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Slayers of Second Life kurssihaku.fi Kurssihaku.fi on hakijalle maksuton kurssi- ja koulutustoiminnan hakupalvelu. Palvelusta läydät haluamasi aihealueen lyhytkestoisen kurssin tai koulutuksen helposti ja vaivattomasti. Kurssihaku.fi on tehokas markkinointikanava koulutusorganisaatioille! Seminar on quantitative research in virtual economies - programme details | Virtual Economy Research Network UPDATE: seminar programme details, including the presentation topics, available below. On Monday, 2nd June, the AVEA project at Helsinki Institute for Information Technology (HIIT) organizes an open research seminar on so-called virtual economies. In the seminar we focus on the following question: “Why should economists and social scientists be interested in virtual economies?” Through discussion and presentations by academic researchers and industry representatives, we investigate the potential of conducting quantitative research on virtual economies that is of interest to mainstream, “serious” researchers. Details and programme Date: June 2, 2008Time: 9:45 to ~17:00Place: HIIT premises at Spektri Business Park, Pilotti building, Espoo, Finland (contact) Coffee and snacks will be served. Please confirm your attendance by Friday, May 16, by emailing Tuukka Lehtiniemi, tuukka.lehtiniemi{ät}hiit.fi. Welcome! Tuukka Lehtiniemi Vili Lehdonvirta Kai Huotari HIIT Like this: Like Loading...

Rolling Out a Second Life Conference » CogDogBlog Talking About Machinima posted 12 Aug ’07, 11.49pm MDT PST on flickr NMC Symposium on Creativity in Second Life, Aug 12-18, 2007 I know folks are rather polarized in terms of being wildly excited about Second Life or being totally dismissive of it. So this week, we are running an entire conference in the world of Second Life, our Symposium on Creativity. It was not without snafus. When we first started talking about this earlier in the summer, I was pushing for a format completely devoid of “presentations” – I was pitching something that was all hands on. But we did keep this notion in the concept of our studio classes — these are led by some of the masters in SL in areas of building, machinima, virtual photography, fashion design, and teaching. But the real action happens tomorrow, when the first full day of events happen, with breakouts, a keynote, some entertainment, all your typical conference stuff, except we are all home in our PJs with our avatars flying around and chatting.

International Journal of Knowledge and Learning (IJKL) Volume 3 - Issue 4/5 - 2007 This site uses some unobtrusive cookies to store information on your computer. By continuing to browse the site you are agreeing to our use of cookies. We use cookies to store sessions in order to provide an interactive and personal experience to our website users. We do not use cookies to serve adverts or other promotional materials. We also log your domain and IP address automatically when you visit our site; however, this information does not identify you as an individual, but only the computer that you are using to view the site and your approximate geographic location. We use cookies for a number of reasons, including the following: To enable article submission and peer-review processesTo enable full-text access for members of editorial boards and complimentary subscriptionsTo monitor site performance If desired, cookies can be disabled through your browser settings (refer to your browser's help pages for more information). By using our site you accept the terms of our Privacy Policy.

Publish or Perish - Anne-Wil Harzing Are you applying for tenure, promotion or a new job? Do you want to include evidence of the impact of your research? Is your work cited in journals which are not ISI listed? Then you might want to try Publish or Perish, designed to help individual academics to present their case for research impact to its best advantage. Version: 4.17.0 (18 June 2015) About Publish or Perish Publish or Perish is a software program that retrieves and analyzes academic citations. Total number of papers and total number of citations Average citations per paper, citations per author, papers per author, and citations per year Hirsch's h-index and related parameters Egghe's g-index The contemporary h-index Three variations of individual h-indices The average annual increase in the individual h-index The age-weighted citation rate An analysis of the number of authors per paper. Note: Support for Microsoft Academic Search is still in its early stages and its coverage is more limited than that of Google Scholar.

Teaching English in Second Life Over the past few weeks I've been pretty busy teaching my first English students on a Business English course I have been developing for Second Life. The experience has been pretty daunting with myself and the students having to come to terms with the complexities of the user interface and I have felt at times that my fifteen years of 'real world' classroom experience and the subconscious habits and reflexes that I developed over that period have totally deserted me. The introduction of voice within SL has certainly made a huge difference, though there are still problems and bugs to be ironed out. Though to my surprise I did find myself drilling a group of advanced learners to help them with their word stress, something I rarely do in the 'real' language classroom. To my relief though, the number of students in the class seems to be steadily increasing rather than decreasing and they seem keen to come back for more. Best Nik Peachey

Horizon Project Login or Create New Account Member Spotlights RIT Launches Nation’s First Minor in Free and Open Source Software and Free Culture Partner News NMC Partners with the Balboa Park Online Collaborative iTUNES U Ideas that Matter and More High Quality, Free EdTech Content Sparking innovation, learning and creativity. > NMC Horizon Project > NMC Horizon Reports > NMC Horizon Project Navigator > NMC Horizon EdTech Weekly App NMC Horizon Project The NMC Horizon Project charts the landscape of emerging technologies for teaching, learning, and creative inquiry. > Serve on a Horizon Project Expert Panel > Submit a Project for Inclusion in a Horizon Report Open Much of the work of the NMC Horizon Project takes place in a wiki where international experts across all different educational sectors openly exchange ideas and engage in insightful discourse. Global The most recent addition to the NMC Horizon Project is a new series of region-specific reports called NMC Technology Outlooks. NMC Horizon Reports › News

Good Readings in Economics Harvard Professor Greg Mankiw has posted his reading list of economics books for a freshman seminar. (Hat tip to Cafe Hayek.) Here it is: The Worldly Philosophers, by Robert HeilbronerSpin-Free Economics, by Nariman BehraveshCapitalism and Freedom, by Milton FriedmanEquality and Efficiency: The Big Tradeoff, by Arthur OkunNudge, by Richard Thaler and Cass SunsteinThe Return of Depression Economics, by Paul KrugmanAnimal Spirits, by George Akerlof and Robert ShillerThe Myth of the Rational Voter, by Bryan CaplanEconomic Gangsters, by Raymond Fisman and Edward MiguelThe Price of Everything, by Russell Roberts I confess that I have not read all of these; I tend to do little reading of economics aimed at a general audience. (Most of the ideas in these books I saw in the economics journals before the books came out.) Capitalism and Freedom: I'll always remember how thrilled I was reading this my freshman year of college.

December 2006 --Second Life in Education and Language Learning * On the Internet * Second Life in Education and Language Learning By Vance StevensPetroleum Institute, Abu Dhabi, UAE With thanks to wiki-contributors: Dennis Newson, Barbara Dieu, Nick Noakes, and Venny Su Editor's note: This process of writing this made use of an experiment in collaboration 'On the Internet'. Prior to submission I placed a working copy of this article at where it was left open for editing by anyone, though that fact was announced only in the community of Webheads, who have been exploring Second Life recently, having met regularly online for years now. To continue the experiment, the wiki will be left online. The topic is a lively and rapidly evolving one, though interaction on the issue regarding this article had to be cut off at deadline time Dec 27, 2006. It seems that first life is not good enough. Or is it more of the same? Active Worlds has also been used as a virtual space to nurture language learning.

Digital media and learning « HeyJude The MacArthur Foundation launched its five-year, $50 million digital media and learning initiative in 2006 to help determine how digital technologies are changing the way young people learn, play, socialize, and participate in civic life. Just how does growing up with these tools affect young peoples sense of self, how they express themselves, and their ability to learn, exercise judgment and think systematically? Since then we’ve seen a number of initiatives emerge from this funding. I like to use the video threebillion fact’n’stats to teachers. We all crave stats ‘n facts about what is happening; research and information about youth, digital media developments, gaming and more. Thanks to the generous support of the MacArthur Foundation, open access electronic versions of all the books in this series are available. Civic Life OnlineDigital Youth, Media and CredibilityDigital Youth, Innovation and the UnexpectedThe Ecology of GamesLearning Race and EthnicityYouth Identity and Digital Media

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