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A Printable Guide to Social Media [#Infographic]

A Printable Guide to Social Media [#Infographic]
Cram a dozen educators into a conference room and ask them to name the most popular social media tools used by students, and it’s a safe bet everybody at the table could rattle off the top two: Facebook and Twitter. But those are far from the only online applications making inroads in schools. As administrators warm to engaging students through social media, the list of potential resources at their disposal grows longer by the day. Facebook and Twitter are the obvious choices. Of course, if naming the latest social media tools seems tough, learning how to use them all is harder still. As the editors at Edudemic were right to point out, the infographic, which was written with small businesses in mind, has a few glaring omissions — Pinterest, for one. Is there a social media application not listed here that you’d like to learn more about?

How Should Social Media Be Taught in Schools? Before we ask how, I think we should address why social media should be taught in schools. Students may appear to be comfortable using social media, but don’t assume that they know how to use it appropriately in a classroom setting. Educators Baiyun Chen and Thomas Bryer from the University of Central Florida conducted research on instructional strategies for social media last year, and they pointed out that, “one of the common themes in previous research is that students use social media for personal reasons, but rarely for educational or learning purposes.” With this in mind, teaching students how to appropriately use social media becomes not just a good idea; it becomes a school’s responsibility. The Gift of Social Learning Social media can provide two things that are critical for student engagement in a literate environment: audience and purpose. Audience refers to those who will see what students create and share. Purpose is the reason students are doing the work.

Bloom’s Taxonomy: The 21st Century Version So much have been written about Bloom’s taxonomy; one click in a search engine will flood your page with hundreds of articles all of which revolve around this taxonomy. Only few are those who have tried to customize it to fit in the 21st century educational paradigm. As a fan of Bloom’s pedagogy and being a classroom practitioner, I always look for new ways to improve my learning and teaching, and honestly speaking , if you are a teacher/ educator and still do not understand Bloom’s taxonomy then you are missing out on a great educational resource. The following article is a summary and a fruit of my long painstaking research in the field of Bloom’s taxonomy. Bloom’s taxonomy of learning as Wikipedia has put it is “ a classification of learning objectives within education proposed in 1956 by a committee of educators chaired by Benjamin Bloom ”. 1 – The cognitive : The intellectual or knowledge based domain consisted of 6 levels . Let us now go through the different domains stated here.

Lesson Plan: Teach Students to Put the 'You' in YouTube Lesson Description Communication is an essential skill that all students must develop to function successfully in both the physical and digital worlds. That's what "Finding Youth Voice" is about: helping young people develop a perspective and articulate their ideas in meaningful ways using digital media. This project hinges on the passion and motivation of the students, who are tasked with telling personal stories in digital form, and that of the teachers who mentor them. The diversity of the technology tools that are available for student use also will determine how creative they can be in the documentary films, music videos, animated shorts, audio recordings or other multi­media projects they produce. What matters most is that their own perspective drives the work. Video tends to be a popular choice among ­students, so this lesson plan details how to proceed with that type of project. Subject Area This project was developed for high school students but can be adapted for any grade level.

Beyond Substitution: The SAMR Model | 2011 Summer Tech Institute Think technology and education end with Word documents and Google Apps? Think again. SAMR, a model designed to help educators integrate technology into teaching and learning , was developed by Dr. Ruben Puentedura. The model aims to enable teachers to design, develop, and integrate digital learning experiences that utilize technology to transform learning experiences to lead to high levels of achievement for students. Double click the image below to get a full size view of the image. Substitute, Augmentation, Modification, Redefinition SAMR - Models for Enhancng Technology Integration 1 The four levels of the SAMR model: 1. 2. 3. 4. Find more information about SAMR in Puentedura’s podcasts at iTunes U. Like this: Like Loading...

21st century learning The 33 Digital Skills Every 21st Century Teacher should Have By EdTech Team Updated on march 2, 2015 : The original list that was created in 2011 comprised 33 skills , after reviewing it we decided to do some merging and finally ended up with the 20 skills below. The 21st century teacher should be able to : 1- Create and edit digital audio Here are some tools for teachers to develop this skill :Free Audio Tools for Teachers 2- Use Social bookmarking to share resources with and between learners Here are some tools for teachers to develop this skill : A List of Best Bookmarking Websites for Teachers 3- Use blogs and wikis to create online platforms for students Here are some tools for teachers to develop this skill : Great Tools to Create Protected Blogs and Webpages for your Class 4- Exploit digital images for classroom use Here are some tools for teachers to develop this skill :Web Tools to Edit Pictures without Installing any softwareTools to Convert Photos into Cartoons

Mindcraft i barnehagen | Pedagogisk Praksis Noen av de eld­ste barna i barne­ha­gen har forsøkt seg på spillet Minecraft. De byg­ger hus, de lager kjellere, byg­ger veg­ger, set­ter inn dører, diskuterer mate­ri­ale, skaf­fer seg mat. De sam­ler blom­ster, spiller sam­men, samar­bei­der, møter hveran­dre i spillet mm. Vi leker oss litt med dette spillet og ser at det har et stort poten­sialet for å skape sam­men og samarbeide. Det kan gjøres veldig enkelt med at de samar­bei­der om å bygge ett eller flere hus på en iPad, det kan også avanseres slik at de kan bruke to iPader. Hus har vært et tema på basen noen måneder, de har laget hus i leire, malt og teg­net, lekt med dig­i­tale dukke­hus, de har teg­net inter­iør, laget i trolldeig og laget hus i skoesker med forskjel­lige mate­ri­aler (mer om dette siden). I Minecraft kan man møte forskjel­lige dyr og skap­ninger, noen av dem kan være skumle som skjel­lett, creep­ers, zom­bies og edderkop­per. I spillet kan man også møte andre dyr, f.eks ulv som kan temmes.

Edtech theory….why bother? | I am currently studying my Masters in Education, specialising in Information Technologies and over the weekend completed an assignment. One part of the assignment was to look at some of the theories, models and frameworks behind using technology in the classroom, that enable teachers to do this effectively. I thought I would share some of that information here as a little reminder as sometimes I feel many teachers get so caught up in the tools and forget about the pedagogy. The theory behind effective technology integration: If you want to embrace technology effectively and in a meaningful manner in the classroom, you first need to identify your strengths and weaknesses. TechnologyPedagogyContent Imagine you are teaching a fractions lesson in mathematics, do you know the content? The TPACK framework is a great place to start to identify your professional development needs. My explanation of the SAMR model, from substitution to redefinition! SAMR Model from Rebecca Spink on Vimeo.

The 17 Best Twitter Hashtags for Education (2012 ) Talking about Twitter brings to mind the power of hashtags. According to Twitter Help Center the symbol #, called hashtag, is used to mark keywords or topics in a tweet. It was created organically by Twitter users as a way to categorize messages. Below is a list of the Edublog Award finalistsfor the best Twitter hashtag for education in 2012 This is a hashtag dedicated to the use of mobile technologies in education8-# ntchat ( new Teacher chat )This chat was created to provide weekly mentoring and focus on the needs of new, new to the profession and pre-service teachers.9- # pedagoofridayThis is another great hashtag for teachers and educators. #mathchat : Mathematics#scichat : Science#engchat: English#artsed : The Arts in education#musedchat: Music#eltchat : English Language teachers#SSChat : Social Studies chat#HistoryTeacher : History#GeographyTeacher: Geography#PhysicsEd : Physics Cybraryman has also compiled a great comprehensive list of educational hashtags more than 60.

Ways to Evaluate Educational Apps I am conducting a series of workshops in Florida and was asked to share a rubric to help teachers evaluate educational apps as part of the workshop. In 2010 Harry Walker developed a rubric, and I used his rubric (with some modifications by Kathy Schrock) as the basis for mine. (Read Harry Walker's paper Evaluating the Effectiveness of Apps for Mobile Devices.) I kept in mind that some apps are used to practice a discrete skill or present information just one time. My rubric also emphasizes the ability to customize content or settings and how the app encourages the use of higher order thinking skills. Here's what I chose to spotlight in my rubric: Relevance The app’s focus has a strong connection to the purpose for the app and appropriate for the student Customization App offers complete flexibility to alter content and settings to meet student needs Feedback Student is provided specific feedback Thinking Skills Engagement Student is highly motivated to use the app Sharing

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