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Begin programming: build your first mobile game — University of Reading

Begin programming: build your first mobile game — University of Reading
Learn the basics of Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet. Programming is everywhere: in dishwashers, cars and even space shuttles. This course will help you to understand how programs work and guide you through creating your own computer program – a mobile game. Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. Over seven weeks we will introduce the basic constructs that are used in many programming languages and help you to put this knowledge into practice by changing the game code we have provided. You’ll have the freedom to create a game that’s unique to you, with support from the community and educators if you get stuck. At the end of the course you’ll have a complete game that can be played on an Android phone or tablet, or even your computer. Related:  UNESCO Mobile learning

12 Principles Of Mobile Learning 12 Principles Of Mobile Learning by Terry Heick Ed note: This post has been updated and republished from a 2012 post Mobile Learning is about self-actuated personalization. As learning practices and technology tools change, mobile learning itself will continue to evolve. It is only within these communities that the native context of each learner can be fully understood. 1. A mobile learning environment is about access to content, peers, experts, portfolio artifacts, credible sources, and previous thinking on relevant topics. 2. As mobile learning is a blend of the digital and physical, diverse metrics (i.e., measures) of understanding and “performance of knowledge” will be available. 3. The cloud is the enabler of “smart” mobility. 4. Transparency is the natural byproduct of connectivity, mobility, and collaboration. 5. Play is one of the primary characteristics of authentic, progressive learning, both a cause and effect of an engaged mind. 6. 7. 8. With mobility comes diversity. 9. 10.

UNESCO Mobile Learning Publications UNESCO Mobile Learning Publications Today there are over six billion mobile phone subscriptions worldwide, and for every one person who accesses the internet from a computer two do so from a mobile device. Given the ubiquity and rapidly expanding functionality of mobile technologies, UNESCO is enthusiastic about their potential to improve and facilitate learning, particularly in communities where educational opportunities are scarce. This Working Paper Series scans the globe to illuminate the ways in which mobile technologies can be used to support the United Nations Education for All Goals; respond to the challenges of particular educational contexts; supplement and enrich formal schooling; and make learning more accessible, equitable, personalized and flexible for students everywhere. UNESCO Policy Guidelines for Mobile Learning Illustrative Initiatives and Policy Implications Exploring the Potential of Mobile Technologies to Support Teachers and Improve Practice Mobile Reading Back to top

Mobile Learning Mobile Learning ©UNESCO/NOKIA | ©UNESCO/Pakistan project Today over 6 billion people have access to a connected mobile device and for every one person who accesses the internet from a computer two do so from a mobile device. Mobile technology is changing the way we live and it is beginning to change the way we learn. UNESCO is working to help governments and individuals use mobile devices to advance Education for All Goals; respond to the challenges of particular educational contexts; supplement and enrich formal schooling; and, in general, make learning more accessible, equitable and flexible for students everywhere. What is mobile learning? Mobile learning involves the use of mobile technology, either alone or in combination with other information and communication technology (ICT), to enable learning anytime and anywhere. What work is UNESCO doing in mobile learning? Back to top

Have your say: guidelines for writers and contributors | Global Development Professionals Network | Guardian Professional It is not wrong to assume that most development professionals are passionate about their work. Many are also good writers. But for those who need a little help to communicate their passion clearly in writing, this guide may be helpful. Practically, our content is usually about 800 words long. Because pieces are written for a professional audience - not for the general public - the aim is that they share experiences, lessons learned, best practice or practical tips. Alternatively, you can file a field post - and article about your personal experiences a development professional or humanitarian in the field. How to develop your story First, decide what you want to write about (eg: aid flows from the US). You may have a rough idea (American aid isn't having the impact it should have – why?). Try to put that in one line (why US aid is not reaching the people who need it most). Once you have gathered facts and opinions, you have your basic material. Keep it simple Good writing is simple writing.

Measuring the Information Society The MIS report, which has been published annually since 2009, features key ICT data and benchmarking tools to measure the information society, including the ICT Development Index (IDI). The IDI captures the level of ICT developments in 157 economies worldwide and compares progress made during the last year. The MIS 2013 also presents the first comprehensive mobile-broadband price data set for almost 130 economies. It features a new model and data to measure the world's digital native population - those young people who were born into the digital age - and a quantitative overview of digital TV broadcasting trends. The 5th edition of the ITU Measuring the Information Society (MIS) report was launched on 7 October 2013, at ITU headquarters, Geneva, Switzerland. *Annex 4 features the statistical tables of prices used to compute the ICT Price Basket. View and download the MIS infographics on the IDI, broadband prices and affordability, digital natives and broadcasting trends:

Bringing education to young mothers through mobiles | Global Development Professionals Network | Guardian Professional As we celebrate the International day of the girl today, we should take time to remember that young mothers are still girls, too. We need to do what we can to support them in their educational endeavours — even in means considered to be non-traditional. Mobile learning might be one way we can support young mothers when school interruptions occur due to early pregnancy. Here are some of my thoughts which draw upon the Kenyan context. Schooling and early pregnancy in Kenya With a high rate of early pregnancies among women in Kenya, female children in both primary and secondary school are increasingly being affected. Recently, speaking on education reform, cabinet secretary for education, science and technology in Kenya Jacob Kaimenyi drew attention to the difficulties that girls face when they want to return to school after having a baby. Inappropriate use of mobile devices is a common issue around the world among youth. This content is brought to you by Guardian Professional.

Web science: how the web is changing the world — University of Southampton You may already be an avid user of the Web, but this introduction to Web Science will help you better understand it as both a social and technical system - a global information infrastructure, built from the interactions of people and technologies. This free online course is based on our experience of trying to understand how the Web has grown and changed through technical innovation, economics, politics and everyday use. Explore the past and future of the Web In Week 1, we’ll ask what would happen if the Web was switched off right now. We’ll use this question to explore the history of the Internet and find out why we’re so dependent on it today. In Week 2, we’ll look to the future, finding out how emerging trends – including big data, the semantic web and the Internet of Things – will change both the infrastructure of the Web and the ways in which we use it. Learn with well-known experts in Web Science

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