LumenRT Learn more here: www.lumenrt.com The Fusion of Light, Life, Nature and Design The essence of Immersive Nature is to harmonize the design world with the natural world around us. Through the fusion of light, life, nature, and design, LumenRT delivers a complete natural environmental context for projects ranging from single-family homes to entire cities and infrastructure. With features such as wind-animated plants and trees, characters and animals, water, cloud-filled skies, day/night lighting, and unsurpassed quality and realism, LumenRT quickly transforms your models into compelling immersive experiences, videos, and images that will impress clients and colleagues alike. Sample real-time LumenRT output Designed to provide high fidelity visualization with accurately simulated lighting including Global Illumination, shadows and reflections, LumenRT is the ideal solution for: More Information
Efecto de luz en photoshop Un tutorial en Photoshop para hacer un efecto de luz en una tipografía. En el caso del tutorial que encontré, el efecto lo colocan en un filamento de un foco, toman una foto real de un foco, eliminan el filamento y lo sustituyen por la palabra “Light”. El tutorial es tan completo que dan los links para descargar la fotografía del foco y la tipografía que utilizan. En el tutorial lo explican para hacer ese efecto de luz en un foco, pero puede aplicarse en cualquier otro lugar, siguiendo los pasos y sustituyendo la foto por otra o cambiar la tipografía. El tutorial es realmente sencillo de hacer, no son muchos pasos a seguir y el resultado final se ve muy real y profesional.
3D computer graphics software 3D computer graphics software produces computer-generated imagery (CGI) through 3D modeling and 3D rendering. Classification[edit] Modeling[edit] 3D modeling software is a class of 3D computer graphics software used to produce 3D models. 3D modelers allow users to create and alter models via their 3D mesh. Rendering[edit] Computer-aided design[edit] Computer aided design software may employ the same fundamental 3D modeling techniques that 3D modeling software use but their goal differs. Complementary tools[edit] Use of real-time computer graphics engines to create a cinematic production is called machinima. See also[edit] Software Fields of use References[edit] External links[edit]
Acute3D | Capturing reality with automatic 3D photogrammetry software | Acute3D develops breakthrough photogrammetry software solutions to automatically turn photos into photorealistic high resolution 3D models The Power of Bad Ideas Posted by Steve Portigal | 14 May 2012 | Comments (0) I'm not bad I'm just drawn that way - Jessica Rabbit Ideation, or if you prefer, brainstorming, is a structured activity with many degrees of freedom within that structure. When leading sessions, I emphasize divergent, generative thinking, and ask participants to defer evaluation and prioritization. Defer, not disregard. Of course we need to bring convergence into the process, but not until later. In my team of user researchers, we deliver not only a report (you can see an example from a few years ago here , but also an ideation workshop. Creative activities often follow a double-hump model. There's a drop in energy between humps One and Two, as well as many lull points through the entire process. Bad ideas are not boring, meh proposals. In one session I led, a team proudly showed me their sketches of homeless people packed onto trains and shipped away from the downtown core they were trying to improve. Stay bad!
Mudbox - 3D Digital Sculpting & Digital Painting Software If you are in the US, Canada, UK, Ireland, and/or Australia, as part of your trial we will collect product usage information and use it to send you personalized marketing communications. We also set a cookie that tracks your activities on our websites. Please read further for details. If you are in another country, this program will not apply to you. This Trial Privacy Notice describes a data collection and use program that applies in the US, Canada, UK, Ireland, and Australia. Why we collect this information We offer this trial period so we can learn more about how users like you work with our products. Product usage information We may use in-product tools to collect information about your use of our trial product (for example: which features are used, time spent using the product). Here is a list of information we may collect, which is sent to our servers once a day in encrypted form: · Operating system name and version · Autodesk product commands and operations used · Error conditions
Octane Render ZBrush 3.5 vs Mudbox 2010 vs Modo 401 - Need Advice twosheds ( Intersting post, thanks for the info. I got the opposite advice from another forum in which most users said I would need ZBrush or Mudbox, doesn't matter which one in addition to Modo. Their reason for it was because ZB and Mudbox can do much better high detail sculpting for faces and such that Modo can't. If you are working on making a custom face then you need that level of detail for working on the Daz V4/M4 figures head to get the look you want. So, still a little confused about if Modo can do that too or if I do need both programs as suggested? Thanks for all the replies. Well that's what I meant by the above where I said "By that I mean that you can take a Daz figure into Zbrush and sculpt on it and export it just fine, but the target version for your morphs is still low poly enough that you're not going to gain anything more doing it in Zbrush than you would in Modo."
Solid Iris Technologies It seems like yesterday, when we started developing a small freeware rendering application with a very weird name, a pure invention, Kerkythea. The renderer back at that time was rather simple with respect to the interface and it was mainly a photon mapping based renderer. Even with this - rather primitive - form though, it has strong supporters and the renderer is embraced by SketchUp community. Slowly, the "team" is also assembled with all members joining early on. After the initial version, continuous work is made on the user interface as well as introducing new unbiased render modes, Bidirectional Path Tracing and Metropolis Light Transport, making Kerkythea 2008 one of the most successful rendering products. Being passionate with rendering, we decided to follow our "heart" and enter the commercial render world. And here we are, in the beginning of 2012, after almost two years, we continue to add new innovations into a renderer that grows day by day. Dr.
ierno anuncia cambios en materia de propiedad industrial Una nueva plataforma tecnológica, digitalización del registro de marcas y patentes, además del envío de una nueva ley de propiedad industrial son algunas de las iniciativas presentadas por las autoridades para hacer los trámites de marcas, patentes y diseños industriales de forma más simple, eficiente, rápida y a un menor costo. Las iniciativas fueron presentadas ante los principales actores del sistema de propiedad industrial del país, quienes se reunieron para celebrar el día mundial de la Propiedad Intelectual. El Ministro de Economía, Pablo Longueira se refirió a la importancia de las nuevas medidas, “Para el Gobierno es una tremenda satisfacción dar a conocer que en el Día Mundial de la Propiedad Intelectual, se da cumplimiento a la medida de la Agenda de Impulso Competitivo que permitirá que nuestro país se convierta en uno de los líderes mundiales en materia de protección industrial, implementación de permisos y otorgamiento de patentes. Nueva Ley de Propiedad Industrial
ZBrush :: Portal Buy ZBrush $795 ZClassroom Homeroom Around ZBrush Features: Discover main features of ZBrush New features: New additions to ZBrush 4R5 Industry: Who is using ZBrush and how Requirements: Hardware specifications Community & Content ZBrushCentral: Our community forum The ZBlog: Our official ZBrush blog Turntable Gallery: The best ZBrush artworks ZBC Top Row: The best Of ZBrushCentral Interviews: Major studios behind the scenes Support Support Center: Technical issues and Sales Installation: Steps to install ZBrush F.A.Q.: Q&A about ZBrush Downloads: Updates, free plugins & content Online Documentaton: ZBrush docs ZBrush 4 Docs: Downloadable PDFs Support Forum: Community support ZBrush Training ZClassroom: Official ZBrush video training Getting Started with ZBrush: Official Guide 3rd Party Training: Professional training Schools: Find a ZBrush school near you YouTube Channel: 100's of ZBrush videos © 2014 Pixologic, Inc.
9 Best Free 3D Rendering Software For Windows Here is a list of 9 best free 3D rendering software for Windows. 3D rendering is a process of converting 3D model or 3D object into 2D image. The converted 2D image looks similar to its 3D model. 3D rendering is mainly used for converting 3D designed model and 3D animation into 2D format. This process of 3D rendering can easily be done by using software. You can use all these best rendering software for 3D rendering of 3D wireframe models. Let’s check out all these 3D rendering programs with some of their quality details. Here Are The 9 Best Free 3D Rendering Software For Windows: view3dscene view3dscene is a feature-rich and one of the best 3D rendering software. How to render 3d models using this free rendering software: After opening this software, click on the Open button on its interface.Select a 3D model file from your computer which you want to render.The software will render the 3D model with some useful rendering details on its interface. DVision 3DView Crafty Blender Art of Illusion