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Blog Archive » AtlasMaker 0.7 – Make Texture Atlases in Photoshop In game development it is common to have hundreds if not thousands of texture maps and animation frames in a single project. Keeping track of all these images is taxing for both the developer and the computer, so what we do is arrange the images into texture atlases. A texture atlas is an image that contains many other images. AtlasMaker is a Photoshop script that lets you create these atlases inside Photoshop. AtlasMaker main window. Features Cross platform – tested in Photoshop CS3,CS4,CS5 on Windows and Mac OSX.Open SourceCreate texture atlases or tile grids for 2d games.Several image sorting algorithms. Generated with AtlasMaker: Left, a texture atlas with variable sized images. Installing AtlasMaker There are two ways to running AtlasMaker in Photoshop. When you next start Photoshop, AtlasMaker should appear in the File->Scripts menu. Quickstart guide The first thing to do is select a directory of images by clicking “browse” at the top of the window. Custom data file export