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Design thinking for business innovation

Design thinking for business innovation

Intro programming for digital artists About the Course The course, lecture, and examples build on each other to teach the fundamentals of programming in general (logic, loops, functions, objects, classes) and also deals with advanced topics including multi-threading, events and signals. Throughout the course, students create meaningful and rewarding expressive digital “instruments” that make sound and music in direct response to program logic. Course Syllabus WEEK 1: Basics: Sound, Waves, and ChucK Programming WEEK 2: Libraries and Arrays WEEK 3: Sound File Manipulation WEEK 4: Functions WEEK 5: Unit Generators and Physical Models WEEK 6: Multi-Threading and Concurrency WEEK 7: Objects and Classes WEEK 8: Live Control: Keyboard, Mouse & MIDI Recommended Background This course was designed to teach a novice programmer (or an artist new to programming) how to code, but will be useful for more experienced programmers. Suggested Readings Course Format Will I get a Statement of Accomplishment after completing this class? Yes.

Management 3.0 - /campus - Notre offre - Pyxis Mener des développeurs Agiles, développer des leaders Agiles. Fondé sur le livre à succès Management 3.0 de Jurgen Appelo, le cours de formation du même nom a été donné dans plus de quinze pays en 2011. Pyxis est fière d'être la toute première à offrir ce cours au Canada. Ayant rencontré François personnellement dans mon cours et discuté avec lui des différents défis et possibilités liés à la gestion d’organisations Agiles, je lui fais pleinement confiance. Objectifs Agir de façon optimale à titre de gestionnaire dans un contexte Agile;Connaître des outils et pratiques pour vous aider à devenir des leaders d’exception. Description L’Agilité amène son lot de nouveaux défis aux équipes de développement, mais aussi aux gestionnaires. Management 3.0 se distingue par la grande variété des thèmes traités. Ce que vous apprendrez : Information générale Durée : 2 jours Prix unitaire : Cliquez sur « Inscrire des participants en ligne » pour connaître le prix dans votre région. Galerie de photos

Creativity, Innovation and Chage This course empowers learners to develop their creative human potential to improve, enhance, and transform their businesses, communities, and personal lives. Processes like Intelligent Fast Failure will teach you rapid prototyping skills, while the Adaption-Innovation creative style spectrum will help you understand how and why your ideas are unique - and how you can work better with others to solve complex problems. Personal reflection tools like CENTER add a character development dimension to the course that is an important first step towards unlocking your creative potential. Joining the team are Dr. Follow us on Twitter @PSUCIC Like our Facebook Page hereJoin our Google+ community hereConnect with the community on LinkedIn here Time-frame: 8 weeks, starting in September 2013 Week 1: Creative Identity The Importance of FailureCreative DiversityEstablishing and Building Character Week 2: Idea Generation Ideation MethodsIdea JournalCreative Divergence Week 3: Idea Evaluation Adventurers.

Developing Innovative Ideas for New Companies About the Course #1 Entrepreneurship Course on Coursera* #3 Overall Business Course on Coursera* *CourseTalk's "Top Rated" MOOCs (October, 2014) This course assists aspiring entrepreneurs in developing great ideas into great companies. Using proven content, methods, and models for new venture opportunity assessment and analysis, students will learn how to enhance their entrepreneurial mindset and develop their functional skill sets to see and act entrepreneurially. With this course, students experience a sampling of the ideas and techniques explored in the University of Maryland's Online Master of Technology Entrepreneurship. Course Syllabus Week One: Entrepreneurial Perspective What is entrepreneurship? Week Two: Entrepreneurial Mindset, Motivations and Behaviors Entrepreneurial mindsetEntrepreneurial motivationsEntrepreneurial behavoirsRisk taking in entrepreneurial decision-makingRisk, uncertainty, and stakeholder involvement Week Three: Industry Understanding Recommended Background Yes!

the language of Hollywood About the Course This history course explores how fundamental changes in film technology affected popular Hollywood storytelling. We will consider the transition to sound, and the introduction of color. Each change in technology brought new opportunities and challenges, but the filmmaker's basic task remained the emotional engagement of the viewer through visual means. We will survey major directors and genres from the studio era and point forward to contemporary American cinema. Our aim is to illuminate popular cinema as the intersection of business, technology, and art. Subtitles for all video lectures available: Turkish (provided by Koc University), English Course Syllabus Here is a week-by week description of the course and the films discussed. Week One: INTRODUCTION Lecture One: Form, Technology, and the Art of Cinema Lecture Two: The Power of Silence: Cinema as a Visual Art. Lecture Three: Street Angel: Borzage's Visual Opera Lecture Four: von Sternberg's World Week Two: Week Three:

Listening to World Music About the Course With the click of a mouse, now more than ever we are able to access sounds made by people from all around the world. And yet, most of us don't listen to the wide diversity of music available to us, probably because it sounds so strange. Course Syllabus Week One: Introductions with an overview of recording technology history and ties to world music and cultures; vocabulary for talking about world music and global cultural encounters, and a case study of “Chant,” the 1990s Gregorian chant recording that crossed over into the popular music market.Week Two: Graceland, Paul Simon's "collaborative" album. Recommended Background Though it may be useful, you are not required to have any music theoretical knowledge to take the class. In-course Textbooks As a student enrolled in this course, you will have free access to selected chapters and content for the duration of the course. Suggested Readings Course Format Will I get a Statement of Accomplishment after completing this class?

comic books and graphic novels About the Course The comic book pamphlet developed as an independent literary form in the 1930s and early 1940s and has been a favorite of adolescent enthusiasts and cult devotees ever since. Recently, it has entered into a process of transformation, moving from a species of pulp fiction on the margins of children’s literature to an autonomous genre, one Will Eisner labeled the graphic novel. This transformation has been noted in such literary venues as the New York Times and the New Yorker, as well as in an increasing number of university classrooms and bookstore shelves. “Comic Books and Graphic Novels” presents a survey of the history of American comics and a review of major graphic novels circulating in the U. S. today. Get started by enrolling in an upcoming session, then print out the official course playset and get started! Course Syllabus SyllabusComic Books and Graphic NovelsProfessor William KuskinUniversity of Colorado Boulder This is the final schedule. Video 4: What is a Comic?

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