block Carson Block has led, managed and supported library technology efforts for more than 17 years. He has been called "a geek who speaks English" and enjoys acting as a bridge between the worlds of librarians and hard-core technologists. simakerspace workshops Choose one or all three of these intro to digital technology demo workshops! Ages 12+ Discounted price for all three workshops: $72 Members and $90 Non-Members or choose individual workshops. Introduction to Micro Computers Wednesday, January 14, 2015 7:00 to 8:30 pm $28 Members $35 Non-Members Instructor: Jarred Sutton Have you ever wanted to automate your home? Learn the differences between some of the most popular micro-computing devices on the market. Introduction to 3D Printing Wednesday, January 21, 2015 7:00 to 8:30 pm Instructor Michael Perina “THE NEXT TRILLION DOLLAR INDUSTRY: 3D Printing” – Business Insider, Inc. 3D Printing is everywhere… Rapid prototyping, architecture, education, healthcare, entertainment, etc. Learn how 3D printing got started and where the technology is going. Introduction to 3D Modeling Wednesday, January 28, 2015 7:00 to 8:30 pm Instructor Michael Gibilaro Have you ever had an idea in your head, but were always looking for a way to show it?

Making for All: How to Build an Inclusive Makerspace EdSurge Newsletters Receive weekly emails on edtech products, companies, and events that matter. The Maker Movement has crept into the consciousness of schools in the past few years. Leah Buechley is a former MIT associate professor and inventor of a wide range of “maker” technologies that merge high-tech and craft traditions. There are a number of organizations working to bring the empowerment of making to a wider range of people, not just in the US, but around the world. One of these Fellows is Susan Klimczak, the education organizer of Boston's Learn 2 Teach, Teach 2 Learn program at South End Technology Center @ Tent City. Another FabLearn Fellow, Roy Ombatti, is the Outreach Coordinator at the Nairobi FabLab. The days of waiting for a handout, or a company to make what you need, or grants are over. The idea of inclusion is not only important for community organizations or schools serving underserved populations.

Hammerspace Workshop Apps & More for Makerspaces | Mix It Up Whether your library or school has a dedicated makerspace, you are experimenting with maker and STEM programming, or looking for inspiration to get started, this inaugural installment of “Mix It Up” offers a broad selection of free or low-cost apps, websites, and tools for engaging kids and teens in creative maker projects. Our field-tested recommendations are grouped into three main sections: Coding, Filmmaking, Tinkering, and 3D Printing. Making is all about trial and error; don’t be afraid to experiment with these tools and encourage playful exploration by your patrons or students. Tinkercad Rainy Day, Solo ExplorationFree | Gr 5 Up A computer-aided model (CAD) software program that allows users to design items for 3-D printing or lasercutting. Cookie Caster Rainy Day, Solo ExplorationFree | Gr 3 Up Make cookies and the cookie cutters! Coding Filmmaking Tinkering

Rochester Makerspace Cape Cod Mini Maker Faire | Make • Create • Craft • Build • Play Original Proposal - Ravenswood Makerspace Collaborative Ravenswood Makerspace Collaborative Proposal Objective Ravenswood students will have exposure to a variety of STEM opportunities to support developing his/her passion before entering high school. Program Provide at least three (3) lunchtime and/or after school introductory STEM opportunities for students at all sites, housed within a Makerspace, or design lab, on campus. Programming/CodingEngineering/RoboticsDesign Thinking Extended STEM opportunities in all three areas will allow students whose interests were sparked in the introductory STEM opportunities to develop further competencies. Goal Expose at least 700 students to programming/coding, robotics, and design thinking per year. Timeline 2013-2014: Build Makerspace and create pilot introductory and extended STEM opportunities at Los Robles Magnet Academy, supporting students from Los Robles, Cesar Chavez and Green Oaks. 2014-2015: Full introductory and extended STEM opportunities across all school sites. Budget Technology Consumables Space

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