http://www.bbc.co.uk/sn/hottopics/climatechange/climate_challenge/
Related: noemidonzelliChe cos'è DigCompEdu, per le competenze digitali di docenti e educatori In un recentissimo articolo apparso su questo sito, la collega Silvia Mazzoni elencava cinque punti “programmatici” per lo sviluppo del PNSD. Tra essi, al quarto posto, si trova il curricolo: “pianificare e supportare il lavoro dei docenti rivolto alla declinazione completa e articolata delle competenze digitali”. In effetti, la definizione di un framework comune per le competenze digitali è una delle azioni del PNSD stesso (#14) per la quale era prevista l’istituzione di un tavolo tecnico già per il dicembre 2015. Nel frattempo, tuttavia, il dibattito internazionale e soprattutto europeo sul tema si è arricchito di una proposta specifica per i docenti: il framework DigComp, pensato come modello delle competenze digitali del “cittadino europeo”, a sua volta citato dal PNSD come importante fonte di ispirazione proprio dell’azione #14 (ma qui si rischia il corto-circuito!), è ora corredato anche di una versione “educational”, rivolta agli insegnanti. Risorse Umane/Organizzazione
Instructional Technology What are serious games? How might desktop and mobile-based games provide learning experiences that are engaging and immersive? Serious games situate students in authentic learning contexts through role-play and real-play around critical social issues. Four broad categories of games are presented: simulations, exploratory games, casual games, and games that promote real play. Simulations FiniteLiquid v3 Oceans have an 'infinite' amount of water, this is necessary for your computer to run it. Any water disconnected from the ocean and low in mass will be finite and react to changes in volume. If you break a border wall inbetween the lake and a cave, the lake will flood downward and drain out. They absorb a lot of water if the sponge is placed below it and they can be squeezed dry. Water grates allow water to pass through, they can be 'closed off' with a redstone input.
Il Modello TIM: Integrare le tecnologie nell'Apprendimento La Matrice di Integrazione della Tecnologia nella Didattica. Presentazione e traduzione In questo post presenterò il modello TIM il cui scopo è quello di offrire un quadro teorico e un percorso pratico per integrare gradualmente le Tecnologie Educative nell’insegnamento e nell’apprendimento. FloodSim - FloodSim The Challenge In the UK, some 2 million households and 140,000 commercial properties, equating to almost 5 million people, are at risk of severe flooding. An interactive and stimulating solution was required to create awareness of the increasing risk of flooding through highlighting preventative measures and policies to drive home important lessons from the flooding events in 2007 to form future thinking and priorities. What we did FloodSim is an accessible online policy simulation that helps raise public awareness of issues around flood policy and provides feedback to insurers and policy makers about public attitudes towards different flood protection options. FloodSim puts the player in control of flood policy in the UK for three years.
Bay 12 Games: Dwarf Fortress 02/06/2019 Various consolidation and small moves to start the month. I traced accounts for embezzlement networks and smoothed out some rough edges there, and made sure the mercenary groups based on organized religions (as opposed to generic worship) functioned correctly. I also fixed some frequency issues with religions and updated the November update to temple profaning to make it compatible with upcoming religious strife. Ruining random temples no longer matters to the deity. In order to be cursed, the act must be against a god the offender worships, for some specific reason (how this manifests in post-worldgen is TBD, but at a minimum it can just check the worship of, say, a tantrumer -- curse one way, religious tension the other.)
Integrare le nuove tecnologie nella didattica: il modello SAMR Raccolta di Strumenti per creare Giochi Educativi Post pubblicato su Educational Technology and Mobile Learning dedicato all'apprendimento basato sul gioco - Game Based Learning. Se è sicuramente fuori luogo la riduzione dell'apprendimento a gioco, è però altrettanto vero che la dimensione ludica costituisce da sempre uno dei fattori costitutivi dell'apprendere in ambiti informali e nell'infanzia e può essere utilmente impiegato anche nell'istruzione formale e scolastica a condizione di abbandonare il manicheismo didattico e ogni forma di integralismo metodologico tipica di chi ripone la propria fede in questo o quell'altro approccio o metodologia. Il Post Pubblicato l'8/3/2017 con il titolo "12 of the best Tools and Apps for Creating Educational Games", il post si limita a segnalare 12 applicazioni che che permettono di sviluppare giochi didattici mirati a promuovere differenti capacità (creative, analogiche, logiche, etc.) e a coinvolgere maggiormente gli studenti e motivarli. 1.
Serious Game, advergame : Définition Qu’est-ce que le Serious Game ? Les Serious Games (ou jeux sérieux) sont des applications développées à partir des technologies avancées du jeu vidéo, faisant appel aux mêmes approches de design et savoir-faire que le jeu classique (3D temps réel, simulation d’objets, d’individus, d’environnements…) mais qui dépassent la seule dimension du divertissement. Elles combinent en effet des ressorts ludiques et technologiques issus du jeu vidéo avec une intention sérieuse de type pédagogique, informative, communicationnelle, marketing, idéologique ou d’entraînement. Le serious game est né aux Etats-Unis, où des entreprises américaines et notamment l’armée ont cherché très tôt à préparer leurs recrues au terrain. Les grands groupes manifestent également un intérêt croissant pour le serious game, outil ludique, de communication, de formation ou de recrutement. Classification des Serious- Games
Machinarium WALKTHROUGH Moderator Comment: This excellent walkthrough is the work of forum member kburra ( thanks! ) Use it to help get a new perspective on the puzzles, but keep in mind that the only "official walkthoughs" are already built into the game. ( and reproduced for you here in the Machinarium WALKTHROUGH thread ) If you get confused, remember to go back to those pictorial walkthoughs for clarification. ~Alex Didattica Inattuale: “Il Diluvio informativo e il prendersi cura” di Gianfranco Marini Posted on dicembre 12, 2017 by tutor lim Intervento di Gianfranco Marini al convegno “Chi ama la scuola la ribalta”, organizzato dall’associazione Flipnet il 20/10/2017 a Roma. Titolo dell’intervento “Il diluvio informativo e il prendersi cura”. Dalla cura dei contenuti alla didattica conviviale, percorso di “didattica inattuale” che muove dalla necessità di valorizzare la cura dei contenuti
Final Fantasy (IP) FAQ/Walkthrough by sephirosuy =============================================================================== F I N A L F A N T A S Y iPhone / iPod Touch FAQ / Walkthrough =============================================================================== ------------------------------------------------------------------------------- This guide is written and compiled by sephirosuy / Seph You may not copy or reproduce any part of it under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of the guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.
Metal Gear Solid 4: Guns Of The Patriots, MGS4 Cheats, Codes, Cheat Codes, Walkthroughs, Unlockables for PlayStation 3 (PS3) Ant: Shake 50 enemies for items. Assassin: Successfully complete the game with killing more than 50 enemies with the knife, having over 50 CQC holds, and getting discovered less than 25 times. Bear: Choke 100 enemies to death. Bee: Use the Scanning Plug S or Syringe on 50 enemies. Big Boss: Successfully complete the game on the Boss Extreme difficulty without dying, instigating no alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time of less than 5 hours. Blue Bird: Give friendly soldiers 50 items.
The Multiverse: Magic: The Gathering skip to content Wizards of the Coast The Multiverse Trading Card Game Daily MTG Digital Games Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid can be accessed from the player's inventory. A 3×3 grid can be accessed by using a crafting table. Java & Bedrock Edition crafting system[edit | edit source] For some items, the arrangement of their ingredients on the crafting grid is unimportant.