Cinco herramientas gratuitas para crear vídeos interactivos El vídeo interactivo amplía las posibilidades narrativas del formato audiovisual digital. Su desarrollo es progresivo y actualmente existe una variada oferta de soluciones tecnológicas profesionales para crearlos. No obstante, también hay opciones gratuitas para el usuario ocasional o individual. Cuando Youtube incluyó su servicio de “anotaciones” dio alas a la imaginación de muchos creadores. En poco tiempo, la oferta se ha ampliado. Like a Rolling Stone ¿Recuerdan el vídeo musical de la canción Like a Rolling Stone de Bob Dylan? En el plan de precios de la empresa se contemplan dos tarifas para proyectos profesionales y una sin cargo para uso personal. Dibujar sobre la imagen Además de enlazar fragmentos de vídeo entre sí, existen otras opciones interactivas disponibles, como crear cuestionarios o dibujar sobre las imágenes. Ofrece dos modalidades de pago mensuales, para profesionales y empresas, y una gratis. Vídeo + encuesta Con etiquetas y enlaces
Je suis Super 2.dtg | Je fais la justice How the sound in your home affects your mood - BBC Future Michael Fowler, a member of the audio communication group at the Technical University of Berlin, approaches aural architecture differently. He is inspired by open spaces that have unique sonic features, such as such as Japanese gardens that feature dry stone waterfalls that tinkle like real waterfalls, by clever positioning of water features out of sight. He studies what he calls “exemplary” sound spaces in an attempt to find out what makes them special, be it geometric forms or the arrangement of materials in a room. He wants to use this to create an algorithm or a computational routine, a sort of digital aural archetype, which architects can use when designing buildings or other public spaces. “Using this, you can produce this type of exemplary space, and they may exist in very different media, but their actual structure, the relationship between sound and space, will be common between all of them,” says Fowler. Buildings, however, don’t exist in isolation.
Banda Sonora - Transformamos ideas en contenidos Pharrell Williams - Happy Miette's Bedtime Story Podcast Cortès et la conquête du Mexique (1519-21) Cortès et la conquête du Mexique (1519-21)by alozach by alozach Selon l'historien Bennassar, "Hernan Cortès est une personnage d'histoire-fiction, entré par effraction dans l'histoire" Parti de Cuba, Cortés débarque sur le continent et fonde la ville portuaire de Veracruz En deux ans seulement, Cortès et ses troupes font la conquête de l'empire aztèque Cortés s'appuie sur la division indienne pour mener une conquête violente et cruelle. La civilisation aztèque fascine les conquistadors, notamment sa capitale Tenochtitlan Cortés fait prisonnier l'empereur Moctezuma qui sera assassiné peu après. Cortés est entré dans l'histoire et la légende. Cortès et la conquête du Mexique (1519-21) by alozach 2 1302 SHARE the story about Cortès et la conquête du Mexique (1519-21) by alozach Your compliment has been sent. What to do next? EXPLORE similar stories You can embed this story anywhere. Just set the size and copy the generated code. Size: times
Live Out Your Superhero Fantasies with Advanced 3D-Imaging xxArray's 3D capture kit—now on a North American tour—takes the human body to super-being proportions Rolling around in toxic waste is no longer the best way to turn yourself into a super-being, thanks to detailed 3D-scanning and digital avatar tech from xxArray. Having assumed (correctly) that we’ve all been dreaming of a way to turn ourselves into interactive, souped-up avatars, the team is currently on its 14-city xxArray 3D Capture Tour and promoting its gear via Kickstarter, thereby bringing access to its 3D avatar development kit to the masses. “We live in 3D, we interact with the world in 3D, and soon, we will be interacting with art, entertainment and each other in 3D,” writes found and CEO Alexx Henry. Henry and his team have been developing the 3D capture system for creating highly detailed, interactive portraits over the past several years—work which represents a “monumental shift in how we capture a likeness,” he writes. xxArray