Inventive Games That Teach Kids About Empathy and Social Skills
By Tanner Higgin, Graphite Play is nothing if not social. Games organize play, allowing us to wrangle and experiment with the world. When we play games, more often than not, it’s us under the microscope. Video games, however, have been a bit of an aberration in the history of play and games. Many of them have been solitary experiences. 1. This app features a series of appealing animated episodes that model real world social situations. 2. Billed as an “indie minimalist platformer,” Thomas Was Alone’s characters are just colorful shapes, yet they all have distinct personalities. Thomas Was Alone 3. The most experimental and perhaps most irresistibly interesting game on this list, Way makes collaboration and communication crucial to success. Way 4. Social Adventures All of the games above are designed – both explicitly and implicitly – to be pro-social, but what about games that aren’t? Click here for more reviews of games and apps. Related
N4L | Pond
Pond is designed to act as a central hub for digital discovery and participation, where educational resources can be accessed and shared more easily and effectively. It combines the best parts of existing online tools and platforms to create a new, yet familiar, environment. Pond is independent of N4L’s Managed Network and can be accessed using any internet connection. Access to Pond is free for all school users. How Pond works Pond is a place where educators can discover content and services, share knowledge and engage with their peers. Pond’s comprehensive search function makes it easier for educators to find what they need. Through the ability to recommend, rate and comment on content and services found in Pond, educators can ensure the most suitable resources can be discovered by other users within Pond and used in the most beneficial manner possible.
The Teacher's Quick Guide To Digital Scavenger Hunts
If you’ve got a smartphone or a tablet in your classroom, you’re ready for the adventure to begin! By adventure I mean, of course, the world of active learning through digital scavenger hunts. In this hunt, students are tasked with finding a particular physical object, person, or place and have to use technology to track it down. Note: an ‘online scavenger hunt’ usually implies that you’re hunting around online and not physically with classmates. For the purpose of this article, I’m focusing on the physical version I’ve dubbed ‘digital scavenger hunts’. The Simple Goal So now that you’re all ready to start your very first scavenger hunt, let’s figure out what the goals are. Finding The Technology Like the movie National Treasure, students will need a lot of ingenuity and tools to help them uncover the mysteries you’ve laid out before them. In an effort to get your scavenger hunt jump-started, here are a few useful tech tools that might be of use. Finding An Objective A Quick Note
Search Engines | TryEngineering
Lesson Focus Lesson focuses on exploring how the development of search engines has revolutionized Internet. Students work in teams to understand the technology behind search engines and explore how they can retrieve useful information using search engines. Age Levels: Objectives Learn about basics of a search engineLearn how to query search enginesLearn how to find relevant material using advanced search optionsLearn about teamwork and problem solving Anticipated Learner Outcomes As a result of this activity, students should develop an understanding of: teamworkimpact of search engines on world wide web (www)techniques to build efficient search queries Lesson Activities Students build search queries. Resources/Materials Teacher Resource DocumentsStudent WorksheetsStudent Resource SheetsComputers with Internet access Alignment to Curriculum Frameworks Curriculum alignment sheet is included in PDF.
Integrate iPads Into Bloom's Digital Taxonomy With This 'Padagogy Wheel'
You’re going to want to turn on your printer and fire up a PDF viewer. This is just that good. It’s called the Padagogy Wheel and it offers a fantastically useful perspecitve on how to figure out which iPad apps work with Bloom’s Digital Taxonomy. Created by Allan Carrington, this thing is a monster and deserves some focused attention. So I’d make a personal plea to save the hi-res image (below) or print out the PDF (available here) and then spend your long weekend closely examining this thing. The Padagogy Wheel takes an expanded approach Bloom’s Digital Taxonomy and offers 62 iPad apps that fit into the organized chaos that is Bloom’s. See Also: 35 Digital Tools That Work With Bloom’s Taxonomy What do you think of some of the apps and where they’re placed on the wheel? The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution 3.0 Unported License.
The 5 Steps of Effective Technology Integration - Getting Smart by Dave Guymon - edchat, EdTech, education
In schools, districts, and departments of education alike, a trend toward integrating technology into the education process is on the rise. One could argue that it always has been. But with the proliferation of Internet access in school buildings and the ubiquity of mobile computing devices, educators are taking note and beginning to consider new ways they can include these tools into their classroom instruction. The formalized field of educational technology is still in its infancy. 1. 2. 3. 4. 5. That a shift toward technology in education is on the rise isn’t what excites many educators in the profession.
GIFGIFs.com | Free GIF animations, animated GIFs online
15 Sites That Show You The World in Real Time
What if you could see the whole world as it is right this moment? It would certainly put things in perspective. Once you see the world through the lenses of these web sites you’ll realize just how vibrant and alive it is every single nanosecond. The statistics of it are amazing, and seeing them actually happen is even more amazing. The following 15 web sites allow you to experience the entire world as it happens, through multiple perspectives. What happens on the internet in just one measly second? It counts how many reddit votes are cast, instagram photos uploaded, tumblr posts posted, skype calls made, tweets tweeted, dropbox files uploaded, google searches made, youtube videos viewed, and Facebook likes. Lastly you can click to load the most humongous visualization of all.. emails sent this second.
Room3-FPS - E Portfolios
CORE Breakfast Seminar on ePortfolios ePortfolio presentation given at a CORE Education Breakfast Seminar. Some of the main points from the presentation:clarify your purpose (pedagogy) before your technology (eportfolio tool)the eportfolio becomes the vehicle for drawing in the components of effective pedagogy and assessmentengage all stakeholders in discussion about the purpose and expectations surrounding eportfoliosthe eportfolio learning process is complex and cyclic, mirroring our expectation of teachers engaging in teaching as inquiryquality feedback, reflection and next steps are integral for eportfolios to support learning and attainment of goals ePortfolios #14: 3-Way Interviews and Priorities ePortfolios #13: A Reflection on my Classroom’s PROCESS from Jamin Starting eportfolios Info from Chris Harbeck ePortfolios #11: Some Gold Nuggets from Jamin Lietze Tumblr for ePortfolio From Nick Rate, NZ The Role of e-Portfolios in Formative and Summative Assessment eportfolios and Google Dr.