Designing Personalized Learning Experiences The phrase “personalized learning” gets tossed around a lot in education circles. Sometimes it’s used in the context of educational technology tools that offer lessons keyed to the academic level of individual students. Other times it’s referring to the personal touch of a teacher getting to know a student, learning about their interests and tailoring lessons to meet both their needs and their passion areas. As with most education jargon, the phrase isn’t fixed, but it usually connects to the idea that not all students need the same thing at the same time. It implies choice, multiple pathways to learning, many ways to demonstrate competency and resists the notion that all students learn the same way. Educator Mia MacMeekin has put together a clear infographic highlighting some of the ways teachers design “personalized” curriculum.
Sciences du numérique et développement durable : des liens complexes Pour expliciter le positionnement complexe des sciences et techniques de l’information et de la communication dans la problématique du développement durable, plusieurs axes de réflexion. Dessin : Éric Drezet. Le développement durable a pour but de garantir aux générations présentes et futures la capacité à répondre à leurs propres besoins. Pour cela, il prend en compte les aspects économiques, environnementaux, sociaux et culturels sur le long terme. Les sciences et techniques de l’information et de la communication, ou sciences du numérique, plus jeunes parmi les sciences, ont connu un formidable essor au XXe siècle, qui se poursuit encore aujourd’hui. Leur positionnement par rapport à la problématique du développement durable est complexe, puisqu’elles ont à la fois le rôle d’acteur et de consommateur dans ce contexte. la prolifération et la dissémination des composants électroniquesl’augmentation massive des centres de donnéesla consommation énergétique des logiciels. Conclusion
Intel Innovation Toolbox EDUCATIONAL MAKERSPACES | Teacher Librarian Editor’s Note: This article, reprinted from the June 2014 issue of Teacher Librarian: The Journal for School Library Professionals, is a thoughtful and insightful examination of the philosophy and pedagogical underpinnings of the maker movement. The authors’ analysis and argument are strong, and the benefits they tout are inspiring. The authors will follow up with two more articles on the maker movement which will be published in the next two issues of Teacher Librarian. To download a PDF version of this article, click here. Educational makerspaces (EM) and maker education (ME) have the potential to revolutionize the way we approach teaching and learning. In practical terms, educational makerspaces are the ideal environment for maker education. Makerspaces outside of the educational environment are adult playgrounds for thinking and whimsical construction. The maker education approach to learning is highly individual yet lives within certain boundaries. Invite curiosity. Inspire wonder.
Sciences et Numérique | Terre des Sciences Le thème du Numérique sera le sujet central du début de l’année, en relation avec « Culturesciences » le site des sciences pour les jeunes en Pays de la Loire. Plusieurs manifestations et animations sont prévues dont un cycle de conférences dédiées au Numérique. Balsa Towers Each TeachEngineering lesson or activity is correlated to one or more K-12 science, technology, engineering or math (STEM) educational standards. All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standard Network (ASN), a project of JES & Co. (www.jesandco.org). In the ASN, standards are hierarchically structured: first by source; e.g., by state; within source by type; e.g., science or mathematics; within type by subtype, then by grade, etc. Click on the standard groupings to explore this hierarchy as it applies to this document. Introduction/Motivation Your engineering design challenge today is to build a structurally sound tower with a favorable strength-to-weight ratio. Who can tell me what we mean by "strength-to-weight ratio"? Which team will succeed in building a tower with the highest strength-to-weight ratio? Troubleshooting Tips
How the Maker Movement Is Moving into Classrooms The Maker movement is a unique combination of artistry, circuitry, and old-fashioned craftsmanship. Certainly, learning by doing or "making" has been happening since our ancestors refined the wheel. Don’t treat making as a sidebar to an already overtaxed curriculum. As you investigate the principles behind teaching STEAM via making, you'll see sound research from many educators throughout history, including Jean Piaget who, in 1973, wrote: [S]tudents who are thus reputedly poor in mathematics show an entirely different attitude when the problem comes from a concrete situation and is related to other interests. In 1972, Seymour Papert predicted what many complain is the state of today's apps and programs for modern students: [T]he same old teaching becomes incredibly more expensive and biased toward its dumbest parts, namely the kind of rote learning in which measurable results can be obtained by treating the children like pigeons in a Skinner box. Maker classrooms are active classrooms.
Institut des sciences de l’information et de leurs interactions - CNRS - Les sciences du numérique à "Science & You" Session du colloque : Médiation en science du numérique : un levier pour comprendre notre quotidien L’atelier vous propose de débattre sur la place et l’avenir de la médiation scientifique dans les sciences du numérique. Informatique : science ou techno ? En quoi l’informatique et le numérique sont différents des autres sciences ? Ateliers Devenez des petits génies de la robotique ! Accessible dès 6 ans, ce stand IniRobot vous initie à la programmation avec des petits robots (Thymio) faciles à programmer. Nao et Guido : un duo choc de robots ! Nao et Guido font partie de ces petits robots humanoïdes qu’on rêve tous d’avoir chez soi ! Des zombies pour la linguistique Avis aux passionnés de la langue française ! Bio et informatique : une équipe de choc ! Quand l’informatique se mêle à la biologie, on obtient un mix digne de ce nom ! Les ordinateurs peuvent-ils voir comme les humains ? Aujourd’hui quel ordinateur n’est pas capable d’acquérir des images et de les traiter en temps réel ?
The Ultimate STEM Guide for Kids: 239 Cool Sites A Glimpse into the future of learning