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SOUND / Generating Sound with Houdini Above is how you might create a very simple SOUND in Houdini. Make sure that you set it to real time and then set the Audio Panel. I guess it is time to revisit this book by Andrew Lowell.... Creating, triggering and doing something with sound in Houdini seems to be something I have to explore further. MAX AND CHUCK Someone also mentioned about Max not long ago, a node based system similar to Houdini to generate sound and trigger things. Accidentally, I am currently doing this online course from Coursera:Introduction to Programming for Musicians and Digital Artists with Ajay Kapur. Above is a very interesting course where they try to mix sound and programming. I have to mention that only this year that I have been dedicating myself to learn programming and finally got it. And then I heard about Pure Data, MAX node based for music creation, and I got to ChucK. Why a sudden obsession with programming?

NSA02 | CHOPs Projects Lesson 2 | CHOPs ProjectsPublished: Oct 4, 2013 for Houdini 12.5 This week we continue learning CHOPs by doing a couple of projects. Specifically we will learn how to create the “Pin Table” effect in the original X-Men Movie. We will then move on and learn about the Table CHOP to import tabular data and create a small project that uses the data to create a star field. The scene files for this lesson are available using the button at the top right just under the embedded video. Are you New to Houdini? If you are new to Houdini and would like to follow through these lessons, be sure to download the FREE Houdini Apprentice edition then go through the First Steps Intro lessons. Instructor | Ari Danesh Ari Danesh is a Visual FX artist and Interactive Designer with 12 years experience teaching at the University level.

motion trails in houdini, part 1 » Toadstorm Nerdblog I haven’t posted in a long time mostly because I’ve been spending the majority of the last month devouring Houdini tutorials on the internet. Houdini is capable of handling incredibly complex visual effects, and its node-based architecture makes it ideal for effects R&D… if you can get past the learning curve. I’ve never seen a more complicated-looking program. Anyways, after beating my head against the wall for the better part of a month I’ve finally started making sense out of this program, and I want to share an effect I’ve been researching for an upcoming spot, and turn this into a sort of tutorial for dealing with particle systems, creating objects on the fly, and manipulating shapes using audio. Later on I’ll also go over how to make the effect into a “digital asset,” meaning packaging the effect into a single node with its own interface that you can then use for other shots or share with other artists. I really dislike video tutorials so I’m going to try to write this one out.

Cut And ...: Basic CHOP - Audio Data Import Basic CHOP - Audio Data Import 波形を使ったチャンネルの制御, 音声ファイルの取り込みと加工,Expression [ icmin(0,0), icmax(0,0) ] POP [ Location Node, Orbit Node ]CHOP [ File Node, Delete Node, Resample Node, Math Node, Rename Node, Envelope Node, Trigger Node ] 最終的なCHOP NETWORK内。ポイントとしては Delete NodeでChan1を削除。 Resample NodeでSampleRateの調整。 Math Node : Range TAB/ From Range: icmin(0,0), icmax(0,0)Rename Nodeでchan0をradiousに変更。 Resample Nodeを挟んでから調整した音の波形。 Audio Panelを出してScrab TABをONにする事で初めて音が出る。 最終的なOBJの階層。 最終的なPOP NETOWORK内。 Envelope Node, Trigger Node, の調整で波形の形を整えることも可能。 File: Basic_CHOP_AoudioImport/Basic_CHOP_AoudioInport_01.hip

Notations 21: 165 Musicians Visualize Sheet Music in Unusual Ways by Maria Popova What the color wheel has to do with Beethoven and supporting arts education. There’s something especially mesmerizing about the cross-pollination of the senses, particularly in visualizing music. From acclaimed musicians like Karlheinz Stockhausen, Earle Brown, Halim El-Dabh, Joan La Barbara, and Yuji Takahashi to emerging global talent, this magnificent tome examines how both the technology and the expectations of this unique synesthetic language have changed over the past half-century. I sincerely hope that this book motivates the reader to further research contemporary music and the artists that compose it, to seek out their recordings, attend performances, and support the arts in education. With its visual eloquence and remarkable diversity of perspectives, Notations 21 isn’t merely an anthology but also an ambitious thesaurus of sensemaking for the art and science of neo-notation. Donating = Loving Brain Pickings has a free weekly newsletter. Share on Tumblr

Mograph Multishader Setup in Houdini | Houdini Tricks So if you run in the Mograph circles you most likely have come across the infamous random image to plane deal. You know the one. The one where you take a folder full of images and map them to individual planes. I know I’ve had my share of it. Sure enough, I was asked to do it again recently. Image Frame Setup The overall setup is really easy. Scattering Points Now with the frame geometry ready, I want to create another network for the points the planes are going to be copied on to. Merging Our Geometry The next thing I need to do is merge both networks together. In order to accomplish the merging of objects, you use the Object Merge SOP. Now for the mograph-like part. Image Setup So here comes the tricky part. Next thing to do is add a Material node right after the Copy to Points SOP. A Simple Random Texture Setup The first pass of getting the different images on to the geometry will be quick and easy. We need to write an expression in the String parameter to grab our images. That’s it!

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