Understanding “It’s not what you know, it’s who you know.” It is regularly said that “It’s not what you know, it’s who you know.” This is a common phrase that may be even more popular these days due to economic hardships. While the statement is undoubtedly true it also misrepresents how things work in the real world. After seeing things from both sides it’s not what you might be led to believe. The first step of a successful career is often the hardest one. When I was finishing school I distinctly recall thinking how unfair it was that it’s “who you know” world when I was a student who didn’t know anyone. I work at a video game company, Uber Entertainment. Today we’re at 23 full-time employees and only slightly more diverse – 15 of 23 are from GPG. This hiring practice could be viewed as unfair nepotism. Many teams, particularly small teams and start-ups, are able to fully staff based purely on hiring previous colleagues or exclusively via recommendation. How do you build a strong professional network? That’s it. Your network is your friends.
100 bits of wisdom. Same goes for kids... Deep sea adventures. Pretty much describes how I hit on girls. Do you think we will ever walk on the sun? Looking at wedding dresses. No reason to tailgate someone. The Internship - Not the Movie I thought of that cartoon after recently writing about the start-up HireArt, which specializes in matching job seekers with job creators by testing applicants on real-world skills that mimic the jobs they’re applying for. The co-founders, Eleonora Sharef and Nick Sedlet, were flooded with e-mails after the column appeared, from people who were either seeking jobs, wanted advice on how to better apply for a job or wanted to share their frustrations in finding a job. I asked them to analyze their mail to see what it tells us about today’s job market. Internships are increasingly important today, they explained, because skills are increasingly important in the new economy and because colleges increasingly don’t teach the ones employers are looking for. Since so many internships are unpaid these days, added Sedlet, there is a real danger that only “rich kids” can afford them, which will only widen our income gaps. But what, they were often asked, does “add value” mean?
Coding Horror Download Every Book Scott Ginsberg Has Ever Written, For Free, Right Now, For Real! As an artist, I’d rather be heard than paid. My entire career as a writer, publisher, performer and consultant has flourished on the power of giving myself away. And considering the current expectation of the marketplace, why charge customers for a digital cow they’re already milking for free? Enjoy all 13 of my books as free downloads. My first book wasn't a book: It was a brand, a stand, a story and a statement. Any sophomore effort is rife with pressure and expectation. Due to the nametag, everyone called me "that guy." The most beautiful book I've ever done. The first in my series, this book was a response to my clients, who wanted to read short, fun, helpful books on specific job functions. I don't like sales and I'm not particularly skilled at sales. Managers are notorious for being unapproachable. It's a concept album. I'm not an angry person by any stretch of the imagination, but this book is basically me venting. LET ME ASK YA THIS... LET ME SUGGEST THIS... Scott Ginsberg
With special glasses, telecenter users have internet privacy | 3SixtyGrados Terra has just launched in Paraisópolis slum in Sao Paulo the project VIP – Visão de Internet Protegida (Protected Internet Vision). Made by DM9 (brazilian publicity agency), the action aims to promote the ‘democratization of privacy’, a new way to use the Internet in slum telecenters or LAN Houses. That’s because, as you know, in telecentres and Internet cafes computers are always very close to one another, taking users’ privacy when checking emails, check your bank account and social networks. Source: BlueBus Like this: Like Loading... www.gamecareerguide.com/features/1223/breaking_into_game_design_part_.php?print=1 Breaking Into Game Design, Part 1 By Ethan Levy [07.25.13] [BioWare veteran Ethan Levy offers his insider knowledge in this series of tips for up-and-coming designers looking to land a job in the games industry.] Before I left to work on Enhanced Wars, I was a producer and manager at BioWare's San Francisco office. The majority of my time at BioWare was spent as a producer leading the Dragon Age Legends game team. Since I left BioWare, I have turned to community participation on Reddit and forums to fill the hole in my life where co-workers used to be. I find myself repeating a few pieces of advice over and over again about how to break into the industry as a game designer. A big caveat - I am just one hiring manager with one perspective. Step 1: Fnd Your Mountain In 2012 one of my favorite authors, Niel Gaiman, gave a commencement speech at The University of Arts in Philadelphia. "Something that worked for me was imagining that where I wanted to be ... was a mountain. Tangible proof
Women in their Digital Domain There's no question: the world has gone digital. This monumental shift in communications has greatly affected consumers' lives and brought about dramatic changes in marketing. For American women, who still make the majority of household purchases, digital communications fulfill unique needs – seeking and sharing of information, building and maintaining personal and professional networks, and of course online shopping. According to a new study, Women in Their Digital Domain, these activities offer marketers engaging ways to connect digitally savvy, female buyers with their brands. The goal of the study, conducted in partnership with Ogilvy & Mather Chicago, WPP's Mindshare and Microsoft Advertising, was to understand how marketers can make best use of all that the digital realm has to offer. Focus groups, ethnographic research, media diaries and surveys of more than 6,000 women helped to answer these three questions: Q: How are women of all ages and lifestages using technology?
A New Education for a New Theatre | The Clyde Fitch Report In my first post for the Clyde Fitch Report about a month ago, Business Model: The Next Frontier, I wrote about the need for the development of a new approach to producing theatre, one separate from both the for-profit model illustrated by Broadway, and the non-profit model represented by the major regional theatres. My second post, On Saying It To Their Faces, prompted by Tracy Letts’ Tony Award acceptance speech, was about the necessity to develop a different relationship between artist and audience, one in which the artist stands at the center of his or her community rather than apart from it. Today’s post will focus on the foundation that must necessarily be built in order to support this transformation. Today’s post is about the education of theatre artists. And what does it get them? She pleads: Give me somebody to dance for, Give me somebody to show. Let’s give these lyrics a closer look. The dysfunction on display in this song becomes more obvious if you switch the art form.
Cannes Wildfire Tumblr Thursday, the 27th of June Wildfire / Full of Tomorrow: How brands can embrace miraculous new technologies to create small wonders that will change our daily livesSee the full seminar right here. Tuesday, the 18th of June Hovertrax We all wanted hoverboards after Back to the Future, but they never arrived. However, we do have this: Hovertrax. Friday, the 14th of June Doorbot Doorbot saves you from having to get up from the sofa unless you really need to. Thursday, the 13th of June Mindtunes Mindtunes is a track created by the power of the mind. Nice idea from Google here. Wednesday, the 12th of June Flying Sushi The brainchild of Yo! Wednesday, the 5th of June Artificial Tacticle Sensations Intriguing technology developed by Disney Research. Quantified Self, Cognitive Health and the Transformation of Medical Care The ‘quantified self’ revolution could transform the way we think about health care. Quotable Tuesday, the 4th of June The Next Big Thing in Big Data: People Analytics