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How Much of My World Do I Build?

How Much of My World Do I Build?
First, let me say that worldbuilding is an essential skill for every writer, regardless of genre. Not all writers need to concentrate on all areas of worldbuilding, but every writer must do some worldbuilding if he hopes to have a novel that is coherent, consistent, and real. Second, writers seem to come in three varieties — those who really have no idea what worldbuilding is or why they should bother with it; those who do know, but figure they’ll wing the details as they go; and those obsessive folks who secretly believe that they really can’t start the book until the whole planet is in place. I’ve spent time in all three camps — most of my time in the last one. The system works. It can work for you. Build only what you need; imply the rest. What do you need? A — Special physics It used to be that the only places where you might run into special physics were in SF and fantasy novels. If you require special physics, however, you must now answer the following questions. B — Organized terrain Related:  dianemarycowan2

How To Write a Death Scene | Writerly Life People often visit Creative Writing Corner searching for answers about how to write a death scene, so it’s about time that I gave my thoughts about it. I was first given the assignment to write a death scene as a stand-alone piece when I was a freshman in college, in my very first creative writing class. I chose to write a creative non-fiction piece about a relative of mine. The piece ended up being fairly successful; it was published in my college newspaper and I received a lot of very kind comments about it. For someone witnessing the death of a beloved person, the scene is not just about the way the person is going. After the jump: more things to do in a death scene. It’s very easy to get cheesy in a death scene, instantly robbing your story of its tenderness and emotion. What made people respond to my written piece and call it poignant weren’t the heavy-handed bits or the sweeping generalizations, but the details.

10 Things Teenage Writers Should Know About Writing Dear Teenage Writers: Hi there. I was once a teenage writer like you (see goofy picture to the right), although that was so long ago that between now and then, I could have been a teenager all over again. I’m going to talk to you about writing as straight as I can; there’s a possibility that some of what I say to you might come off as abrupt and condescending. 1. It’s nothing personal. There are reasons for this. a) You’re really young. Now, if you’re really good, you can fake perspective and wisdom, and with it a voice, which is almost as good as having the real thing. b) You’re besotted by your influences. You are not likely to have my influences, but you almost certainly have influences of some sort, who you love and to whom you look as models and teachers. c) When you’re young, it’s easier to be clever than to be good. There’s nothing wrong with being clever, and it’s possible to be clever and good at the same time. So those are some of the reasons your writing sucks right now. 2.

Setting: Using Scene To Enrich Your Writing In both fiction and nonfiction, the setting is the general background against which your story takes place—the physical location and time period, both of which influence your characters and plot. So how can a creative writer use setting and scenery to further offset, augment, or reflect the action of the plot? Although we’re going to be exploring this issue in terms of fiction, these techniques work for nonfiction as well. Suppose you’re writing a novel that is set in the Deep South in 1955 and your protagonist is an immigrant facing prejudice and roadblocks at every turn. Setting the stage for a short story or novel is a crucial part of engaging your reader. 1. 2. 3. 4. 5. 6. These are just a few of the ways an author can use the setting of a story to enhance the characters, plot, and theme of a short story or novel. QUESTION: What was the setting of the last thing you wrote?

Writing Fiction: Symbolism and All That Maybe you never got anything out of your literature courses except a strong dislike for “analyzing a story to death.” Sometimes the symbolic interpretation of a story or poem can seem pretty far-fetched. Nevertheless, as soon as you start writing, you start writing on some kind of symbolic level. Maybe you’re not conscious of it, but it’s there: in your characters, their actions, the setting, and the images. You may argue that your writing simply comes out of your own life and experience, and has nothing to do with “literary” writing. What you write is really a kind of commentary on everything you’ve read so far in your life. This is not the place for a long discussion of the theory of fiction. To paraphrase Frye very crudely, every story is about a search for identity. A tragic story shows a person who moves from a socially integrated position (the Prince of Denmark, the King of Thebes) to a socially isolated one (a dead prince, a blind beggar). Questions?

Creating a Realistic Fantasy World by Penny Ehrenkranz Did you ever wonder how David Eddings, Terry Brooks, Orson Scott Card, Stephen King, Piers Anthony, or J. R. R. Tolkien created their worlds? These and other successful fantasy writers found the magic to create realistic fantasy worlds, but they didn't find it in a book of spells. Creating your fantasy world means building a world based upon reality and making sure that your reader knows the rules of that world. J. How do you go about creating a reality that readers will accept as readily? Defining the Physical World Defining your locale can be a good place to start. Orson Scott Card began his fantasy novel, Hart's Hope, by designing a map. Instead of a map (or in addition to it), you may prefer to jot down descriptions of places you will need to use in your story. Defining the Rules of Magic Magic is often the key in fantasy. In Terry Brooks' Magic Kingdom of Landover series, wizards and witches have innate power. Defining a Consistent Reality Related Articles:

10 Writing "Rules" We Wish More Science Fiction and Fantasy Authors Would Break Kinja is in read-only mode. We are working to restore service. I give a hearty Here Here for #4! There is nothing wrong with telling a story that fits within the covers of a single book. Remember, the whole Trilogy+ got started when the publisher got fed up with the fact Tolkien wouldn't finish. The moment I see something like "Book One of the (insert name of place or magic item and latin number)ogy", I want to put the book down. Flagged descriptive words Dave's Mapper | RPG Map Generator 7 Essential Elements of Character Creation Last week Nikki Jefford requested a post on developing characters. There are many different approaches toward developing characters for a story. Last year I wrote a post on different ways to get to know your characters which might help anyone getting started. The techniques I included were the use of visual aids, character questionnaires and family trees. Each author needs to find the technique that works for them. No matter what method an author chooses to adopt, there are a number of elements that are essential to include in the creation of every character: The name: Many writers will start with a name and build on the character from there. The appearance: There are a lot of factors to consider for the appearance of a character: their height and build, how they project themselves, if they have any scars or tattoos, and so much more. The motivation: The easiest way I get to know my characters is to find out what drives them. --I was recently tagged by Tiffany Garner.

World Building 101 World Building 101 by Lee Masterson You are the ultimate creator of your fictional world. No matter where or when your story is set, regardless of what events unfold, and despite the characters you introduce to your readers, they are all products of your unique imagination. "But I write romance set in the present time," I hear you cry. It doesn't matter whether your story is set in 16th century Middle Europe, or the 28th century Altarian star-system, your story still belongs in a world created entirely by you. The good news is you still get your chance to put on your megalomaniac's hat and play God! Regardless of where (or when) your story is set, YOU have decided your characters' destinies for them. But there's a whole lot more to world-building than simply creating a nice backdrop for your characters to parade against. In short, the fictional world your characters live in must seem plausible to your readers. Ask yourself these things about your characters and your story: -

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