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Primo - Teaching programming logic to children age 4 to 7 by primo.io

Primo - Teaching programming logic to children age 4 to 7 by primo.io
As Seen on Primo is a play-set that uses shapes, colours and spacial awareness to teach programming logic through a tactile, warm and magical learning experience. Primo makes an incredibly important, but otherwise uninteresting topic to children, enjoyable and fun. Primo is a play set composed by 3 main items that combined create the Primo play experience. 1 • Cubetto a friendly robot. 2 • The board, a physical programming interface 3 • The code, a set of instruction blocks (Forward, Left, Right and Function) The goal of the game is to guide Cubetto to his destination, represented by a house, a big cube, or any other object of your choice. The robot executes in sequence the instructions placed in the board. There's not a single solution or path to follow, it's also interesting to see how different children come up with different solutions. The queue is what children are basically playing with. No screens, no visible technology. Skills are mastered gradually. 40,000 | Pimp my Cubetto

Squishy Circuits Operation Game I cooked up a batch of conductive dough. I want to build squishy circuits with the elementary age students with whom I work. It molds like play dough and can be tinted any color you like. Next time I'm going for something other than raw beef color. I used the conductive dough to build a squishy circuit version of Operation, where you remove the patient's organs and bones without touching the metal lining the hole. I upcycled a pair of chopsticks, a small cardboard box, and aluminum foil. Here is the circuit schematic for Operation. I cut out the shape of the organ with an X-Acto knife. I used a glue stick to glue a piece of aluminum foil around the "game portal" part of the box. One more piece of foil provides a lead that the conductive dough can be set on to create the circuit. The chopstick is covered in aluminum foil and bound at the top with a rubber band.

EdSurge Guides Thoughtful use of student data provides an opportunity to learn about how different tools and tactics can help improve America's schools. But the importance of protecting student privacy—an issue that can trigger nebulous fears of the powerful forces of internet and government—is tantamount to the potential lessons learned. So, how and why are districts and organizations collecting private data from students? Here, we've collected information to help you get informed about the issue of student data privacy. If you're looking for more background information on the issue, check out the resources over at the Data Quality Campaign (DQC), a nonpartisan national advocacy nonprofit which aims to build productive conversations around how data is used in education to improve student achievement.

Learn About Electricity | ScienceWithMe! I received an email the other day saying: Love your site! So many ideas and very kid friendly. I am a new user and maybe it’s a bit presumptuous of me to suggest content but….I’m doing ‘Electricity’ in science right now with my grade 5/6 class and would love to see that included in your website beyond the Ben Franklin reference. Thank you so much for providing this content. -Siobhan Lane in Kamloops, BC, Canada My answer, at the time, should have been no – but with a name like Siobhan how could I turn her down. Learn about Electricity: Electricity is a very useful form of energy. Heating our homes or our food (electrical energy is converted into light and heat energy)Lighting our lamps (electrical energy is converted into light and heat energy)Powering our computers (electrical energy is converted into light, heat and sound energy) orPowering a motor (electrical energy is converted into movement, heat and sound energy). But where do these items get their electricity? What is a power source?

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