ButtonBass Faites la musique en ligne. Jouer du piano virtuel avec votre clavier. Every Noise at Once italian progressive metal deep symphonic black metal christian symphonic metal brazilian classical piano native american spiritual indonesian alternative rock romanian contemporary classical greek contemporary classical classic progressive house vintage italian soundtrack japanese progressive house novos talentos brasileiros melbourne bounce international south african alternative finnish progressive metal progressive electro house deep contemporary country historic piano performance american 21st century classical uk experimental electronic african-american classical italian occult psychedelia instrumental acoustic guitar musica cristiana guatemalteca latin american heavy psych swiss contemporary classical turkish classical performance post-rock latinoamericano swedish progressive metal symphonic melodic death metal argentine alternative rock canadian contemporary r&b musica colombiana instrumental rap underground colombiano musica gaucha tradicionalista swedish singer-songwriter spanish contemporary classical
Pioneer 10 Pioneer 10 (originally designated Pioneer F) is an American space probe, weighing 258 kilograms, that completed the first mission to the planet Jupiter.[1] Thereafter, Pioneer 10 became the first spacecraft to achieve escape velocity from the Solar System. This space exploration project was conducted by the NASA Ames Research Center in California, and the space probe was manufactured by TRW. Pioneer 10 was assembled around a hexagonal bus with a 2.74 meter diameter parabolic dish high-gain antenna, and the spacecraft was spin stabilized around the axis of the antenna. Its electric power was supplied by four radioisotope thermoelectric generators that provided a combined 155 watts at launch. Pioneer 10 was launched on March 3, 1972, by an Atlas-Centaur expendable vehicle from Cape Canaveral, Florida. Mission background[edit] History[edit] Pioneer 10 in the final stages of construction Pioneer 10 on a Star-37E kick motor just prior to being encapsulated for launch Spacecraft design[edit]
Nature Sounds Mixer gratuit Sounds of the sea: Listening online to the ocean floor By Rhitu Chatterjee and Rob Hugh-Jones PRI's The World "The cable is going underneath here," says Benoit Pirenne, standing at the water's edge on Canada's Vancouver Island. "It's going out 500 miles (800km) in a big loop in the ocean, coming back in the same place." The Vancouver cable connects a network of scientific instruments on the floor of the north Pacific, some as deep as 1.5 miles (2.5km). Set up by Pirenne and his colleagues at the University of Victoria, and called Neptune Canada, they continuously monitor the marine environment. Ocean floor listening posts in the north Pacific off Vancouver Island The scientists are harvesting large amounts of information, including water pressure readings that help them better understand the movement of tsunamis through oceans, which they hope will lead to more accurate warning systems. But they are also listening. It's also now available to anyone else with an internet connection. Ocean 'ears' National security Widening the net
Minecraft (alpha) I plan on having several game modes: (copied and pasted from the blog) Creative mode You’ve got infinite materials and build without any delay. Can be played both as singleplayer and as multi player.You can share the maps with other players somehow. Survival mode Singleplayer / cooperative. Does this mode need a goal? Team survival mode Same as Survival mode, except players are divided into two or more teams. Fortress mode After having built a level in Creative or Survival mode, you and your friends connect to another fortress made by some other people. The last two modes will have weapons and fighting. The game engine was written from scratch in java. The map is randomly generated.
just be (full remix) (dj maquenaliss) ♫ Tony-b Machine ♫ aM laboratory Japan Earthquake, 2 Years Later: Before and After - In Focus In a few days, Japan will mark the 2nd anniversary of the devastating Tohoku earthquake and resulting tsunami. The disaster killed nearly 19,000 across Japan, leveling entire coastal villages. Now, nearly all the rubble has been removed, or stacked neatly, but reconstruction on higher ground is lagging, as government red tape has slowed recovery efforts. Locals living in temporary housing are frustrated, and still haunted by the horrific event, some displaying signs of post-traumatic stress disorder. Collected below are a series of before-and-after interactive images. Use j/k keys or ←/→ to navigate Choose: The tsunami-devastated Kesennuma in Miyagi prefecture, is pictured in this side-by-side comparison photo taken March 12, 2011 (left) and March 4, 2013 (right), ahead of the two-year anniversary of the March 11 earthquake and tsunami that damaged so much of northeastern Japan. - javascript required