5 Random Life Lessons I Learned At Pixar — Sutro
1. We. Not I. One of the things I'll always remember, is that there was this feeling of being part of a team, almost like belonging to the same family. Yes, we had some fights, and sometimes we'd annoy each other at breakfast or Thanksgiving dinner, but there was this sense of respect, admiration, and true genuine friendship between all of us working there. Not only on a work level, but also on a personal level. I'll never forget that. 2. One of the most unforgettable moments of my time at Pixar, was the day I met Steve Jobs. I was coming in to work along the beautiful path at the entrance of the main building, where the roses bloom in ways I've never seen before in the Spring. But then he opens the door of the main building, which is now actually called The Steve Jobs Building, and he stops. My only thought is: "Shit. Until I get to the door, completely nervous (and it's not easy to make me nervous). I look at Steve and simply say Thank You. 3. We're all trying to figure it out. 4. 5.
From Andragogy to Heutagogy
Author: Stewart Hase and Chris Kenyon (2001) Southern Cross University Keywords: Southern Cross University, pedagogy, andragogy, heutagogy, higher education, vocational education, self-determined learning. Article style and source: Peer Reviewed. Original URL: Contents Abstract In something of a landmark for education Knowles (1970) suggested an important change in the way in which educational experiences for adults should be designed. Heutagogy Education has traditionally been seen as a pedagogic relationship between the teacher and the learner. The distinction Knowles (1970) made between how adults and children learn was an important landmark in teaching and learning practices in vocational education and training, and in higher education. This revolution recognises the changed world in which we live. Heutagogy is the study of self-determined learning and draws together some of the ideas presented by these various approaches to learning.
Pixar’s Ed Catmull Emerges As Central Figure In The Wage-Fixing Scandal
Ed Catmull. (Photo-illustration.) Pixar and Disney Animation president Ed Catmull has always had a reputation as a decent person, but newly revealed court documents show that he’s been working against the interests of Pixar’s employees for years, as well as trying to hurt other animation studios who didn’t play by his rules. Catmull’s deposition and emails from the lawsuit confirm that he was instrumental in operating a secret wage-theft cartel that violated the Sherman Antitrust Act. Pando Daily’s Mark Ames published a piece about the documents earlier this week. Catmull’s attempts to bring Sony into his cartel are documented in today’s piece. He flew to Los Angeles in 2004 to meet with Sony’s animation co-presidents Penney Finkelman Cox and Sandy Rabins and pressure them to fix their employees’ wages and limit career opportunities. Catmull, however, didn’t forget. “Just this last week, we did have a recruiter working for ILM [Lucasfilm] approach some of our people.
The Cult of Outstanding™: the problem with ‘outstanding’ lessons
First of all I need to come clean. Up until pretty recently I was a fully paid up member of the Cult of Outstanding™. Last January I considered myself to be a teacher at the height of my powers. In the spirit of self-congratulation I posted a blog entitled Anatomy of an Outstanding Lesson in which I detailed a lesson which I confidently supposed was the apotheosis of great teaching, and stood back to receive plaudits. And indeed they were forthcoming. I was roundly congratulated and felt myself extraordinarily clever. And then Cristina Milos got in touch to tell me that there was no such thing as an outstanding lesson. The more I’ve read and the deeper I’ve delved into this, the more convinced I’ve become that in our efforts to cast teachers in the mould supposedly preferred by Ofsted we are unwittingly, but actively, undermining our pupils’ ability to learn. But are they wrong? Now the truly mind-bending bit of all this is that sometimes (often?) Sustained & rapid progress Related posts
Brave
Pixars extraordinary run of successful films starring male characters took a courageous turn in June with the release of Disney/Pixar’s 13th feature, Brave, the studio’s first princess film. The conflict in this feature centers on the relationship between Merida, a young “don’t wannabe a princess,” and her mother, the elegant Queen Elinor. Merida inherited her father’s fiery character along with his flaming red hair, rather than her mother’s calm demeanor. She would rather be outdoors riding her horse, rock climbing, and practicing archery like Fergus, her father, than studying to be a princess and meeting her pre-ordained destiny—marriage to the son of a rival clan leader. With a fairy-tale setting in medieval Scotland amidst lush landscapes and kilt-wearing clans, and a fairy-tale plot that includes a tricky witch, a spell that must be undone, and plenty of action-adventure along the way, Brave enters new territory for the studio. All the code executed at render time.
Excellence Gateway - Offender Learning
Deconstructing Big Hero 6 - article | CGSociety
Deconstructing Big Hero 6: The OriginsDirector Don Hall at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater. Deconstructing Big Hero 6: The Inspiration for BaymaxDirector Don Hall at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater. Deconstructing Big Hero 6: The StoryDirectors Chris Williams and Don Hall, and Producer Roy Conli at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater. Deconstructing Big Hero 6: The Two StylesHead of Animation Zach Parrish at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater. Deconstructing Big Hero 6: Creating San FransokyoVisual Effects Supervisor Kyle Odermatt at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater. Event recap at The Academy website:
FrankCoffield1
hollywoodreporter
A version of this story first appeared in the Nov. 27 issue of The Hollywood Reporter magazine. To receive the magazine, click here to subscribe. Even with framed cartoons on his walls, Ed Catmull's office on the Pixar Animation Studios campus in Emeryville, Calif., is downright bland compared to the museum of toy trains, trucks and memorabilia that is John Lasseter's space down the hall. Catmull, a Utah-born scientist and pioneer in computer graphics who began his career at Lucasfilm before launching Pixar Animation Studios with Steve Jobs and Lasseter in 1986, often is described as the brains of the operation, while Lasseter is the heart. With Inside Out and Good Dinosaur, Pixar is releasing two films in a year for the first time. In truth, it has been challenging. You delayed Good Dinosaur a year to retool it. They completely trust that we're doing the right thing for the film and for the studio. How much pressure do you get from Disney to make more sequels? But it is more costly.
Flipped classroom
A flipped classroom is an instructional strategy and a type of blended learning that reverses the traditional learning environment by delivering instructional content, often online, outside of the classroom. It moves activities, including those that may have traditionally been considered homework, into the classroom. In a flipped classroom, students watch online lectures, collaborate in online discussions, or carry out research at home while engaging in concepts in the classroom with the guidance of a mentor. In the traditional model of classroom instruction, the teacher is typically the central focus of a lesson and the primary disseminator of information during the class period. The flipped classroom intentionally shifts instruction to a learner-centered model in which class time explores topics in greater depth and creates meaningful learning opportunities, while educational technologies such as online videos are used to 'deliver content' outside of the classroom. History[edit]