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NDoc Online 30 game scripts you can write in PHP, Part 1: Creating 10 fundamental scripts Getting started As both a game master/storyteller and a developer, I frequently find myself writing little utilities and scripts to help me when running, planning, and playing games. Sometimes I need a quick idea. Other times, I just need a whole pile of names for Non-Player Characters (NPCs). Occasionally, I need to geek out on numbers, work out some odds, or integrate some word puzzles into a game. Many of these tasks become more manageable with a little bit of script work ahead of time. This article will explore 10 fundamental scripts that can be used in various types of games. We will blaze through these scripts pretty quickly. Back to top A basic die roller Many games and game systems need dice. In many cases, that would be more or less fine. Listing 1. function roll () { return mt_rand(1,6); } echo roll(); Then we can pass the type of die we want to roll as a parameter to the function. Listing 2. Random name generator Listing 3. Listing 4. Listing 5. Scenario generator Listing 6. Summary

dartdocgen: The API Documentation Generator Use dartdocgen to generate, and serve, the documentation for your Dart package. Basic usage Dartdocgen generates documentation from Dart code in the lib directory and creates the output in JSON format. When using the --serve option, dartdocgen serves your files so you can see them locally in a browser. To deploy your documentation to the web, host the viewer on your server, compiled to JavaScript, along with your generated files. Generate documentation Here is a simple example of using dartdocgen to generate docs on the command line. Run this command from the top-level directory of your Dart package, after you have run pub get to get the dependencies: dartdocgen . This command generates documentation, in the JSON file format, and places it in a top-level directory named docs. View docs locally Here is a simple example of using dartdocgen to generate, and then serve, the generated docs to the viewer. dartdocgen --serve . Deploy docs To deploy your documentation to the web, do the following:

Aivosto - Analyze, Document and Flowchart Source Code Codecademy Labs daux.io - Getting Started Comparison of documentation generators - Wikipedia, the free enc The following tables compare general and technical information for a number of documentation generators. Please see the individual products' articles for further information. Unless otherwise specified in footnotes, comparisons are based on the stable versions without any add-ons, extensions or external programs. General information[edit] Basic general information about the generators: creator/company, license/price etc. Operating system support[edit] The operating systems the generators can run on. Note (4): GNU D Compiler. Language support[edit] The programming languages the generators recognize. Note (1): .NET is not a programming language, but is listed here for convenience. Note (2): Though not supported as a native input language, Doxygen can be extended through the use of filters. Note (3): Generators listed here can be extended to support any language that has comments. Input formats[edit] The input formats the generators can read. Output formats[edit] Other features[edit] GhostDoc

Unity Web Player The Unity Web Player enables you to view blazing 3D content created with Unity directly in your browser, and autoupdates as necessary. Unity allows you to build rich 3D games with animated characters, sizzling graphics, immersive physics. Then you can deliver the games to the web or as standalone players. Unity Web Player for Windows Internet Explorer, Firefox, Safari, Opera Requirements Windows XP/Vista/7/8/10 DownloadDownload Unity Web Player for Mac OS X Safari, Firefox Mac OS X 10.7 or newer Download Unity Web Player The Unity Web Player can be downloaded to run browser-based Windows and Mac games and apps made with Unity. Check out Unity's gallery to view and play games and apps on your device.

Documentation generator Document generation can be divided in several type of documents: Batch documents (all automated documents)Interactive documents (documents that can not be produced automatically)Text block correspondence (documents created based on pre-defined text blocks)Forms (forms for websites) You can place every type of document you come across in one of these categories. Doxygen Generate documentation from source code Doxygen is the de facto standard tool for generating documentation from annotated C++ sources, but it also supports other popular programming languages such as C, Objective-C, C#, PHP, Java, Python, IDL (Corba, Microsoft, and UNO/OpenOffice flavors), Fortran, VHDL, Tcl, and to some extent D. Doxygen can help you in three ways: It can generate an on-line documentation browser (in HTML) and/or an off-line reference manual (in ) from a set of documented source files. Doxygen is developed under Mac OS X and Linux, but is set-up to be highly portable. Doxygen license Copyright © 1997-2016 by Dimitri van Heesch. Permission to use, copy, modify, and distribute this software and its documentation under the terms of the GNU General Public License is hereby granted. Documents produced by doxygen are derivative works derived from the input used in their production; they are not affected by this license. Sponsored links(not related to doxygen)

The Basics of C Programming" The previous discussion becomes a little clearer if you understand how memory addresses work in a computer's hardware. If you have not read it already, now would be a good time to read How Bits and Bytes Work to fully understand bits, bytes and words. All computers have memory, also known as RAM (random access memory). For example, your computer might have 16 or 32 or 64 megabytes of RAM installed right now. float f; This statement says, "Declare a location named f that can hold one floating point value." While you think of the variable f, the computer thinks of a specific address in memory (for example, 248,440). f = 3.14; The compiler might translate that into, "Load the value 3.14 into memory location 248,440." There are, by the way, several interesting side effects to the way your computer treats memory. int i, s[4], t[4], u=0; for (i=0; i<=4; i++) { s[i] = i; t[i] =i; } printf("s:t\n"); for (i=0; i<=4; i++) printf("%d:%d\n", s[i], t[i]); printf("u = %d\n", u); s[1000000] = 5;

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