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8 Great iPad Apps for Creating Stop Motion Videos

8 Great iPad Apps for Creating Stop Motion Videos
1- Stop Motion Recorder StopMotion Recorder is toy video camera enable you to make stunning stop motion video like claymation. And you can edit, share movie via Mail, 'Facebook', 'Twitter (Twitvid)', Twitter(yFrog) & 'Youtube' from your iPhone. 2- Animation Creator HD Animation Creator HD allows your creativity to come to life on your iPad or iPad Mini! 3- FlipBook FlipBook has everything you need to get started animating, from an eraser to onion skinning (which lets you see a faint image of the previous and next frames) to layered drawing. 4- iMovie Make beautiful HD movies anywhere with iMovie, the fast and fun moviemaking app that puts everything you need to tell your story at your fingertips. 5- My Stop Action Your movies are made up of a series of photos - take each photo in turn, with a semi-transparent overlay (onion skin) of the previous frame to guide you. 6- Smoovie The 'must have' app for making stop motion animations on iPad. 7- Draw and Show 8- Animation Creator Related:  Tech info sites

Dos excelentes herramientas para crear animaciones Stop Motion para su clase ~ Tecnología Educativa y Aprendizaje Móvil Stop motion videos are usually enchanting because they’re so basic, the choppy movements are part of the appeal. But at its most wonderful, stop motion videos can bring sketches or toys or static objects to life. As a teacher you can use these videos for a variety of reasons. You can ,for instance, use them to explain a hard to grasp concept to your students or encourage your students to create stop motion movies of their own projects....etc. Here are two awesome web tools you should definitely try when creating stop motion movies. Enjoy This is a cool tool for creating stop motion animations. This is a great web tool for creating stop motion movies.

Videos - NetSafe Utah The following videos have been produced in an effort to educate students, parents, teachers and others on a variety of Internet safety topics. We invite you to view and/or download these videos for your educational benefit. If you would like to download any of the videos below, visit eMedia. (2 min 19 sec) When Alex runs into a bully on the playground, he knows what to do. (2 min 41 sec) Knowing when it’s okay to share personal information and when it’s not can be difficult. (2 min 12 sec) Connecting with friends online can be a lot of fun—but when you don’t know someone in the real world, you can’t be sure who they are. (2 min 16 sec) Kids need to know what to do if something on the Internet makes them feel uncomfortable. (2 min 24 sec) Hoping to impress his friends, Alex is thinking of posting a picture of himself online. Videos on this page are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike License.

iStopMotion for iPad para iPhone, iPod touch y iPad en el App Store de iTunes ‘Choose your own’ adventure stories using Google Slides. – EDTECH 4 BEGINNERS Are you looking for an interesting way to encourage your class to write? ‘Choose your own’ adventure stories worked brilliantly for me! What is this type of story? It is simply a story which has options for the reader to choose from. They decide what happens to the character. How did Google Slides help? Have a look at my video tutorial which will show you how to carry out the task: What was the impact on the pupils? My students were definitely motivated to write and the results were fantastic. Click here to see a brilliant example! Have a go! Like this: Like Loading...

Google Slides: Choose Your Own Adventure - Teacher Tech Eric Curts posted directions for using Google Slides to create a choose your own adventure style activity. Using hyperlinks within a Google Slides presentation, build a story or tutorial that asks the viewer to make decisions. Google Slides is probably my favorite collaboration tool. See what your students can collaborate on and create! My students created an awesome adventure story using collaboration tools. Copyright secured by Digiprove © 2016

Could Storytelling Be the Secret Sauce to STEM Education? In the short story “The Ones Who Walk Away from Omelas,” author Ursula Le Guin describes a utopian city that has everything people want or need — beauty, religion, happiness — but it’s all possible because one child is kept in the dark, separated from all joy and light. Citizens of the city have to go and see this boy, but some can’t take the guilt and walk away. After reading the story, Lev Fruchter and his class talk about what elements make up utopia and use the conversation as a jumping-off point to talk about equations. They talk about adding good things and multiplying them if they’re really great or, inversely, subtracting things that make people unhappy and dividing the really bad elements. This is all a way of thinking about the math that will eventually run a computer program. Fruchter loves words, but is comfortable enough with math and science that he was called upon to teach them. “I’m a narrative learner,” said Fruchter.

Using Kahoot! and others the way your brain craves Sure, you might think. I use Kahoot! and G Suite and others in the classroom all the time. They're great. But are you using them the way your brain wants you to use them? A growing body of research on brain science gives suggestions on how to teach and learn for maximum impact. The result: We use teaching strategies and tech tools without optimizing their use for the brain. So ... how can we do that? I brainstormed a list of brain-friendly ways to use various educational websites, digital tools and apps after an interview with Dr. As Pooja talked about how cognitive science findings could impact the classroom, I kept thinking, "There's a great tech tool for that!" These are also the same ideas that The Learning Scientists discuss on their site, in their blog, in their podcasts, etc. Here are some of those ideas with quick summaries of the brain science that inspired them: Retrieval practice I'm a huge fan of finding ways to incorporate retrieval into the classroom. Retrieve together. Here.

Screencastify (Screen Video Recorder) John Hattie: 10 myths about student achievement John Hattie’s 15 year meta-analysis of over ¼ of a billion students worldwide has enabled him to identify what really aids student achievement. In an interview with Sarah Montague for BBC Radio 4, he dispels some popular myths about what does and doesn't matter in your school. Factors affecting student achievement – Hattie’s take: 1. Class Size Reducing class size does enhance student achievement but only by a marginal amount. 2. Academies, grammars and state schools don’t actually differ too much inside, what’s more important is good leadership within your school. 3. Conversations about school uniform are distracting; it doesn't matter if uniform is compulsory or not as it makes no difference whatsoever to student achievement. 4. Homework has been found to have no effect on the progress of primary school children. 5. These are powerful in terms of helping children learn. 6. Does TV have a negative effect on a child’s progress? 7. 8. 9. 10. How can we improve the UK education system?

Visible Thinking VisibleThinking In Action Every committed educator wants better learning and more thoughtful students. Visible Thinking is a way of helping to achieve that without a separate ‘thinking skills' course or fixed lessons. Visible Thinking is a broad and flexible framework for enriching classroom learning in the content areas and fostering students' intellectual development at the same time. Here are some of its key goals: Deeper understanding of content Greater motivation for learning Development of learners' thinking and learning abilities. Toward achieving these goals, Visible Thinking involves several practices and resources. The idea of visible thinking helps to make concrete what a thoughtful classroom might look like. When the answers to questions like these are consistently yes, students are more likely to show interest and commitment as learning unfolds in the classroom. A bit about our research One important finding was that skills and abilities are not enough.

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